Player Matchup

Hades
Hades
Ajstyles281
Hades
Level 15
God Stats
1W - 1L
1,304 SR
Queue Stats
9W - 13L
1,262 Elo+
Solo
Ymir
Ymir
Dolan James3077
Ymir
Level 15
God Stats
6W - 5L
1,639 SR
Queue Stats
49W - 44L
1,326 Elo+
Solo
Arachne
Arachne
Mizu_xe
Arachne
Level 25
God Stats
13W - 11L
1,494 SR
Queue Stats
81W - 69L
1,316 Elo+
Party 1
Horus
Horus
Moonwatcher xWQ
Horus
Level 27
God Stats
14W - 4L
1,567 SR
Queue Stats
110W - 84L
1,395 Elo+
Solo
Heimdallr
Heimdallr
gracie387
Heimdallr
Level 18
God Stats
43W - 43L
1,368 SR
Queue Stats
44W - 47L
1,220 Elo+
Party 1
Team Averages
Level 20
1,474 SR
1,304 Elo+

VS

Team Averages
Level 23
1,442 SR
1,278 Elo+
Bakasura
Bakasura
ClashMakesMeInk
Bakasura
Level 29
God Stats
34W - 32L
1,579 SR
Queue Stats
381W - 428L
1,388 Elo+
Solo
Cthulhu
Cthulhu
D92medina
Cthulhu
Level 29
God Stats
159W - 171L
1,448 SR
Queue Stats
168W - 196L
1,321 Elo+
Solo
Chaac
Chaac
Makegirl30
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,025 Elo+
Solo
Scylla
Scylla
NRT Karma4799
Scylla
Level 26
God Stats
7W - 14L
1,393 SR
Queue Stats
276W - 278L
1,328 Elo+
Solo
Skadi
Skadi
TBZ LiDrwS
Skadi
Level 26
God Stats
2W - 3L
1,291 SR
Queue Stats
23W - 37L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 12
10,054
402
5,536
18,942
6,812
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
6 / 4 / 11
12,875
515
15,452
19,046
22,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Mizu_xe
Arachne
20
10 / 3 / 5
14,955
598
20,679
19,869
8,030
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 7 / 11
13,027
521
7,963
20,908
9,017
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
gracie387
Heimdallr
17
11 / 7 / 6
13,026
521
23,423
17,857
6,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
15 / 6 / 3
14,364
575
22,475
25,498
10,918
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
D92medina
Cthulhu
19
2 / 6 / 10
11,877
475
15,576
26,965
11,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
5
0 / 6 / 3
7,230
289
190
6,226
900
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
3 / 5 / 8
11,498
460
9,051
16,012
4,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
20
9 / 10 / 2
14,001
560
16,547
18,973
7,251
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
55
32
Kills
29
30
Deaths
33
45
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
9
12
0.67
L
Bakasura
15
6
3
2.75
L
Cthulhu
D92medina
Cthulhu
2
6
10
1.17
W
6
4
11
2.88
L
Chaac
0
6
3
0.25
W
Arachne
Mizu_xe
Arachne
10
3
5
4.17
W
5
7
11
1.5
L
3
5
8
1.4
L
Skadi
9
10
2
1
W
Heimdallr
gracie387
Heimdallr
11
7
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,053
Damage
63,839
96,622
Taken
93,674
53,333
Mitigated
35,015
27,710
Healing
20,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,536
1,787
48
1,661
18,942
6,812
1,213
6,635
11,160
22,079
0
L
Bakasura
22,475
15,811
0
8,343
25,498
10,918
375
2,623
22,725
0
102,670
L
Cthulhu
D92medina
Cthulhu
15,576
1,345
0
6,298
26,965
11,480
448
9,419
17,246
69,085
0
W
15,452
2,526
546
1,212
19,046
22,623
1,152
5,164
13,344
67,658
0
L
Chaac
190
190
0
0
6,226
900
0
0
6,226
0
757
W
Arachne
Mizu_xe
Arachne
20,679
14,483
0
8,391
19,869
8,030
4,368
3,721
15,448
0
93,493
W
7,963
3,684
5,080
6,511
20,908
9,017
1,367
5,439
14,856
0
70,948
L
9,051
1,003
0
2,011
16,012
4,466
236
2,443
13,544
40,456
0
L
Skadi
16,547
10,108
0
3,922
18,973
7,251
4,198
5,721
12,945
0
89,679
W
Heimdallr
gracie387
Heimdallr
23,423
11,543
390
3,871
17,857
6,851
1,365
3,843
13,314
0
70,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,937
Gold Earned
58,970
451
Minions Killed
477
0
Camps Cleared
0
2,147,767
Distance Traveled
1,686,492
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,054
402
34
1
0
375,266
0
L
Bakasura
14,364
575
171
7
0
473,644
0
L
Cthulhu
11,877
475
119
5
0
383,282
0
W
Ymir
12,875
515
116
5
0
415,921
0
L
Chaac
7,230
289
1
0
0
41,383
0
W
Arachne
14,955
598
131
5
0
533,381
0
W
Horus
13,027
521
79
3
0
412,984
0
L
Scylla
11,498
460
55
2
0
433,271
2
L
Skadi
14,001
560
131
5
0
354,912
0
W
Heimdallr
13,026
521
91
4
0
410,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role