Player Matchup

Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
KanekiGhould
Zeus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
edoyeyo
Fenrir
Level 125
God Stats
4W - 6L
1,420 SR
Queue Stats
59W - 62L
1,523 Elo+
Party 1
Team Averages
Level 130
1,473 SR
1,508 Elo+

VS

Team Averages
Level 48
1,501 SR
1,611 Elo+
Medusa
Medusa
BoogieBurrito420
Medusa
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
148W - 135L
1,539 Elo+
Party 2
Chronos
Chronos
SportsAuthority1
Chronos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
yuhgBeen
Cthulhu
Level 10
God Stats
0W - 1L
1,504 SR
Queue Stats
2W - 3L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 10
8,653
666
4,256
9,877
6,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
10 / 0 / 6
10,888
838
19,546
4,023
1,340
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
edoyeyo
Fenrir
14
8 / 1 / 9
10,614
816
11,964
15,740
9,377
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
7,324
563
6,337
11,032
2,710
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 7 / 1
8,112
624
6,221
13,409
3,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
yuhgBeen
Cthulhu
11
1 / 7 / 1
7,754
596
6,138
15,604
7,452
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
19
Kills
2
2
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
10
6
L
0
5
2
0.2
W
10
0
6
13
L
1
7
1
0.21
W
Fenrir
edoyeyo
Fenrir
8
1
9
12.5
L
Cthulhu
yuhgBeen
Cthulhu
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,766
Damage
18,696
29,640
Taken
40,045
17,660
Mitigated
13,294
11,697
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,256
313
203
1,885
9,877
6,943
920
4,615
5,095
23,602
0
L
6,337
3,116
0
1,760
11,032
2,710
0
6,747
4,285
0
32,710
W
19,546
301
0
759
4,023
1,340
598
1,868
2,080
59,495
0
L
6,221
1,177
0
1,570
13,409
3,132
0
7,026
6,383
24,159
0
W
Fenrir
edoyeyo
Fenrir
11,964
4,213
0
8,850
15,740
9,377
835
5,384
10,063
0
60,271
L
Cthulhu
yuhgBeen
Cthulhu
6,138
876
79
2,448
15,604
7,452
0
10,057
5,547
16,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
23,190
180
Minions Killed
103
0
Camps Cleared
0
724,352
Distance Traveled
679,139
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,653
666
28
2
0
222,795
2
L
Medusa
7,324
563
31
2
0
227,846
4
W
Zeus
10,888
838
86
7
0
220,879
2
L
Chronos
8,112
624
43
3
0
212,683
3
W
Fenrir
10,614
816
66
5
0
280,678
1
L
Cthulhu
7,754
596
29
2
0
238,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role