Player Matchup

Chaac
Chaac
DaMedic
Chaac
Level 35
God Stats
46W - 27L
1,594 SR
Queue Stats
58W - 49L
1,533 Elo+
Party 1
Neith
Neith
WalkinParadox
Neith
Level 13
God Stats
3W - 0L
1,592 SR
Queue Stats
9W - 12L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
c3houksters
Nu Wa
Level 116
God Stats
3W - 0L
1,320 SR
Queue Stats
21W - 13L
1,670 Elo+
Party 1
Team Averages
Level 55
1,502 SR
1,559 Elo+

VS

Team Averages
Level 48
1,572 SR
1,524 Elo+
Nu Wa
Nu Wa
MeanMartinis
Nu Wa
Level 103
God Stats
1W - 2L
1,515 SR
Queue Stats
51W - 67L
1,361 Elo+
Solo
Hercules
Hercules
Tailspin1903
Hercules
Level 33
God Stats
2W - 2L
1,545 SR
Queue Stats
68W - 39L
1,621 Elo+
Party 2
Ravana
Ravana
iKingJuiceC
Ravana
Level 8
God Stats
3W - 2L
1,657 SR
Queue Stats
14W - 11L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaMedic
Chaac
16
7 / 4 / 3
11,901
744
12,280
15,782
17,716
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 7 / 6
10,172
636
5,229
9,304
1,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 8
10,909
682
11,842
7,737
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 7
8,926
558
4,403
8,023
2,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Tailspin1903
Hercules
14
3 / 5 / 8
9,853
616
5,437
13,889
15,212
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
16
10 / 3 / 3
11,628
727
11,324
14,105
7,220
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
10
Kills
13
13
Deaths
10
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
DaMedic
Chaac
7
4
3
2.13
L
0
2
7
1.75
L
Hercules
Tailspin1903
Hercules
3
5
8
1.4
W
1
7
6
0.57
W
2
2
8
3
L
Ravana
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,351
Damage
21,164
32,823
Taken
36,017
21,429
Mitigated
24,689
11,260
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DaMedic
Chaac
12,280
1,642
534
7,143
15,782
17,716
919
2,952
12,057
0
33,619
L
4,403
836
44
1,672
8,023
2,257
240
3,051
4,672
30,109
0
L
Hercules
Tailspin1903
Hercules
5,437
1,426
0
2,186
13,889
15,212
0
5,363
8,276
0
18,257
W
5,229
2,064
0
1,161
9,304
1,631
565
791
8,431
0
50,653
W
11,842
3,285
0
2,422
7,737
2,082
1,232
1,022
6,715
77,264
0
L
Ravana
11,324
2,687
0
2,250
14,105
7,220
0
3,504
10,305
0
60,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,982
Gold Earned
30,407
207
Minions Killed
152
0
Camps Cleared
0
836,576
Distance Traveled
731,832
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,901
744
40
3
0
316,875
0
L
Nu Wa
8,926
558
46
3
0
158,165
0
L
Hercules
9,853
616
33
2
0
278,017
0
W
Neith
10,172
636
74
5
0
258,908
0
W
Nu Wa
10,909
682
93
6
0
260,793
5
L
Ravana
11,628
727
73
5
0
295,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role