Player Matchup

Ra
Ra
A728593
Ra
Level 26
God Stats
4W - 1L
1,721 SR
Queue Stats
78W - 100L
1,267 Elo+
Solo
Bellona
Bellona
HeinekenHarry
Bellona
Level 65
God Stats
1W - 1L
1,195 SR
Queue Stats
69W - 46L
1,528 Elo+
Party 2
Olorun
Olorun
nigildore
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Neith
Neith
tambystar
Neith
Level 28
God Stats
58W - 72L
1,456 SR
Queue Stats
192W - 280L
1,257 Elo+
Solo
Jormungandr
Jormungandr
ubercosmicshiny
Jormungandr
Level 12
God Stats
1W - 0L
1,609 SR
Queue Stats
1W - 2L
942 Elo+
Solo
Team Averages
Level 27
1,496 SR
1,299 Elo+

VS

Team Averages
Level 20
1,532 SR
1,336 Elo+
Heimdallr
Heimdallr
Chris Awesom3
Heimdallr
Level 27
God Stats
25W - 24L
1,428 SR
Queue Stats
52W - 55L
1,289 Elo+
Solo
Poseidon
Poseidon
ManceauAlex9m1
Poseidon
Level 22
God Stats
52W - 49L
1,534 SR
Queue Stats
115W - 122L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
Math1704L
Cthulhu
Level 17
God Stats
29W - 32L
1,552 SR
Queue Stats
145W - 172L
1,411 Elo+
Party 1
Arachne
Arachne
pauronoma85
Arachne
Level 17
God Stats
22W - 18L
1,564 SR
Queue Stats
158W - 153L
1,244 Elo+
Party 1
Medusa
Medusa
teur2_bs
Medusa
Level 18
God Stats
66W - 48L
1,584 SR
Queue Stats
138W - 143L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
8,054
366
592
3,592
861
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
19
5 / 0 / 11
12,543
570
9,990
14,441
16,951
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
nigildore
Olorun
20
24 / 0 / 3
15,117
687
32,317
19,587
9,453
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
tambystar
Neith
15
2 / 5 / 5
10,293
468
6,014
14,264
4,788
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
ubercosmicshiny
Jormungandr
15
2 / 4 / 8
10,123
460
8,492
13,493
12,274
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chris Awesom3
Heimdallr
13
4 / 10 / 2
8,967
408
14,231
17,267
5,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
16
0 / 6 / 0
9,818
446
4,282
12,559
4,014
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Math1704L
Cthulhu
15
5 / 7 / 3
10,476
476
14,423
19,139
13,540
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
pauronoma85
Arachne
14
1 / 5 / 0
9,179
417
4,040
14,386
5,664
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
teur2_bs
Medusa
17
0 / 6 / 0
10,346
470
3,000
11,040
3,823
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
33
Kills
10
10
Deaths
34
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Heimdallr
Chris Awesom3
Heimdallr
4
10
2
0.5
W
Bellona
5
0
11
10.5
L
Poseidon
0
6
0
0
L
Cthulhu
Math1704L
Cthulhu
5
7
3
0.93
W
Olorun
nigildore
Olorun
24
0
3
25.5
L
Arachne
pauronoma85
Arachne
1
5
0
0.2
W
Neith
tambystar
Neith
2
5
5
0.9
L
Medusa
teur2_bs
Medusa
0
6
0
0
W
Jormungandr
ubercosmicshiny
Jormungandr
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,405
Damage
39,976
65,377
Taken
74,391
44,327
Mitigated
32,673
32,534
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
592
147
302
2,310
3,592
861
0
92
3,500
19,185
0
L
Heimdallr
Chris Awesom3
Heimdallr
14,231
8,527
0
2,433
17,267
5,632
242
10,306
6,661
0
45,301
W
Bellona
9,990
2,047
0
6,583
14,441
16,951
391
1,403
13,038
0
79,237
L
Poseidon
4,282
172
104
2,592
12,559
4,014
0
8,826
3,658
66,372
0
L
Cthulhu
Math1704L
Cthulhu
14,423
936
208
2,163
19,139
13,540
228
11,026
7,508
41,088
0
W
Olorun
nigildore
Olorun
32,317
20,720
455
15,771
19,587
9,453
4,854
6,434
13,153
130,716
0
L
Arachne
pauronoma85
Arachne
4,040
2,709
0
4,122
14,386
5,664
0
6,272
7,916
0
54,439
W
Neith
tambystar
Neith
6,014
3,381
0
6,339
14,264
4,788
4,321
5,122
9,142
0
43,570
L
Medusa
teur2_bs
Medusa
3,000
1,614
0
853
11,040
3,823
430
4,111
6,579
0
62,783
W
Jormungandr
ubercosmicshiny
Jormungandr
8,492
1,767
0
774
13,493
12,274
606
5,654
7,839
40,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,130
Gold Earned
48,786
497
Minions Killed
452
0
Camps Cleared
0
1,753,663
Distance Traveled
1,858,280
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,054
366
33
2
0
87,705
2
L
Heimdallr
8,967
408
66
3
0
305,664
1
W
Bellona
12,543
570
135
6
0
470,340
0
L
Poseidon
9,818
446
124
6
0
369,493
4
L
Cthulhu
10,476
476
51
2
0
398,429
3
W
Olorun
15,117
687
186
8
0
408,613
5
L
Arachne
9,179
417
81
4
0
425,222
1
W
Neith
10,293
468
94
4
0
395,964
1
L
Medusa
10,346
470
130
6
0
359,472
2
W
Jormungandr
10,123
460
49
2
0
391,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role