Player Matchup

Ganesha
Ganesha
Chicken150476
Ganesha
Level 8
God Stats
4W - 4L
1,700 SR
Queue Stats
5W - 10L
1,257 Elo+
Party 3
Izanami
Izanami
FaZe-_-Sasuke
Izanami
Level 28
God Stats
6W - 9L
1,302 SR
Queue Stats
65W - 100L
1,157 Elo+
Party 3
Merlin
Merlin
MakaveliInThis
Merlin
Level 20
God Stats
7W - 5L
1,624 SR
Queue Stats
27W - 37L
1,389 Elo+
Solo
Amaterasu
Amaterasu
SarmatZver
Amaterasu
Level 17
God Stats
0W - 1L
1,296 SR
Queue Stats
96W - 82L
1,488 Elo+
Party 1
Nemesis
Nemesis
radzey
Nemesis
Level 23
God Stats
4W - 5L
1,598 SR
Queue Stats
81W - 75L
1,495 Elo+
Party 1
Team Averages
Level 19
1,504 SR
1,357 Elo+

VS

Team Averages
Level 43
1,549 SR
1,458 Elo+
Thanatos
Thanatos
LegionEagle
Thanatos
Level 126
God Stats
11W - 6L
1,334 SR
Queue Stats
151W - 133L
1,534 Elo+
Party 2
Discordia
Discordia
SpyderVeprik
Discordia
Level 14
God Stats
6W - 4L
1,826 SR
Queue Stats
15W - 17L
1,473 Elo+
Party 2
Bacchus
Bacchus
frankcyberhorse
Bacchus
Level 27
God Stats
6W - 3L
1,583 SR
Queue Stats
109W - 90L
1,473 Elo+
Party 2
Neith
Neith
linhja
Neith
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 21L
1,500 Elo+
Party 2
Artemis
Artemis
mikizushi
Artemis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 67L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 8 / 5
10,361
450
7,174
15,521
7,786
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
17
5 / 9 / 4
11,263
490
8,618
16,309
4,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 11 / 1
10,370
451
2,988
13,514
2,991
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SarmatZver
Amaterasu
13
3 / 8 / 1
9,266
403
7,879
20,223
16,485
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
radzey
Nemesis
16
8 / 8 / 1
11,842
515
13,075
17,509
7,112
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LegionEagle
Thanatos
20
25 / 3 / 8
15,659
681
32,064
25,005
11,146
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
SpyderVeprik
Discordia
18
7 / 5 / 13
12,139
528
13,147
9,713
3,065
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 1 / 20
11,546
502
9,303
13,609
13,413
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
linhja
Neith
16
8 / 6 / 2
10,950
476
10,852
13,442
4,250
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
mikizushi
Artemis
9
3 / 3 / 2
8,162
355
3,581
5,725
1,082
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
17
Kills
44
44
Deaths
18
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
8
5
0.31
L
Izanami
5
9
4
0.78
W
Thanatos
LegionEagle
Thanatos
25
3
8
9.67
L
1
11
1
0.14
L
Amaterasu
SarmatZver
Amaterasu
3
8
1
0.44
W
Discordia
SpyderVeprik
Discordia
7
5
13
2.7
W
1
1
20
11
W
Neith
linhja
Neith
8
6
2
1.5
W
Artemis
mikizushi
Artemis
3
3
2
1.33
L
Nemesis
radzey
Nemesis
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,734
Damage
68,947
83,076
Taken
67,494
38,644
Mitigated
32,956
13,551
Healing
29,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
7,174
298
720
2,128
15,521
7,786
537
6,169
9,352
26,756
0
L
Izanami
8,618
5,090
0
2,627
16,309
4,270
3,804
4,713
11,596
0
74,839
W
Thanatos
LegionEagle
Thanatos
32,064
15,030
0
24,614
25,005
11,146
774
2,330
22,625
0
128,102
L
2,988
154
0
250
13,514
2,991
336
4,453
9,061
46,704
0
L
Amaterasu
SarmatZver
Amaterasu
7,879
1,954
0
2,781
20,223
16,485
421
3,304
16,919
0
26,105
W
Discordia
SpyderVeprik
Discordia
13,147
888
144
846
9,713
3,065
1,130
2,591
7,022
61,665
0
W
9,303
1,017
0
750
13,609
13,413
411
4,032
9,577
29,687
0
W
Neith
linhja
Neith
10,852
5,578
0
2,717
13,442
4,250
1,243
0
13,089
0
48,912
W
Artemis
mikizushi
Artemis
3,581
1,599
0
500
5,725
1,082
0
1,378
4,322
0
22,162
L
Nemesis
radzey
Nemesis
13,075
4,582
630
4,415
17,509
7,112
0
3,966
13,543
0
68,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,102
Gold Earned
58,456
401
Minions Killed
404
0
Camps Cleared
0
1,883,223
Distance Traveled
1,832,386
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,361
450
6
0
0
397,854
2
L
Izanami
11,263
490
161
7
0
327,791
5
W
Thanatos
15,659
681
140
6
0
550,699
3
L
Merlin
10,370
451
111
5
0
338,623
0
L
Amaterasu
9,266
403
35
2
0
403,249
3
W
Discordia
12,139
528
118
5
0
390,968
5
W
Bacchus
11,546
502
43
2
0
423,443
6
W
Neith
10,950
476
65
3
0
303,045
1
W
Artemis
8,162
355
38
2
0
164,231
3
L
Nemesis
11,842
515
88
4
0
415,706
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role