Player Matchup

Merlin
Merlin
ANAKONDAKILL
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 380L
1,409 Elo+
Solo
Yemoja
Yemoja
DivineHunterBR
Yemoja
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
PUNISHER641
Anhur
Level 124
God Stats
3W - 4L
1,446 SR
Queue Stats
50W - 51L
1,487 Elo+
Solo
King Arthur
King Arthur
SirGrepsalot
King Arthur
Level 63
God Stats
13W - 22L
1,381 SR
Queue Stats
70W - 85L
1,371 Elo+
Party 1
Fenrir
Fenrir
parkous
Fenrir
Level 75
God Stats
2W - 3L
1,447 SR
Queue Stats
58W - 73L
1,357 Elo+
Party 1
Team Averages
Level 87
1,455 SR
1,425 Elo+

VS

Team Averages
Level 87
1,550 SR
1,425 Elo+
Bellona
Bellona
CANTINA25FC
Bellona
Level 72
God Stats
16W - 12L
1,494 SR
Queue Stats
201W - 208L
1,440 Elo+
Solo
Cernunnos
Cernunnos
MaleficaJEN
Cernunnos
Level 121
God Stats
34W - 32L
1,622 SR
Queue Stats
155W - 139L
1,383 Elo+
Solo
Discordia
Discordia
VaiderRises
Discordia
Level 63
God Stats
9W - 4L
1,663 SR
Queue Stats
238W - 258L
1,385 Elo+
Solo
Serqet
Serqet
elysium17
Serqet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
xxxGrimreaperxxx
Bacchus
Level 64
God Stats
6W - 7L
1,471 SR
Queue Stats
102W - 123L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 6 / 0
5,050
459
1,694
6,858
2,264
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 1
5,605
510
2,452
7,043
3,645
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
0 / 5 / 1
4,869
443
2,778
6,436
1,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
SirGrepsalot
King Arthur
9
1 / 5 / 0
5,522
502
2,972
8,885
4,521
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
parkous
Fenrir
8
2 / 3 / 0
5,713
519
2,526
7,595
2,371
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CANTINA25FC
Bellona
11
4 / 2 / 0
6,520
593
4,921
5,808
4,581
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
MaleficaJEN
Cernunnos
10
0 / 2 / 7
5,961
542
3,742
7,685
1,965
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
VaiderRises
Discordia
12
13 / 0 / 0
7,754
705
10,895
3,535
1,009
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
elysium17
Serqet
1
0 / 0 / 0
2,160
196
0
0
0
9
5 / 0 / 3
6,018
547
4,525
5,217
2,402
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
22
22
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
6
0
0
W
Bellona
CANTINA25FC
Bellona
4
2
0
2
L
1
3
1
0.5
W
Cernunnos
MaleficaJEN
Cernunnos
0
2
7
1.75
L
0
5
1
0.1
L
King Arthur
SirGrepsalot
King Arthur
1
5
0
0.2
W
Discordia
VaiderRises
Discordia
13
0
0
13
W
Serqet
elysium17
Serqet
0
0
0
0
L
Fenrir
parkous
Fenrir
2
3
0
0.67
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,422
Damage
24,083
36,817
Taken
22,245
14,766
Mitigated
9,957
8,964
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,694
143
0
1,285
6,858
2,264
24
4,284
2,574
22,131
0
W
Bellona
CANTINA25FC
Bellona
4,921
1,538
0
985
5,808
4,581
744
0
5,483
0
28,837
L
2,452
244
901
1,264
7,043
3,645
111
3,932
3,111
15,041
0
W
Cernunnos
MaleficaJEN
Cernunnos
3,742
2,057
0
3,315
7,685
1,965
1,213
845
6,840
0
28,949
L
2,778
1,387
0
406
6,436
1,965
637
2,978
3,458
0
23,828
L
King Arthur
SirGrepsalot
King Arthur
2,972
683
0
2,889
8,885
4,521
125
1,446
7,098
0
22,469
W
Discordia
VaiderRises
Discordia
10,895
466
0
1,428
3,535
1,009
0
1,127
2,383
31,788
0
W
Serqet
elysium17
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
parkous
Fenrir
2,526
310
0
2,219
7,595
2,371
0
2,780
4,765
0
23,885
W
4,525
1,057
0
1,447
5,217
2,402
0
2,174
3,043
16,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
28,413
191
Minions Killed
184
0
Camps Cleared
0
815,824
Distance Traveled
829,733
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,050
459
39
4
0
153,102
0
W
Bellona
6,520
593
63
6
0
196,577
4
L
Yemoja
5,605
510
24
2
0
145,812
2
W
Cernunnos
5,961
542
54
5
0
221,842
3
L
Anhur
4,869
443
41
4
0
144,095
4
L
King Arthur
5,522
502
41
4
0
163,007
0
W
Discordia
7,754
705
46
4
0
212,350
1
W
Serqet
2,160
196
0
0
0
0
0
L
Fenrir
5,713
519
46
4
0
209,808
2
W
Bacchus
6,018
547
21
2
0
198,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role