Player Matchup

Sun Wukong
Sun Wukong
Dambcium
Sun Wukong
Level 8
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
kintocrmson
Neith
Level 3
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
mrkytho
Cthulhu
Level 8
God Stats
0W - 4L
1,044 SR
Queue Stats
4W - 13L
1,306 Elo+
Party 2
Team Averages
Level 6
1,492 SR
1,435 Elo+

VS

Team Averages
Level 43
1,390 SR
1,338 Elo+
Pele
Pele
Dewgies
Pele
Level 29
God Stats
1W - 2L
1,219 SR
Queue Stats
71W - 103L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
HEAVYCANE
Sun Wukong
Level 83
God Stats
10W - 6L
1,563 SR
Queue Stats
73W - 94L
1,363 Elo+
Party 1
Baba Yaga
Baba Yaga
rlyfunnyname
Baba Yaga
Level 18
God Stats
4W - 5L
1,386 SR
Queue Stats
47W - 58L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dambcium
Sun Wukong
11
3 / 8 / 2
9,011
563
6,738
16,215
12,679
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 7 / 1
9,008
563
5,834
12,883
4,399
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
mrkytho
Cthulhu
11
0 / 4 / 0
8,205
513
4,250
12,661
8,603
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dewgies
Pele
14
6 / 3 / 8
10,792
675
8,955
10,974
3,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
HEAVYCANE
Sun Wukong
15
5 / 2 / 14
11,162
698
10,936
11,893
12,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baba Yaga
rlyfunnyname
Baba Yaga
15
8 / 0 / 11
11,561
723
14,472
8,165
3,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
5
Kills
19
19
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dambcium
Sun Wukong
3
8
2
0.5
W
Pele
Dewgies
Pele
6
3
8
3.33
W
Sun Wukong
HEAVYCANE
Sun Wukong
5
2
14
6
L
2
7
1
0.36
L
Cthulhu
mrkytho
Cthulhu
0
4
0
0
W
Baba Yaga
rlyfunnyname
Baba Yaga
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,822
Damage
34,363
41,759
Taken
31,032
25,681
Mitigated
19,920
3,306
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dambcium
Sun Wukong
6,738
1,071
0
2,033
16,215
12,679
0
6,102
10,113
0
18,790
W
Pele
Dewgies
Pele
8,955
1,303
0
4,571
10,974
3,856
1,389
1,357
9,442
0
38,082
W
Sun Wukong
HEAVYCANE
Sun Wukong
10,936
2,740
231
2,893
11,893
12,802
36
2,034
9,509
0
42,324
L
5,834
2,477
0
280
12,883
4,399
0
5,141
7,742
0
33,621
L
Cthulhu
mrkytho
Cthulhu
4,250
91
492
501
12,661
8,603
0
3,245
9,416
20,235
0
W
Baba Yaga
rlyfunnyname
Baba Yaga
14,472
835
414
2,717
8,165
3,262
928
1,302
6,744
44,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,224
Gold Earned
33,515
96
Minions Killed
151
0
Camps Cleared
0
682,942
Distance Traveled
839,721
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,011
563
24
2
0
219,082
0
W
Pele
10,792
675
53
3
0
285,062
0
W
Sun Wukong
11,162
698
49
3
0
268,560
1
L
Neith
9,008
563
40
3
0
237,352
2
L
Cthulhu
8,205
513
32
2
0
226,508
0
W
Baba Yaga
11,561
723
49
3
0
286,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role