Player Matchup

Bellona
Bellona
AnUN5TOPABLE 4S
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MadCore84
Cthulhu
Level 26
God Stats
6W - 14L
1,299 SR
Queue Stats
22W - 32L
1,196 Elo+
Solo
Bakasura
Bakasura
Nekochavo
Bakasura
Level 13
God Stats
0W - 8L
1,119 SR
Queue Stats
68W - 73L
1,084 Elo+
Solo
Neith
Neith
StonerVibes42O
Neith
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Olorun
Olorun
ViniihSlk3233
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Team Averages
Level 11
1,384 SR
1,356 Elo+

VS

Team Averages
Level 17
1,356 SR
1,118 Elo+
Ra
Ra
Csimo13
Ra
Level 6
God Stats
4W - 3L
1,268 SR
Queue Stats
5W - 5L
1,064 Elo+
Party 2
Nu Wa
Nu Wa
Delbuono107
Nu Wa
Level 23
God Stats
16W - 15L
1,837 SR
Queue Stats
112W - 184L
1,167 Elo+
Solo
Heimdallr
Heimdallr
X to relode
Heimdallr
Level 18
God Stats
48W - 45L
1,187 SR
Queue Stats
210W - 260L
1,031 Elo+
Solo
Apollo
Apollo
aidlane
Apollo
Level 14
God Stats
2W - 1L
1,052 SR
Queue Stats
9W - 13L
1,104 Elo+
Party 2
Thor
Thor
qwerty346
Thor
Level 25
God Stats
23W - 27L
1,438 SR
Queue Stats
147W - 170L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 2
7,780
409
5,971
17,241
10,437
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
MadCore84
Cthulhu
14
4 / 7 / 4
9,263
488
9,229
15,803
9,529
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
Nekochavo
Bakasura
12
2 / 6 / 4
8,403
442
5,246
14,228
4,370
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 8 / 2
7,110
374
8,159
10,243
3,512
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 8 / 4
7,991
421
8,649
17,232
5,254
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
10,654
561
7,671
7,574
2,836
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
11 / 3 / 8
10,305
542
17,794
12,084
4,021
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
X to relode
Heimdallr
15
10 / 4 / 9
10,505
553
16,669
12,969
5,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
aidlane
Apollo
14
5 / 7 / 8
9,612
506
10,676
13,653
5,048
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
17
8 / 0 / 4
11,276
593
6,171
11,917
4,836
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
15
Kills
38
38
Deaths
16
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
W
4
2
5
3.25
W
11
3
8
5
L
Cthulhu
MadCore84
Cthulhu
4
7
4
0.86
L
Bakasura
Nekochavo
Bakasura
2
6
4
0.67
L
2
8
2
0.38
L
3
8
4
0.63
W
Heimdallr
X to relode
Heimdallr
10
4
9
3.63
W
Apollo
aidlane
Apollo
5
7
8
1.29
W
Thor
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,254
Damage
58,981
74,747
Taken
58,197
33,102
Mitigated
22,630
12,679
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,971
3,151
0
276
17,241
10,437
0
5,269
11,972
0
16,354
W
7,671
1,319
1,924
1,298
7,574
2,836
2,506
3,462
4,112
70,014
0
W
17,794
7,115
0
4,289
12,084
4,021
1,750
5,880
5,999
39,115
0
L
Cthulhu
MadCore84
Cthulhu
9,229
1,233
1,189
3,096
15,803
9,529
0
6,462
9,341
41,124
0
L
Bakasura
Nekochavo
Bakasura
5,246
4,351
0
1,941
14,228
4,370
183
5,068
9,160
0
24,305
L
8,159
3,827
0
807
10,243
3,512
164
1,943
8,300
0
27,370
L
8,649
3,788
573
4,797
17,232
5,254
160
6,723
10,509
39,369
0
W
Heimdallr
X to relode
Heimdallr
16,669
8,489
270
1,197
12,969
5,889
1,087
3,469
9,450
0
46,642
W
Apollo
aidlane
Apollo
10,676
7,395
0
1,535
13,653
5,048
1,631
4,893
8,760
0
36,101
W
Thor
6,171
2,233
0
3,166
11,917
4,836
1,711
345
11,572
0
71,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,547
Gold Earned
52,352
228
Minions Killed
418
0
Camps Cleared
0
1,383,735
Distance Traveled
1,615,179
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,780
409
27
1
0
283,690
0
W
Ra
10,654
561
150
8
0
338,068
0
W
Nu Wa
10,305
542
40
2
0
292,378
0
L
Cthulhu
9,263
488
68
4
0
311,276
2
L
Bakasura
8,403
442
53
3
0
283,074
3
L
Neith
7,110
374
35
2
0
203,009
0
L
Olorun
7,991
421
45
2
0
302,686
3
W
Heimdallr
10,505
553
64
3
0
347,277
0
W
Apollo
9,612
506
55
3
0
303,305
1
W
Thor
11,276
593
109
6
0
334,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role