Player Matchup

King Arthur
King Arthur
Aaron_Cox97
King Arthur
Level 3
God Stats
0W - 3L
1,268 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 1
Merlin
Merlin
Adam_Mur
Merlin
Level 25
God Stats
10W - 7L
1,619 SR
Queue Stats
18W - 15L
1,582 Elo+
Party 1
Cerberus
Cerberus
JimiBazz
Cerberus
Level 11
God Stats
11W - 7L
1,683 SR
Queue Stats
15W - 11L
1,506 Elo+
Party 1
Set
Set
Murmaiid
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,466 Elo+
Party 1
Skadi
Skadi
OneSaggyBag
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,485 Elo+
Party 1
Team Averages
Level 26
1,514 SR
1,444 Elo+

VS

Team Averages
Level 23
1,553 SR
1,457 Elo+
Neith
Neith
Far too dench
Neith
Level 18
God Stats
4W - 11L
1,298 SR
Queue Stats
412W - 532L
1,423 Elo+
Party 2
Amaterasu
Amaterasu
TDWoody_
Amaterasu
Level 28
God Stats
15W - 7L
1,596 SR
Queue Stats
86W - 79L
1,452 Elo+
Party 2
Pele
Pele
meld00
Pele
Level 28
God Stats
2W - 2L
1,798 SR
Queue Stats
299W - 372L
1,450 Elo+
Party 2
Khepri
Khepri
rayman_3204
Khepri
Level 14
God Stats
4W - 1L
1,509 SR
Queue Stats
75W - 81L
1,511 Elo+
Solo
Nu Wa
Nu Wa
voudon1633
Nu Wa
Level 28
God Stats
7W - 3L
1,566 SR
Queue Stats
18W - 13L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aaron_Cox97
King Arthur
11
0 / 8 / 1
7,469
356
1,905
13,881
9,190
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Adam_Mur
Merlin
17
4 / 4 / 1
10,764
513
10,585
8,598
3,723
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
JimiBazz
Cerberus
14
0 / 5 / 0
8,810
420
4,771
16,169
14,744
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 4 / 3
10,115
482
6,665
14,581
6,044
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

13
1 / 8 / 0
8,374
399
5,482
15,490
4,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,873
423
3,905
2,665
773
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
TDWoody_
Amaterasu
19
6 / 1 / 7
12,062
574
14,925
13,865
12,817
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
meld00
Pele
20
17 / 0 / 5
14,120
672
19,857
18,953
6,954
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Khepri
15
1 / 2 / 9
9,473
451
3,516
8,429
6,502
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
18
3 / 2 / 4
11,718
558
6,101
5,314
1,867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
29
29
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aaron_Cox97
King Arthur
0
8
1
0.06
L
Merlin
Adam_Mur
Merlin
4
4
1
1.13
W
2
1
6
5
L
Cerberus
JimiBazz
Cerberus
0
5
0
0
L
1
4
3
0.63
L
1
8
0
0.13
W
Amaterasu
TDWoody_
Amaterasu
6
1
7
9.5
W
Pele
meld00
Pele
17
0
5
19.5
W
Khepri
1
2
9
2.75
W
Nu Wa
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,408
Damage
48,304
68,719
Taken
49,226
38,428
Mitigated
28,913
14,915
Healing
23,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aaron_Cox97
King Arthur
1,905
406
0
400
13,881
9,190
0
3,706
10,151
0
12,725
L
Merlin
Adam_Mur
Merlin
10,585
758
0
531
8,598
3,723
396
961
7,587
65,443
0
W
3,905
1,907
0
713
2,665
773
377
797
1,843
0
29,763
L
Cerberus
JimiBazz
Cerberus
4,771
974
0
4,582
16,169
14,744
194
217
15,465
43,305
0
L
6,665
3,250
0
5,081
14,581
6,044
1,281
1,874
12,632
0
88,330
L
5,482
2,618
0
4,321
15,490
4,727
459
2,859
12,606
0
52,782
W
Amaterasu
TDWoody_
Amaterasu
14,925
7,080
0
7,670
13,865
12,817
696
5,658
7,818
0
61,107
W
Pele
meld00
Pele
19,857
7,743
362
13,763
18,953
6,954
1,758
4,657
14,146
0
121,642
W
Khepri
3,516
659
306
827
8,429
6,502
507
1,804
6,450
33,180
0
W
Nu Wa
6,101
2,758
0
280
5,314
1,867
1,178
1,976
3,338
72,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,532
Gold Earned
56,246
487
Minions Killed
529
0
Camps Cleared
0
1,738,911
Distance Traveled
1,925,500
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,469
356
18
1
0
347,863
2
L
Merlin
10,764
513
133
6
0
362,998
0
W
Neith
8,873
423
73
3
0
323,657
3
L
Cerberus
8,810
420
126
6
0
339,577
0
L
Set
10,115
482
131
6
0
365,385
4
L
Skadi
8,374
399
79
4
0
323,088
0
W
Amaterasu
12,062
574
103
5
0
406,463
1
W
Pele
14,120
672
157
7
0
428,508
0
W
Khepri
9,473
451
47
2
0
390,345
0
W
Nu Wa
11,718
558
149
7
0
376,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role