Player Matchup

Cthulhu
Cthulhu
GLeviatan
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,656 Elo+
Party 1
Izanami
Izanami
Papaloooo
Izanami
Level 88
God Stats
11W - 5L
1,621 SR
Queue Stats
105W - 117L
1,445 Elo+
Party 1
Scylla
Scylla
varoooooooo8
Scylla
Level 84
God Stats
1W - 5L
1,295 SR
Queue Stats
115W - 145L
1,384 Elo+
Party 1
Team Averages
Level 61
1,472 SR
1,495 Elo+

VS

Team Averages
Level 46
1,488 SR
1,369 Elo+
Jing Wei
Jing Wei
ShyvanaMain
Jing Wei
Level 26
God Stats
5W - 5L
1,526 SR
Queue Stats
31W - 22L
1,406 Elo+
Party 2
Sun Wukong
Sun Wukong
ocpalos
Sun Wukong
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 19L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
pejpo
Kukulkan
Level 45
God Stats
50W - 43L
1,439 SR
Queue Stats
89W - 94L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GLeviatan
Cthulhu
16
2 / 9 / 4
14,419
627
18,272
33,358
38,078
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Papaloooo
Izanami
16
3 / 11 / 2
14,117
614
14,471
25,068
10,116
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
16
1 / 11 / 5
13,525
588
10,602
21,795
7,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ShyvanaMain
Jing Wei
19
12 / 4 / 17
16,500
717
32,193
21,893
8,745
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
ocpalos
Sun Wukong
18
10 / 1 / 19
15,825
688
17,322
21,459
28,623
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
pejpo
Kukulkan
19
9 / 1 / 16
15,624
679
25,376
18,654
7,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
6
Kills
31
31
Deaths
6
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GLeviatan
Cthulhu
2
9
4
0.44
L
Izanami
Papaloooo
Izanami
3
11
2
0.36
W
Jing Wei
ShyvanaMain
Jing Wei
12
4
17
5.13
W
Sun Wukong
ocpalos
Sun Wukong
10
1
19
19.5
W
Kukulkan
pejpo
Kukulkan
9
1
16
17
L
Scylla
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,345
Damage
74,891
80,221
Taken
62,006
56,037
Mitigated
45,150
13,695
Healing
25,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GLeviatan
Cthulhu
18,272
224
1,386
4,822
33,358
38,078
0
12,261
20,727
45,987
0
L
Izanami
Papaloooo
Izanami
14,471
8,214
689
1,952
25,068
10,116
0
7,962
16,881
0
67,333
W
Jing Wei
ShyvanaMain
Jing Wei
32,193
30,166
0
9,285
21,893
8,745
1,259
10,707
11,186
0
112,831
W
Sun Wukong
ocpalos
Sun Wukong
17,322
3,491
1,324
3,945
21,459
28,623
1,086
9,904
11,555
741
67,937
W
Kukulkan
pejpo
Kukulkan
25,376
2,788
2,721
8,285
18,654
7,782
843
8,555
10,099
94,929
0
L
Scylla
10,602
457
741
4,105
21,795
7,843
53
6,142
15,477
58,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,061
Gold Earned
47,949
229
Minions Killed
283
0
Camps Cleared
0
1,119,931
Distance Traveled
1,329,698
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,419
627
40
2
0
408,275
3
L
Izanami
14,117
614
101
4
0
365,621
11
W
Jing Wei
16,500
717
119
5
0
461,576
2
W
Sun Wukong
15,825
688
62
3
0
466,655
5
W
Kukulkan
15,624
679
102
4
0
401,467
5
L
Scylla
13,525
588
88
4
0
346,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role