Player Matchup

Merlin
Merlin
Darksidexo
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,238 Elo+
Solo
Ra
Ra
Rometi_
Ra
Level 26
God Stats
9W - 9L
1,631 SR
Queue Stats
115W - 138L
1,293 Elo+
Solo
Loki
Loki
X Kutaki X
Loki
Level 21
God Stats
4W - 7L
1,488 SR
Queue Stats
35W - 56L
1,321 Elo+
Solo
Eset
Eset
boioiod1235
Eset
Level 28
God Stats
6W - 5L
1,260 SR
Queue Stats
24W - 24L
1,290 Elo+
Party 1
Chang'e
Chang'e
xKaede Akamatsu
Chang'e
Level 17
God Stats
4W - 4L
1,531 SR
Queue Stats
15W - 15L
1,261 Elo+
Party 1
Team Averages
Level 20
1,482 SR
1,280 Elo+

VS

Team Averages
Level 13
1,617 SR
1,329 Elo+
Izanami
Izanami
CoLa_2601
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,199 Elo+
Solo
Sun Wukong
Sun Wukong
Sasa90
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Kali
Kali
SlayAllDayDrake
Kali
Level 28
God Stats
2W - 2L
1,840 SR
Queue Stats
65W - 86L
1,322 Elo+
Solo
Jormungandr
Jormungandr
Wolfhunter9743
Jormungandr
Level 16
God Stats
4W - 2L
1,489 SR
Queue Stats
42W - 55L
1,238 Elo+
Solo
Kukulkan
Kukulkan
jealos_123
Kukulkan
Level 7
God Stats
1W - 1L
1,756 SR
Queue Stats
6W - 9L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darksidexo
Merlin
17
0 / 3 / 6
11,755
784
1,977
4,574
1,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 6 / 15
16,547
1,103
27,135
23,123
14,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 3 / 11
16,578
1,105
16,393
13,430
8,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
10 / 1 / 16
15,892
1,059
23,149
12,304
4,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 1 / 22
14,499
967
16,922
11,975
6,016
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoLa_2601
Izanami
20
2 / 8 / 7
14,923
995
22,056
20,651
8,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Sasa90
Sun Wukong
17
1 / 6 / 2
12,054
804
5,355
17,738
8,686
20
10 / 14 / 1
17,136
1,142
17,940
32,170
13,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Wolfhunter9743
Jormungandr
19
0 / 6 / 8
13,075
872
11,211
21,529
18,154
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
jealos_123
Kukulkan
17
0 / 4 / 2
11,541
769
2,089
6,098
2,291

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
37
Kills
13
14
Deaths
38
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
CoLa_2601
Izanami
2
8
7
0.69
W
Merlin
Darksidexo
Merlin
0
3
6
1
W
12
6
15
3.25
L
Sun Wukong
Sasa90
Sun Wukong
1
6
2
0.33
L
10
14
1
0.75
L
Jormungandr
Wolfhunter9743
Jormungandr
0
6
8
0.67
W
12
3
11
5.83
W
10
1
16
18
L
Kukulkan
jealos_123
Kukulkan
0
4
2
0.25
W
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,576
Damage
58,651
65,406
Taken
98,186
34,989
Mitigated
51,328
22,144
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CoLa_2601
Izanami
22,056
17,762
0
1,328
20,651
8,411
0
15,434
5,217
0
64,694
W
Merlin
Darksidexo
Merlin
1,977
569
0
292
4,574
1,452
0
230
4,344
6,008
0
W
27,135
6,187
2,027
10,049
23,123
14,918
0
6,455
16,668
68,008
0
L
Sun Wukong
Sasa90
Sun Wukong
5,355
864
0
792
17,738
8,686
0
13,880
3,858
0
9,323
L
17,940
12,699
327
5,396
32,170
13,786
0
20,826
11,305
0
54,299
L
Jormungandr
Wolfhunter9743
Jormungandr
11,211
3,142
0
211
21,529
18,154
0
15,582
5,947
34,832
0
W
16,393
11,830
0
1,443
13,430
8,320
0
1,511
11,919
0
39,553
W
23,149
3,038
10
95
12,304
4,283
0
2,182
10,122
45,665
0
L
Kukulkan
jealos_123
Kukulkan
2,089
949
0
0
6,098
2,291
0
3,461
2,637
7,753
0
W
16,922
3,329
4,189
4,039
11,975
6,016
0
2,922
9,053
29,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,271
Gold Earned
68,729
242
Minions Killed
251
8
Camps Cleared
8
1,089,935
Distance Traveled
1,097,268
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,923
995
101
7
4
256,997
0
W
Merlin
11,755
784
8
1
1
78,099
0
W
Ra
16,547
1,103
93
6
5
262,306
0
L
Sun Wukong
12,054
804
7
0
1
226,180
0
L
Kali
17,136
1,142
97
6
1
269,185
2
L
Jormungandr
13,075
872
36
2
2
240,792
0
W
Loki
16,578
1,105
58
4
1
273,937
0
W
Eset
15,892
1,059
49
3
0
252,809
0
L
Kukulkan
11,541
769
10
1
0
104,114
1
W
Chang'e
14,499
967
34
2
1
222,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role