Player Matchup

Kali
Kali
PseudoXinz
Kali
Level 47
God Stats
10W - 17L
1,290 SR
Queue Stats
541W - 524L
1,308 Elo+
Solo
Bacchus
Bacchus
RaidxBoss
Bacchus
Level 104
God Stats
19W - 15L
1,496 SR
Queue Stats
40W - 46L
1,365 Elo+
Solo
Ah Puch
Ah Puch
RighteousEviLs
Ah Puch
Level 123
God Stats
1W - 1L
1,551 SR
Queue Stats
50W - 46L
1,316 Elo+
Solo
Team Averages
Level 91
1,445 SR
1,330 Elo+

VS

Team Averages
Level 65
1,428 SR
1,318 Elo+
Persephone
Persephone
Aquamarine pro6
Persephone
Level 64
God Stats
24W - 16L
1,294 SR
Queue Stats
102W - 85L
1,277 Elo+
Solo
Sylvanus
Sylvanus
HEARSWHOS
Sylvanus
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,378 Elo+
Solo
Discordia
Discordia
danisabicth
Discordia
Level 59
God Stats
114W - 81L
1,489 SR
Queue Stats
557W - 569L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
9,687
538
5,232
16,928
5,374
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
RaidxBoss
Bacchus
14
2 / 2 / 2
10,477
582
6,673
16,499
19,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 6 / 1
10,637
591
14,406
14,010
4,716
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aquamarine pro6
Persephone
14
6 / 3 / 5
11,597
644
15,084
10,872
3,902
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
HEARSWHOS
Sylvanus
15
1 / 2 / 12
11,982
666
5,957
14,286
15,053
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
danisabicth
Discordia
16
9 / 1 / 4
12,307
684
14,216
6,414
2,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
16
16
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
Aquamarine pro6
Persephone
6
3
5
2.83
W
Sylvanus
HEARSWHOS
Sylvanus
1
2
12
3.5
L
0
8
5
0.31
L
Bacchus
RaidxBoss
Bacchus
2
2
2
1.5
L
4
6
1
0.75
W
Discordia
danisabicth
Discordia
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,311
Damage
35,257
47,437
Taken
31,572
29,899
Mitigated
21,360
10,743
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Aquamarine pro6
Persephone
15,084
1,266
0
1,480
10,872
3,902
72
5,959
4,913
57,085
0
W
Sylvanus
HEARSWHOS
Sylvanus
5,957
1,537
2,857
4,688
14,286
15,053
237
10,332
3,954
18,507
0
L
5,232
2,652
0
3,103
16,928
5,374
87
12,141
4,787
0
18,068
L
Bacchus
RaidxBoss
Bacchus
6,673
757
843
4,392
16,499
19,809
93
11,110
5,389
27,628
0
L
14,406
112
855
1,550
14,010
4,716
30
12,114
1,896
52,779
0
W
Discordia
danisabicth
Discordia
14,216
454
819
636
6,414
2,405
0
4,808
1,606
57,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,801
Gold Earned
35,886
150
Minions Killed
198
0
Camps Cleared
0
827,754
Distance Traveled
903,614
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,597
644
79
4
0
309,893
5
W
Sylvanus
11,982
666
27
2
0
262,493
0
L
Kali
9,687
538
30
2
0
270,968
0
L
Bacchus
10,477
582
32
2
0
309,567
3
L
Ah Puch
10,637
591
88
5
0
247,219
0
W
Discordia
12,307
684
92
5
0
331,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role