Player Matchup

Chaac
Chaac
DismalSplash766
Chaac
Level 84
God Stats
1W - 0L
1,702 SR
Queue Stats
41W - 40L
1,340 Elo+
Party 1
Freya
Freya
cooltheam100
Freya
Level 80
God Stats
1W - 1L
1,218 SR
Queue Stats
30W - 27L
1,297 Elo+
Party 1
Awilix
Awilix
gangsternator9
Awilix
Level 18
God Stats
2W - 0L
1,262 SR
Queue Stats
3W - 0L
1,575 Elo+
Party 1
Team Averages
Level 61
1,394 SR
1,404 Elo+

VS

Team Averages
Level 34
1,365 SR
1,385 Elo+
He Bo
He Bo
 
He Bo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Narutoboy9015
Cthulhu
Level 8
God Stats
0W - 1L
1,139 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
TMG_WAX
Neith
Level 6
God Stats
11W - 13L
1,456 SR
Queue Stats
12W - 17L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
8,167
817
5,767
8,215
5,582
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
7 / 4 / 3
8,104
810
4,390
7,777
2,183
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 2 / 6
6,996
700
1,403
5,790
1,691
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
7 / 6 / 0
8,056
806
8,377
6,463
2,061
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
5
0 / 3 / 0
5,372
537
1,280
3,450
1,690
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
TMG_WAX
Neith
10
0 / 4 / 6
6,758
676
2,206
5,715
1,821
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
7
7
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
6
0
1.17
W
4
1
8
8
L
Cthulhu
0
3
0
0
L
Neith
TMG_WAX
Neith
0
4
6
0.75
W
7
4
3
2.13
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,560
Damage
11,863
21,782
Taken
15,628
9,456
Mitigated
5,572
7,182
Healing
892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,377
183
0
0
6,463
2,061
0
2,375
4,013
16,468
0
W
5,767
263
123
4,109
8,215
5,582
513
2,257
5,908
0
32,526
L
Cthulhu
1,280
210
0
285
3,450
1,690
0
642
2,713
4,521
0
L
Neith
TMG_WAX
Neith
2,206
823
0
607
5,715
1,821
0
1,401
4,089
0
10,621
W
4,390
1,756
564
1,645
7,777
2,183
94
4,589
3,138
17,136
0
W
1,403
271
282
459
5,790
1,691
497
2,711
3,004
0
8,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,267
Gold Earned
20,186
99
Minions Killed
36
0
Camps Cleared
0
478,750
Distance Traveled
351,486
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,056
806
13
1
0
141,469
2
W
Chaac
8,167
817
52
5
0
181,004
1
L
Cthulhu
5,372
537
8
1
0
71,016
0
L
Neith
6,758
676
15
2
0
139,001
3
W
Freya
8,104
810
30
3
0
130,348
0
W
Awilix
6,996
700
17
2
0
167,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role