Player Matchup

Merlin
Merlin
LetsKillJack
Merlin
Level 63
God Stats
2W - 4L
1,426 SR
Queue Stats
180W - 241L
1,231 Elo+
Party 2
Neith
Neith
Thcfarmz
Neith
Level 5
God Stats
2W - 4L
1,515 SR
Queue Stats
6W - 9L
1,302 Elo+
Party 2
Fenrir
Fenrir
Tonloco21
Fenrir
Level 17
God Stats
5W - 3L
1,667 SR
Queue Stats
20W - 33L
1,294 Elo+
Solo
Team Averages
Level 28
1,536 SR
1,276 Elo+

VS

Team Averages
Level 6
1,389 SR
1,422 Elo+
Nox
Nox
BALLZxOFxSTEEL
Nox
Level 5
God Stats
4W - 1L
1,314 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
King Arthur
King Arthur
Elodus
King Arthur
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Nemesis
Nemesis
Okibek
Nemesis
Level 7
God Stats
2W - 1L
1,353 SR
Queue Stats
6W - 6L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 7 / 5
9,524
595
6,879
12,635
3,520
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Thcfarmz
Neith
12
3 / 9 / 3
9,550
597
8,307
13,724
3,333
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Tonloco21
Fenrir
11
2 / 7 / 2
9,211
576
4,799
13,882
3,797
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 8
12,633
790
14,125
6,390
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Elodus
King Arthur
13
2 / 4 / 13
10,512
657
6,905
12,483
7,587
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Okibek
Nemesis
16
9 / 3 / 9
11,980
749
13,845
13,985
5,183
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
23
23
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
0
8
16
W
King Arthur
Elodus
King Arthur
2
4
13
2.13
L
Merlin
2
7
5
0.64
W
Nemesis
Okibek
Nemesis
9
3
9
4.5
L
Neith
Thcfarmz
Neith
3
9
3
0.5
L
Fenrir
Tonloco21
Fenrir
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,985
Damage
34,875
40,241
Taken
32,858
10,650
Mitigated
15,392
2,633
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,125
365
0
228
6,390
2,622
1,132
2,030
4,360
53,662
0
W
King Arthur
Elodus
King Arthur
6,905
1,325
0
3,496
12,483
7,587
249
3,616
8,867
0
32,763
L
Merlin
6,879
801
0
593
12,635
3,520
0
5,045
7,390
31,637
0
W
Nemesis
Okibek
Nemesis
13,845
6,615
0
4,517
13,985
5,183
783
1,310
12,085
0
53,834
L
Neith
Thcfarmz
Neith
8,307
2,430
0
788
13,724
3,333
123
4,152
9,447
0
38,873
L
Fenrir
Tonloco21
Fenrir
4,799
1,015
0
1,252
13,882
3,797
0
5,040
8,717
0
12,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
35,125
136
Minions Killed
183
0
Camps Cleared
0
709,058
Distance Traveled
907,868
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,633
790
83
5
0
308,545
0
W
King Arthur
10,512
657
39
2
0
288,901
1
L
Merlin
9,524
595
61
4
0
231,963
1
W
Nemesis
11,980
749
61
4
0
310,422
3
L
Neith
9,550
597
59
4
0
224,803
2
L
Fenrir
9,211
576
16
1
0
252,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role