Player Matchup

Raijin
Raijin
ABBADDON27
Raijin
Level 27
God Stats
6W - 3L
1,439 SR
Queue Stats
179W - 207L
1,328 Elo+
Solo
Sobek
Sobek
AtroNeXiuS
Sobek
Level 40
God Stats
1W - 0L
1,716 SR
Queue Stats
13W - 9L
1,323 Elo+
Party 1
Chaac
Chaac
GongTank02
Chaac
Level 11
God Stats
10W - 14L
1,345 SR
Queue Stats
58W - 77L
1,180 Elo+
Solo
Neith
Neith
SemperFrys
Neith
Level 5
God Stats
2W - 0L
1,689 SR
Queue Stats
7W - 3L
1,368 Elo+
Party 1
Yemoja
Yemoja
YKnowNothingG
Yemoja
Level 25
God Stats
3W - 3L
1,248 SR
Queue Stats
173W - 202L
1,265 Elo+
Solo
Team Averages
Level 22
1,487 SR
1,293 Elo+

VS

Team Averages
Level 21
1,438 SR
1,249 Elo+
Sol
Sol
Cybrute
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 223L
1,424 Elo+
Solo
Fenrir
Fenrir
FuRbYsQuIrT
Fenrir
Level 28
God Stats
0W - 3L
1,303 SR
Queue Stats
28W - 39L
1,155 Elo+
Solo
Hachiman
Hachiman
KENNYAUPOO
Hachiman
Level 27
God Stats
6W - 4L
1,503 SR
Queue Stats
84W - 75L
1,331 Elo+
Solo
Izanami
Izanami
P74NTXM
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,050 Elo+
Solo
Ymir
Ymir
Rhyts
Ymir
Level 15
God Stats
22W - 19L
1,384 SR
Queue Stats
173W - 186L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ABBADDON27
Raijin
7
3 / 0 / 0
4,416
883
2,004
1,721
326
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
5
0 / 1 / 0
3,312
662
227
2,930
2,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
6
0 / 2 / 1
3,701
740
0
2,741
1,094
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
5
1 / 0 / 0
3,457
691
1,358
1,016
272
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 1
3,468
694
1,142
2,146
647
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
4
0 / 0 / 0
3,010
602
750
1,395
261
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes

Shoes

+6%
Movement Speed

Fenrir
4
1 / 1 / 0
3,529
706
654
3,422
869
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
KENNYAUPOO
Hachiman
2
0 / 1 / 0
2,766
553
464
669
114
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Izanami
P74NTXM
Izanami
4
1 / 3 / 0
3,301
660
943
2,822
838
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Rhyts
Ymir
5
0 / 1 / 0
3,203
641
257
2,455
754
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
2
3
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
ABBADDON27
Raijin
3
0
0
3
W
Sobek
0
1
0
0
L
Sol
0
0
0
0
L
Fenrir
1
1
0
1
W
Chaac
0
2
1
0.25
L
Hachiman
KENNYAUPOO
Hachiman
0
1
0
0
L
Izanami
P74NTXM
Izanami
1
3
0
0.33
L
Ymir
Rhyts
Ymir
0
1
0
0
W
Neith
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,731
Damage
3,068
10,554
Taken
10,763
4,421
Mitigated
2,836
3,183
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
ABBADDON27
Raijin
2,004
386
0
888
1,721
326
0
0
1,721
15,409
0
W
Sobek
227
100
0
698
2,930
2,082
0
0
2,930
10,049
0
L
Sol
750
81
0
631
1,395
261
0
495
900
6,190
0
L
Fenrir
654
280
0
1,332
3,422
869
0
621
2,801
0
12,262
W
Chaac
0
0
0
156
2,741
1,094
810
0
2,741
0
9,447
L
Hachiman
KENNYAUPOO
Hachiman
464
464
0
0
669
114
0
0
669
0
2,360
L
Izanami
P74NTXM
Izanami
943
788
0
0
2,822
838
0
1,610
1,212
0
6,074
L
Ymir
Rhyts
Ymir
257
0
111
1,111
2,455
754
0
647
1,808
5,734
0
W
Neith
1,358
621
0
653
1,016
272
0
401
615
0
8,767
W
1,142
177
38
750
2,146
647
0
606
1,540
8,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,354
Gold Earned
15,809
101
Minions Killed
62
0
Camps Cleared
0
403,986
Distance Traveled
376,447
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,416
883
30
6
0
95,165
1
W
Sobek
3,312
662
21
4
0
66,040
0
L
Sol
3,010
602
11
2
0
64,139
0
L
Fenrir
3,529
706
23
5
0
98,452
0
W
Chaac
3,701
740
23
5
0
85,792
0
L
Hachiman
2,766
553
4
1
0
35,258
1
L
Izanami
3,301
660
8
2
0
115,680
1
L
Ymir
3,203
641
16
3
0
62,918
0
W
Neith
3,457
691
16
3
0
75,086
0
W
Yemoja
3,468
694
11
2
0
81,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role