Player Matchup

Izanami
Izanami
Diesel_D_SRPG
Izanami
Level 78
God Stats
8W - 6L
1,507 SR
Queue Stats
26W - 22L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Jugador90007865
Cthulhu
Level 78
God Stats
44W - 31L
1,558 SR
Queue Stats
191W - 190L
1,364 Elo+
Solo
Chaac
Chaac
Reaper952619
Chaac
Level 102
God Stats
30W - 34L
1,511 SR
Queue Stats
843W - 972L
1,334 Elo+
Solo
Poseidon
Poseidon
UB401398
Poseidon
Level 69
God Stats
6W - 5L
1,372 SR
Queue Stats
143W - 141L
1,327 Elo+
Solo
Ne Zha
Ne Zha
nightwing776869
Ne Zha
Level 62
God Stats
8W - 14L
1,218 SR
Queue Stats
76W - 124L
1,278 Elo+
Solo
Team Averages
Level 78
1,433 SR
1,336 Elo+

VS

Team Averages
Level 83
1,484 SR
1,331 Elo+
Cthulhu
Cthulhu
BLANson01
Cthulhu
Level 126
God Stats
6W - 6L
1,658 SR
Queue Stats
19W - 30L
1,293 Elo+
Solo
Heimdallr
Heimdallr
HasonManley1402
Heimdallr
Level 51
God Stats
1W - 5L
1,233 SR
Queue Stats
422W - 459L
1,328 Elo+
Solo
Susano
Susano
Official_Shoto
Susano
Level 50
God Stats
10W - 11L
1,464 SR
Queue Stats
191W - 213L
1,263 Elo+
Solo
Poseidon
Poseidon
TheMlsslngLink
Poseidon
Level 121
God Stats
19W - 18L
1,566 SR
Queue Stats
189W - 178L
1,382 Elo+
Solo
Osiris
Osiris
derping37
Osiris
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 103L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
4
0 / 0 / 1
3,168
634
531
1,966
316
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
2 / 0 / 0
3,749
750
2,233
2,739
1,465
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 0 / 0
3,258
652
238
1,559
930
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
UB401398
Poseidon
6
0 / 0 / 0
3,462
692
1,485
1,460
354
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,538
708
0
3,092
689
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLANson01
Cthulhu
1
0 / 0 / 0
903
181
0
0
0
Heimdallr
HasonManley1402
Heimdallr
5
0 / 2 / 0
2,981
596
1,082
2,920
790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 0 / 0
2,839
568
806
2,545
598
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
5
0 / 0 / 0
3,164
633
800
2,068
565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
derping37
Osiris
2
0 / 0 / 0
2,634
527
145
383
161
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BLANson01
Cthulhu
0
0
0
0
W
Izanami
0
0
1
0.5
L
Heimdallr
HasonManley1402
Heimdallr
0
2
0
0
W
2
0
0
2
L
0
0
0
0
W
0
0
0
0
L
Poseidon
0
0
0
0
W
Poseidon
UB401398
Poseidon
0
0
0
0
L
Osiris
derping37
Osiris
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,487
Damage
2,833
10,816
Taken
7,916
3,754
Mitigated
2,114
4,828
Healing
2,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BLANson01
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
531
448
0
750
1,966
316
496
0
1,966
0
9,522
L
Heimdallr
HasonManley1402
Heimdallr
1,082
295
0
920
2,920
790
0
1,320
1,600
0
8,990
W
2,233
108
111
896
2,739
1,465
0
0
2,739
10,318
0
L
806
202
0
737
2,545
598
0
913
1,632
0
6,904
W
238
0
0
690
1,559
930
633
0
1,509
0
8,317
L
Poseidon
800
44
0
470
2,068
565
0
1,485
583
12,903
0
W
Poseidon
UB401398
Poseidon
1,485
147
0
246
1,460
354
676
676
784
15,608
0
L
Osiris
derping37
Osiris
145
95
0
25
383
161
0
0
333
0
2,055
W
0
0
0
2,135
3,092
689
0
124
2,968
0
16,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,175
Gold Earned
12,521
125
Minions Killed
58
0
Camps Cleared
0
443,497
Distance Traveled
313,707
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
903
181
0
0
0
0
0
W
Izanami
3,168
634
25
5
0
86,337
0
L
Heimdallr
2,981
596
14
3
0
80,142
0
W
Cthulhu
3,749
750
15
3
0
82,804
0
L
Susano
2,839
568
15
3
0
94,070
0
W
Chaac
3,258
652
16
3
0
87,516
1
L
Poseidon
3,164
633
24
5
0
100,993
1
W
Poseidon
3,462
692
33
7
0
94,324
0
L
Osiris
2,634
527
5
1
0
38,502
0
W
Ne Zha
3,538
708
36
7
0
92,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role