Player Matchup

Kuzenbo
Kuzenbo
BirchButtMan
Kuzenbo
Level 86
God Stats
2W - 2L
1,725 SR
Queue Stats
98W - 87L
1,553 Elo+
Party 1
Bacchus
Bacchus
Explicit Spunky
Bacchus
Level 67
God Stats
4W - 4L
1,555 SR
Queue Stats
70W - 53L
1,404 Elo+
Party 1
Yemoja
Yemoja
WhiterFerret266
Yemoja
Level 24
God Stats
10W - 6L
1,526 SR
Queue Stats
143W - 141L
1,431 Elo+
Party 1
Team Averages
Level 59
1,602 SR
1,463 Elo+

VS

Team Averages
Level 47
1,648 SR
1,428 Elo+
Cernunnos
Cernunnos
Squidoza
Cernunnos
Level 26
God Stats
4W - 3L
1,690 SR
Queue Stats
19W - 23L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
Tatonetor
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
TheJuiceIsLoose3
Sun Wukong
Level 89
God Stats
1W - 2L
1,755 SR
Queue Stats
77W - 54L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BirchButtMan
Kuzenbo
20
8 / 2 / 13
17,173
661
23,056
32,625
54,615
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
13 / 6 / 9
17,150
660
34,071
29,589
19,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 0 / 17
16,045
617
5,988
12,612
11,017
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Squidoza
Cernunnos
17
3 / 10 / 2
14,572
560
11,774
23,751
9,213
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Tatonetor
Nu Wa
17
2 / 7 / 4
14,790
569
24,258
18,864
7,472
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
TheJuiceIsLoose3
Sun Wukong
18
3 / 5 / 4
15,446
594
22,970
33,357
37,221
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
22
Kills
8
8
Deaths
22
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BirchButtMan
Kuzenbo
8
2
13
7.25
W
13
6
9
2.92
L
Cernunnos
Squidoza
Cernunnos
3
10
2
0.4
L
Nu Wa
Tatonetor
Nu Wa
2
7
4
0.57
L
Sun Wukong
TheJuiceIsLoose3
Sun Wukong
3
5
4
1
W
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,115
Damage
59,002
74,826
Taken
75,972
85,146
Mitigated
53,906
37,359
Healing
16,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BirchButtMan
Kuzenbo
23,056
5,431
0
1,971
32,625
54,615
252
11,784
20,453
107,830
0
W
34,071
4,295
0
7,651
29,589
19,514
1,413
7,918
21,201
78,624
0
L
Cernunnos
Squidoza
Cernunnos
11,774
4,733
0
3,776
23,751
9,213
1,268
22,178
1,573
0
77,781
L
Nu Wa
Tatonetor
Nu Wa
24,258
6,430
0
3,058
18,864
7,472
816
15,503
3,361
92,882
0
L
Sun Wukong
TheJuiceIsLoose3
Sun Wukong
22,970
6,303
1,434
8,109
33,357
37,221
712
27,391
5,966
0
81,478
W
5,988
1,641
21,565
6,172
12,612
11,017
903
4,734
7,778
41,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,368
Gold Earned
44,808
239
Minions Killed
278
0
Camps Cleared
0
1,311,249
Distance Traveled
1,145,469
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
17,173
661
130
5
0
466,250
1
W
Bacchus
17,150
660
57
2
0
429,760
3
L
Cernunnos
14,572
560
108
4
0
350,031
0
L
Nu Wa
14,790
569
96
4
0
380,013
3
L
Sun Wukong
15,446
594
74
3
0
415,425
0
W
Yemoja
16,045
617
52
2
0
415,239
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role