Player Matchup

Medusa
Medusa
Monkeyplay_27
Medusa
Level 25
God Stats
5W - 14L
1,269 SR
Queue Stats
7W - 18L
1,108 Elo+
Party 2
Kukulkan
Kukulkan
SvartePesha
Kukulkan
Level 26
God Stats
11W - 8L
1,522 SR
Queue Stats
20W - 25L
1,195 Elo+
Party 2
Cthulhu
Cthulhu
shishkebab123
Cthulhu
Level 15
God Stats
9W - 15L
1,500 SR
Queue Stats
21W - 33L
1,195 Elo+
Party 2
Team Averages
Level 22
1,431 SR
1,166 Elo+

VS

Team Averages
Level 21
1,607 SR
1,233 Elo+
Ra
Ra
DREAMS Teddy
Ra
Level 18
God Stats
45W - 41L
1,413 SR
Queue Stats
77W - 81L
1,218 Elo+
Party 1
Hades
Hades
LightDoubloon26
Hades
Level 15
God Stats
5W - 4L
1,488 SR
Queue Stats
8W - 8L
1,177 Elo+
Solo
Chaac
Chaac
tatave13
Chaac
Level 29
God Stats
6W - 2L
1,919 SR
Queue Stats
102W - 98L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 16
14,165
590
10,932
20,183
18,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
SvartePesha
Kukulkan
19
15 / 8 / 12
16,478
687
41,215
17,066
9,900
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
20
9 / 0 / 17
17,195
716
24,309
28,457
46,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 4
14,946
623
13,047
26,900
10,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 14 / 6
14,823
618
17,121
29,361
20,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
tatave13
Chaac
19
7 / 5 / 5
16,088
670
22,712
39,253
30,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
29
Kills
14
14
Deaths
29
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
10
4
0.6
W
3
14
6
0.43
L
5
6
16
2.17
L
Kukulkan
SvartePesha
Kukulkan
15
8
12
2.63
L
Cthulhu
9
0
17
17.5
W
Chaac
tatave13
Chaac
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,456
Damage
52,880
65,706
Taken
95,514
74,424
Mitigated
60,970
7,895
Healing
41,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,047
817
3,026
11,670
26,900
10,711
1,001
20,740
6,160
73,225
0
W
17,121
1,366
54
7,485
29,361
20,036
516
17,798
11,563
75,742
0
L
10,932
4,728
960
2,302
20,183
18,153
1,581
10,294
9,889
0
35,684
L
Kukulkan
SvartePesha
Kukulkan
41,215
5,077
0
2,662
17,066
9,900
333
6,574
10,492
94,486
0
L
Cthulhu
24,309
2,176
703
1,268
28,457
46,371
351
13,300
15,157
57,673
0
W
Chaac
tatave13
Chaac
22,712
5,428
578
18,703
39,253
30,223
1,189
27,697
11,556
0
90,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,838
Gold Earned
45,857
201
Minions Killed
276
0
Camps Cleared
0
1,242,839
Distance Traveled
1,165,920
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,946
623
85
4
0
402,303
2
W
Hades
14,823
618
109
5
0
332,653
0
L
Medusa
14,165
590
44
2
0
391,771
1
L
Kukulkan
16,478
687
92
4
0
372,275
3
L
Cthulhu
17,195
716
65
3
0
478,793
0
W
Chaac
16,088
670
82
3
0
430,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role