Player Matchup

Hachiman
Hachiman
GoldenMonkey2005
Hachiman
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 33L
958 Elo+
Party 2
Cupid
Cupid
SoraTuticon
Cupid
Level 12
God Stats
5W - 4L
1,287 SR
Queue Stats
6W - 15L
968 Elo+
Solo
Merlin
Merlin
amazing427pocket
Merlin
Level 26
God Stats
58W - 76L
1,315 SR
Queue Stats
69W - 83L
1,081 Elo+
Solo
Izanami
Izanami
arlene032
Izanami
Level 29
God Stats
9W - 8L
1,317 SR
Queue Stats
52W - 70L
1,173 Elo+
Solo
Cthulhu
Cthulhu
cashout_Ziy
Cthulhu
Level 12
God Stats
12W - 12L
1,243 SR
Queue Stats
13W - 15L
985 Elo+
Party 2
Team Averages
Level 21
1,332 SR
1,033 Elo+

VS

Team Averages
Level 11
1,500 SR
1,201 Elo+
Vamana
Vamana
Caribbean Fever
Vamana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,080 Elo+
Solo
King Arthur
King Arthur
HaleyPiece
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ra
Ra
Local Capper
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
mrtawesome1210
Merlin
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 129L
845 Elo+
Solo
Fenrir
Fenrir
xd_Fe4r6
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 4 / 17
18,747
1,250
37,476
19,989
9,477
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 0 / 0
10,910
727
0
0
0
20
7 / 5 / 25
16,512
1,101
30,295
22,602
9,960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
arlene032
Izanami
20
6 / 4 / 24
16,236
1,082
13,649
13,680
5,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
cashout_Ziy
Cthulhu
20
10 / 9 / 23
17,068
1,138
21,013
29,383
14,227
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 12 / 6
13,093
873
7,433
27,151
20,131
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

King Arthur
HaleyPiece
King Arthur
20
4 / 9 / 13
15,175
1,012
19,145
36,860
43,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 6 / 11
15,372
1,025
31,005
16,807
8,196
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
2 / 10 / 8
13,954
930
6,766
16,867
7,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
xd_Fe4r6
Fenrir
20
7 / 8 / 5
14,858
991
17,900
20,715
10,241
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
65
45
Kills
22
22
Deaths
45
89
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
12
6
0.42
W
22
4
17
7.63
L
King Arthur
HaleyPiece
King Arthur
4
9
13
1.17
L
7
6
11
2.08
W
0
0
0
0
W
7
5
25
3.9
W
Izanami
arlene032
Izanami
6
4
24
4.5
W
Cthulhu
cashout_Ziy
Cthulhu
10
9
23
2.39
L
2
10
8
0.6
L
Fenrir
xd_Fe4r6
Fenrir
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,433
Damage
82,249
85,654
Taken
118,400
39,537
Mitigated
89,269
6,234
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,433
2,392
0
4,102
27,151
20,131
0
9,066
17,494
972
16,503
W
37,476
27,932
0
0
19,989
9,477
0
10,123
9,517
0
53,672
L
King Arthur
HaleyPiece
King Arthur
19,145
2,973
0
700
36,860
43,185
0
14,950
21,910
0
49,665
L
31,005
5,534
1,726
1,093
16,807
8,196
0
8,320
8,487
69,260
0
W
0
0
0
0
0
0
0
0
0
0
0
W
30,295
5,930
0
2,659
22,602
9,960
0
11,833
10,594
53,411
0
W
Izanami
arlene032
Izanami
13,649
9,234
926
764
13,680
5,873
0
3,727
9,753
0
50,947
W
Cthulhu
cashout_Ziy
Cthulhu
21,013
4,622
365
1,520
29,383
14,227
0
12,976
15,862
32,396
0
L
6,766
4,278
0
0
16,867
7,516
0
8,570
8,297
30,718
0
L
Fenrir
xd_Fe4r6
Fenrir
17,900
6,642
0
1,821
20,715
10,241
0
10,402
10,313
0
33,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,473
Gold Earned
72,452
221
Minions Killed
251
0
Camps Cleared
7
925,640
Distance Traveled
1,236,849
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,093
873
11
1
0
208,149
3
W
Hachiman
18,747
1,250
30
2
0
223,156
0
L
King Arthur
15,175
1,012
55
4
3
305,445
0
L
Ra
15,372
1,025
74
5
0
269,771
2
W
Cupid
10,910
727
0
0
0
0
0
W
Merlin
16,512
1,101
39
3
0
238,605
0
W
Izanami
16,236
1,082
106
7
0
207,999
3
W
Cthulhu
17,068
1,138
46
3
0
255,880
0
L
Merlin
13,954
930
55
4
3
222,798
0
L
Fenrir
14,858
991
56
4
1
230,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role