Player Matchup

Nemesis
Nemesis
BiewerJEM
Nemesis
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
TheJoeBlair
Hades
Level 18
God Stats
10W - 11L
1,520 SR
Queue Stats
24W - 30L
1,239 Elo+
Party 1
Yemoja
Yemoja
deliberateme829
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,083 Elo+
Party 1
Team Averages
Level 19
1,507 SR
1,274 Elo+

VS

Team Averages
Level 18
1,272 SR
1,146 Elo+
Cthulhu
Cthulhu
LuluDahGreat
Cthulhu
Level 29
God Stats
22W - 18L
1,418 SR
Queue Stats
51W - 74L
1,183 Elo+
Solo
Fenrir
Fenrir
Renan897l
Fenrir
Level 7
God Stats
1W - 3L
1,174 SR
Queue Stats
12W - 36L
1,032 Elo+
Solo
Arachne
Arachne
ll Gh0st ll8537
Arachne
Level 18
God Stats
1W - 4L
1,225 SR
Queue Stats
26W - 33L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BiewerJEM
Nemesis
17
6 / 10 / 2
13,750
598
14,572
22,908
7,580
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 8 / 5
13,306
579
17,502
23,852
10,227
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 11 / 3
11,532
501
1,932
18,689
8,232
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LuluDahGreat
Cthulhu
20
15 / 1 / 12
16,816
731
40,219
28,549
13,553
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Renan897l
Fenrir
9
1 / 5 / 3
11,302
491
1,240
6,094
1,347
20
13 / 3 / 12
16,038
697
13,177
15,632
5,173
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
29
29
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BiewerJEM
Nemesis
6
10
2
0.7
W
Cthulhu
LuluDahGreat
Cthulhu
15
1
12
21
W
Fenrir
Renan897l
Fenrir
1
5
3
0.5
L
3
8
5
0.69
L
0
11
3
0.14
W
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,006
Damage
54,636
65,449
Taken
50,275
26,039
Mitigated
20,073
13,128
Healing
20,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BiewerJEM
Nemesis
14,572
4,617
0
3,887
22,908
7,580
514
13,278
9,630
0
63,688
W
Cthulhu
LuluDahGreat
Cthulhu
40,219
1,713
1,875
13,522
28,549
13,553
505
9,636
18,913
120,922
0
W
Fenrir
Renan897l
Fenrir
1,240
269
0
19
6,094
1,347
20
1,884
4,210
0
3,732
L
17,502
1,669
419
7,798
23,852
10,227
454
14,795
9,057
73,301
0
L
1,932
1,166
872
152
18,689
8,232
80
12,170
6,519
12,403
0
W
13,177
8,311
1,095
4,337
15,632
5,173
834
7,942
7,690
0
43,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,588
Gold Earned
44,156
221
Minions Killed
190
0
Camps Cleared
0
1,008,621
Distance Traveled
1,059,248
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,750
598
85
4
0
396,890
0
W
Cthulhu
16,816
731
146
6
0
425,315
3
W
Fenrir
11,302
491
4
0
0
140,119
4
L
Hades
13,306
579
117
5
0
331,809
0
L
Yemoja
11,532
501
19
1
0
279,922
2
W
Arachne
16,038
697
40
2
0
493,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role