Player Matchup

Ullr
Ullr
CallMeMirego
Ullr
Level 29
God Stats
2W - 1L
1,237 SR
Queue Stats
70W - 89L
1,237 Elo+
Solo
Nemesis
Nemesis
boisse63
Nemesis
Level 20
God Stats
2W - 2L
1,213 SR
Queue Stats
9W - 11L
1,324 Elo+
Party 2
Pele
Pele
cookie55655
Pele
Level 18
God Stats
1W - 2L
1,472 SR
Queue Stats
3W - 6L
1,668 Elo+
Party 2
Team Averages
Level 22
1,307 SR
1,410 Elo+

VS

Team Averages
Level 11
1,401 SR
1,190 Elo+
Cerberus
Cerberus
HnR_Printing
Cerberus
Level 11
God Stats
0W - 4L
1,194 SR
Queue Stats
1W - 8L
1,141 Elo+
Solo
Discordia
Discordia
SirAnubisMax
Discordia
Level 17
God Stats
3W - 6L
1,508 SR
Queue Stats
225W - 250L
1,290 Elo+
Party 1
Set
Set
YT__ShadowHunter
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 10
11,551
722
10,015
11,321
4,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
boisse63
Nemesis
14
4 / 1 / 7
11,157
697
6,920
9,249
3,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

15
8 / 3 / 7
12,042
753
8,310
11,136
4,090
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HnR_Printing
Cerberus
4
0 / 3 / 0
7,579
474
252
2,691
735
Discordia
SirAnubisMax
Discordia
16
5 / 6 / 1
11,386
712
14,464
13,410
4,250
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 9 / 4
10,242
640
5,353
13,737
5,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
6
6
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
Cerberus
HnR_Printing
Cerberus
0
3
0
0
L
Discordia
SirAnubisMax
Discordia
5
6
1
0.92
L
1
9
4
0.33
W
Nemesis
boisse63
Nemesis
4
1
7
7.5
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,245
Damage
20,069
31,706
Taken
29,838
11,661
Mitigated
10,290
3,381
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,015
3,826
945
1,086
11,321
4,067
1,129
5,810
5,511
0
49,823
L
Cerberus
HnR_Printing
Cerberus
252
63
0
166
2,691
735
0
0
2,691
252
0
L
Discordia
SirAnubisMax
Discordia
14,464
1,267
222
2,206
13,410
4,250
437
4
13,406
61,456
0
L
5,353
2,433
0
934
13,737
5,305
246
0
13,737
0
19,657
W
Nemesis
boisse63
Nemesis
6,920
3,290
0
411
9,249
3,504
681
4,451
4,798
0
31,534
W
8,310
1,299
0
939
11,136
4,090
710
4,495
6,641
0
47,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,750
Gold Earned
29,207
179
Minions Killed
124
0
Camps Cleared
0
983,430
Distance Traveled
533,446
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,551
722
53
3
0
299,972
1
L
Cerberus
7,579
474
0
0
0
48,558
1
L
Discordia
11,386
712
95
6
0
235,779
2
L
Set
10,242
640
29
2
0
249,109
3
W
Nemesis
11,157
697
40
3
0
368,668
0
W
Pele
12,042
753
86
5
0
314,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role