Player Matchup

Sol
Sol
KingAten
Sol
Level 17
God Stats
9W - 9L
1,264 SR
Queue Stats
14W - 18L
1,234 Elo+
Party 3
Bacchus
Bacchus
Memehak
Bacchus
Level 14
God Stats
7W - 1L
1,500 SR
Queue Stats
20W - 24L
1,182 Elo+
Party 3
Set
Set
PASHAPIRATE
Set
Level 18
God Stats
7W - 5L
1,402 SR
Queue Stats
129W - 112L
1,115 Elo+
Party 2
Nemesis
Nemesis
deftestseeker
Nemesis
Level 14
God Stats
1W - 2L
1,395 SR
Queue Stats
13W - 9L
1,176 Elo+
Party 2
Skadi
Skadi
iampaul34
Skadi
Level 16
God Stats
8W - 10L
1,476 SR
Queue Stats
9W - 14L
1,257 Elo+
Party 3
Team Averages
Level 16
1,407 SR
1,193 Elo+

VS

Team Averages
Level 24
1,536 SR
1,261 Elo+
Hel
Hel
Cwilder322
Hel
Level 18
God Stats
3W - 3L
1,657 SR
Queue Stats
28W - 25L
1,284 Elo+
Solo
Jormungandr
Jormungandr
Forsakenhope914
Jormungandr
Level 26
God Stats
7W - 3L
1,627 SR
Queue Stats
96W - 113L
1,255 Elo+
Party 1
Nemesis
Nemesis
KholdBunny
Nemesis
Level 26
God Stats
22W - 30L
1,360 SR
Queue Stats
42W - 52L
1,233 Elo+
Solo
Izanami
Izanami
Xezmon
Izanami
Level 26
God Stats
2W - 3L
1,567 SR
Queue Stats
161W - 194L
1,332 Elo+
Party 1
Loki
Loki
superninja14323
Loki
Level 23
God Stats
3W - 4L
1,470 SR
Queue Stats
66W - 82L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 4
12,230
582
11,171
14,132
5,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Memehak
Bacchus
14
1 / 3 / 9
10,930
520
5,808
12,341
12,017
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 3 / 1
12,104
576
8,988
12,809
11,050
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
17
5 / 1 / 7
12,217
582
13,039
13,891
6,264
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
iampaul34
Skadi
16
6 / 5 / 4
11,464
546
8,829
11,876
4,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 4
11,503
548
9,635
13,954
5,296
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
Forsakenhope914
Jormungandr
14
1 / 10 / 5
9,028
430
12,195
16,255
6,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
KholdBunny
Nemesis
12
1 / 8 / 5
9,188
438
6,824
16,082
5,418
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Xezmon
Izanami
17
9 / 2 / 2
11,265
536
11,373
12,809
4,962
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 1 / 1
9,520
453
1,407
10,350
3,085
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
23
Kills
16
16
Deaths
24
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Jormungandr
Forsakenhope914
Jormungandr
1
10
5
0.35
L
Nemesis
KholdBunny
Nemesis
1
8
5
0.44
W
5
4
4
1.75
W
Bacchus
Memehak
Bacchus
1
3
9
1.83
W
6
3
1
2.17
L
Izanami
Xezmon
Izanami
9
2
2
5
W
Nemesis
5
1
7
8.5
W
Skadi
iampaul34
Skadi
6
5
4
1.6
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,835
Damage
41,434
65,049
Taken
69,450
39,022
Mitigated
25,345
18,455
Healing
20,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,635
120
1,176
6,208
13,954
5,296
1,406
3,637
10,092
65,239
0
L
Jormungandr
Forsakenhope914
Jormungandr
12,195
1,739
150
1,130
16,255
6,584
1,099
5,791
10,318
44,311
0
L
Nemesis
KholdBunny
Nemesis
6,824
2,801
0
5,178
16,082
5,418
0
2,160
13,897
0
53,818
W
11,171
3,164
0
4,681
14,132
5,133
4,691
6,465
7,667
67,134
0
W
Bacchus
Memehak
Bacchus
5,808
1,310
1,052
1,139
12,341
12,017
456
3,929
8,412
13,541
0
W
8,988
3,938
0
3,893
12,809
11,050
2,228
4,590
8,219
0
62,444
L
Izanami
Xezmon
Izanami
11,373
6,631
518
2,026
12,809
4,962
830
5,162
7,597
0
68,464
W
Nemesis
13,039
6,367
106
5,035
13,891
6,264
54
2,658
11,233
0
84,910
W
Skadi
iampaul34
Skadi
8,829
6,108
838
1,711
11,876
4,558
2,737
4,188
7,688
0
56,473
L
1,407
738
0
4,527
10,350
3,085
0
229
10,121
0
61,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,945
Gold Earned
50,504
457
Minions Killed
484
0
Camps Cleared
0
1,855,100
Distance Traveled
1,745,481
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,503
548
143
7
0
404,145
0
L
Jormungandr
9,028
430
70
3
0
290,760
3
L
Nemesis
9,188
438
64
3
0
295,166
0
W
Sol
12,230
582
132
6
0
363,353
0
W
Bacchus
10,930
520
27
1
0
386,273
2
W
Set
12,104
576
100
5
0
419,207
4
L
Izanami
11,265
536
121
6
0
375,588
0
W
Nemesis
12,217
582
102
5
0
369,434
1
W
Skadi
11,464
546
96
5
0
316,833
0
L
Loki
9,520
453
86
4
0
379,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role