Player Matchup

Cthulhu
Cthulhu
JK49 Famous
Cthulhu
Level 12
God Stats
0W - 3L
1,466 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
W3T FISHL1PS
Xbalanque
Level 6
God Stats
0W - 3L
1,665 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
mecha dragon 75
Hun Batz
Level 14
God Stats
0W - 4L
1,493 SR
Queue Stats
1W - 7L
1,184 Elo+
Party 1
Team Averages
Level 11
1,541 SR
1,395 Elo+

VS

Team Averages
Level 45
1,608 SR
1,450 Elo+
Cthulhu
Cthulhu
CaptainCarson8
Cthulhu
Level 66
God Stats
3W - 6L
1,576 SR
Queue Stats
68W - 56L
1,398 Elo+
Party 2
Agni
Agni
Drush
Agni
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 54L
1,451 Elo+
Party 2
Neith
Neith
Isaiah Demo
Neith
Level 3
God Stats
4W - 6L
1,749 SR
Queue Stats
29W - 38L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JK49 Famous
Cthulhu
11
2 / 4 / 0
8,358
597
5,364
11,510
5,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
W3T FISHL1PS
Xbalanque
10
0 / 9 / 2
7,925
566
7,955
14,123
4,800
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
12
0 / 4 / 2
8,423
602
3,585
9,384
3,756
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 10
10,359
740
9,978
16,420
8,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Agni
Drush
Agni
13
5 / 0 / 7
10,255
733
5,411
4,168
1,086
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 11
9,909
708
9,078
5,748
1,858
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
16
17
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
W
Agni
Drush
Agni
5
0
7
8.5
W
4
2
11
4.75
L
Cthulhu
JK49 Famous
Cthulhu
2
4
0
0.5
L
Xbalanque
W3T FISHL1PS
Xbalanque
0
9
2
0.11
L
Hun Batz
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,904
Damage
24,467
35,017
Taken
26,336
13,561
Mitigated
11,214
3,690
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,978
698
1,809
6,922
16,420
8,270
173
3,697
12,723
44,385
0
W
Agni
Drush
Agni
5,411
145
0
515
4,168
1,086
969
308
3,860
31,676
0
W
9,078
4,436
0
1,509
5,748
1,858
2,618
1,415
4,333
0
22,695
L
Cthulhu
JK49 Famous
Cthulhu
5,364
561
0
667
11,510
5,005
0
5,450
6,060
24,387
0
L
Xbalanque
W3T FISHL1PS
Xbalanque
7,955
4,964
0
1,469
14,123
4,800
45
6,890
7,233
0
32,695
L
Hun Batz
3,585
220
0
1,554
9,384
3,756
374
3,101
6,283
0
37,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,706
Gold Earned
30,523
142
Minions Killed
132
0
Camps Cleared
0
681,814
Distance Traveled
746,201
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,359
740
62
4
0
292,271
2
W
Agni
10,255
733
49
4
0
187,021
0
W
Neith
9,909
708
21
2
0
266,909
1
L
Cthulhu
8,358
597
33
2
0
247,547
0
L
Xbalanque
7,925
566
54
4
0
209,324
0
L
Hun Batz
8,423
602
55
4
0
224,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role