Player Matchup

Cerberus
Cerberus
DaytimeDies
Cerberus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Reginageorg
Chang'e
Level 85
God Stats
7W - 6L
1,591 SR
Queue Stats
142W - 170L
1,410 Elo+
Party 1
Artemis
Artemis
eliasmelo7456
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 33
1,530 SR
1,470 Elo+

VS

Team Averages
Level 18
1,519 SR
1,282 Elo+
Sun Wukong
Sun Wukong
BDLThyagoXD
Sun Wukong
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 20L
1,323 Elo+
Solo
Nemesis
Nemesis
LiberatedLake93
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,250 Elo+
Solo
Merlin
Merlin
Sy5Tem_num_103
Merlin
Level 24
God Stats
1W - 2L
1,558 SR
Queue Stats
69W - 81L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaytimeDies
Cerberus
13
5 / 3 / 3
9,879
706
3,396
13,804
10,631
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Reginageorg
Chang'e
15
6 / 0 / 7
10,582
756
15,609
14,632
4,815
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
12
2 / 7 / 6
9,292
664
4,739
10,402
3,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BDLThyagoXD
Sun Wukong
11
3 / 3 / 4
8,642
617
10,135
11,557
8,147
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
4 / 7 / 5
9,576
684
7,806
13,046
5,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 3 / 3
8,914
637
12,142
5,938
1,682
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
13
Kills
10
10
Deaths
13
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BDLThyagoXD
Sun Wukong
3
3
4
1.67
W
Cerberus
DaytimeDies
Cerberus
5
3
3
2.17
L
4
7
5
0.93
W
Chang'e
Reginageorg
Chang'e
6
0
7
9.5
L
3
3
3
1.5
W
Artemis
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,744
Damage
30,083
38,838
Taken
30,541
18,640
Mitigated
15,032
17,941
Healing
2,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BDLThyagoXD
Sun Wukong
10,135
2,158
0
1,182
11,557
8,147
64
7,099
4,458
0
23,958
W
Cerberus
DaytimeDies
Cerberus
3,396
403
0
3,247
13,804
10,631
201
6,144
7,460
24,954
0
L
7,806
3,733
0
549
13,046
5,203
0
8,587
4,459
0
36,296
W
Chang'e
Reginageorg
Chang'e
15,609
2,162
5,202
9,492
14,632
4,815
692
4,296
10,111
55,913
0
L
12,142
1,365
0
951
5,938
1,682
119
3,373
2,565
36,414
0
W
Artemis
4,739
3,516
0
0
10,402
3,194
298
1,818
8,384
0
17,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,753
Gold Earned
27,132
156
Minions Killed
130
0
Camps Cleared
0
651,282
Distance Traveled
654,833
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,642
617
21
2
0
268,228
2
W
Cerberus
9,879
706
49
4
0
226,256
1
L
Nemesis
9,576
684
63
5
0
223,591
0
W
Chang'e
10,582
756
72
5
0
258,038
0
L
Merlin
8,914
637
46
3
0
163,014
0
W
Artemis
9,292
664
35
3
0
166,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role