Player Matchup

Anubis
Anubis
FLATTS1
Anubis
Level 28
God Stats
28W - 18L
1,463 SR
Queue Stats
93W - 87L
1,265 Elo+
Solo
Ullr
Ullr
NuttyEquation16
Ullr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
871 Elo+
Solo
Loki
Loki
RogueInkGlitch
Loki
Level 14
God Stats
13W - 18L
1,300 SR
Queue Stats
18W - 27L
1,090 Elo+
Solo
Fenrir
Fenrir
Xs_BunsBuns
Fenrir
Level 14
God Stats
24W - 35L
1,367 SR
Queue Stats
206W - 270L
1,010 Elo+
Solo
Cthulhu
Cthulhu
ice beat23
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 13L
1,190 Elo+
Solo
Team Averages
Level 19
1,426 SR
1,085 Elo+

VS

Team Averages
Level 17
1,349 SR
1,088 Elo+
Olorun
Olorun
Cosmicboy Blu
Olorun
Level 17
God Stats
23W - 34L
1,337 SR
Queue Stats
81W - 112L
1,104 Elo+
Solo
Anhur
Anhur
Pr0d1gY25111
Anhur
Level 17
God Stats
2W - 2L
1,517 SR
Queue Stats
25W - 46L
1,141 Elo+
Solo
The Morrigan
The Morrigan
SpicySamIAm6266
The Morrigan
Level 12
God Stats
24W - 24L
1,280 SR
Queue Stats
28W - 35L
1,094 Elo+
Solo
Loki
Loki
TooGood2BTrueab
Loki
Level 19
God Stats
26W - 16L
1,136 SR
Queue Stats
52W - 43L
992 Elo+
Solo
Geb
Geb
zombiedark10
Geb
Level 20
God Stats
22W - 19L
1,473 SR
Queue Stats
57W - 83L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FLATTS1
Anubis
19
11 / 1 / 12
13,532
1,128
21,980
10,232
4,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 0 / 14
12,538
1,045
14,070
9,184
3,246
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 1 / 15
12,480
1,040
6,125
6,294
2,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
17
2 / 2 / 13
11,195
933
5,657
8,949
4,711
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
ice beat23
Cthulhu
19
10 / 1 / 11
13,335
1,111
18,764
15,296
5,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 1
10,923
910
9,380
19,377
10,611
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 7 / 2
10,691
891
10,928
15,597
5,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
SpicySamIAm6266
The Morrigan
15
0 / 4 / 2
9,896
825
3,523
4,645
1,469
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 10 / 2
10,305
859
12,179
20,345
11,556
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
0 / 4 / 3
10,649
887
8,473
19,058
13,134
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
15
35
Kills
5
5
Deaths
35
65
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Anubis
FLATTS1
Anubis
11
1
12
17
W
8
0
14
15
L
2
7
2
0.43
W
4
1
15
11.5
L
The Morrigan
SpicySamIAm6266
The Morrigan
0
4
2
0.25
L
1
10
2
0.2
W
Fenrir
2
2
13
4.25
W
Cthulhu
ice beat23
Cthulhu
10
1
11
15.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,596
Damage
44,483
49,955
Taken
79,022
20,049
Mitigated
42,249
11,936
Healing
1,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,380
6,745
490
1,444
19,377
10,611
0
11,889
7,488
22,161
0
W
Anubis
FLATTS1
Anubis
21,980
1,709
0
4,150
10,232
4,171
0
5,037
5,195
36,309
0
W
14,070
7,594
0
1,506
9,184
3,246
0
1,962
7,222
0
15,781
L
10,928
6,729
0
0
15,597
5,479
0
10,119
5,478
0
25,942
W
6,125
3,412
0
445
6,294
2,358
0
2,144
4,150
0
35,207
L
The Morrigan
SpicySamIAm6266
The Morrigan
3,523
825
0
0
4,645
1,469
0
2,764
1,881
8,737
329
L
12,179
7,833
0
0
20,345
11,556
0
6,439
13,906
0
20,615
W
Fenrir
5,657
559
0
299
8,949
4,711
0
2,704
6,245
0
13,113
W
Cthulhu
ice beat23
Cthulhu
18,764
1,724
198
5,338
15,296
5,563
0
9,202
6,094
38,306
0
L
8,473
1,587
0
0
19,058
13,134
0
9,533
9,525
22,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,080
Gold Earned
52,464
174
Minions Killed
102
0
Camps Cleared
1
1,067,520
Distance Traveled
1,001,121
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,923
910
27
2
0
162,005
0
W
Anubis
13,532
1,128
31
3
0
234,248
0
W
Ullr
12,538
1,045
9
1
0
215,205
0
L
Anhur
10,691
891
22
2
0
236,012
0
W
Loki
12,480
1,040
75
6
0
219,492
0
L
The Morrigan
9,896
825
14
1
0
125,449
0
L
Loki
10,305
859
12
1
1
213,895
0
W
Fenrir
11,195
933
17
1
0
172,592
1
W
Cthulhu
13,335
1,111
42
4
0
225,983
6
L
Geb
10,649
887
27
2
0
263,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role