Player Matchup

Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Maldjok
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,410 Elo+
Party 2
Ravana
Ravana
StalinSenpai
Ravana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 74L
1,519 Elo+
Solo
Anhur
Anhur
iDiaboliX
Anhur
Level 69
God Stats
2W - 1L
1,813 SR
Queue Stats
146W - 129L
1,504 Elo+
Party 1
Sol
Sol
oOFreyaOo
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 90
1,563 SR
1,487 Elo+

VS

Team Averages
Level 96
1,506 SR
1,479 Elo+
Cthulhu
Cthulhu
GROFFO
Cthulhu
Level 86
God Stats
3W - 7L
1,240 SR
Queue Stats
1,130W - 1,197L
1,464 Elo+
Solo
Artemis
Artemis
KinChris
Artemis
Level 44
God Stats
4W - 4L
1,482 SR
Queue Stats
138W - 126L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MATSAKOTIS
Ah Muzen Cab
Level 154
God Stats
15W - 16L
1,582 SR
Queue Stats
557W - 550L
1,478 Elo+
Solo
Neith
Neith
MamismedaAlx
Neith
Level 107
God Stats
1W - 1L
1,726 SR
Queue Stats
89W - 81L
1,475 Elo+
Solo
Bacchus
Bacchus
xXeScapeXx
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 8 / 10
8,342
758
10,370
10,525
3,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Maldjok
Jormungandr
17
3 / 6 / 10
9,664
879
6,217
15,701
16,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
16
6 / 6 / 10
9,944
904
10,292
12,309
6,099
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
iDiaboliX
Anhur
14
4 / 6 / 4
8,015
729
9,253
11,892
3,950
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 6 / 6
9,706
882
8,372
12,314
3,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GROFFO
Cthulhu
16
5 / 4 / 11
9,927
902
9,984
12,781
8,354
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artemis
KinChris
Artemis
16
4 / 4 / 10
9,490
863
9,421
9,880
3,602
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
MATSAKOTIS
Ah Muzen Cab
18
8 / 5 / 15
11,065
1,006
13,736
11,152
4,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 5 / 7
9,570
870
10,606
11,196
3,509
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
xXeScapeXx
Bacchus
19
10 / 2 / 14
11,217
1,020
12,206
12,060
13,521
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
20
Kills
32
32
Deaths
20
40
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
8
10
0.75
W
Cthulhu
GROFFO
Cthulhu
5
4
11
2.63
W
Artemis
KinChris
Artemis
4
4
10
2.25
W
Ah Muzen Cab
MATSAKOTIS
Ah Muzen Cab
8
5
15
3.1
L
Jormungandr
Maldjok
Jormungandr
3
6
10
1.33
W
5
5
7
1.7
L
Ravana
6
6
10
1.83
L
Anhur
iDiaboliX
Anhur
4
6
4
1
L
6
6
6
1.5
W
Bacchus
xXeScapeXx
Bacchus
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,504
Damage
55,953
62,741
Taken
57,069
34,098
Mitigated
33,253
14,892
Healing
20,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,370
589
2,226
806
10,525
3,446
0
4,633
5,892
24,568
0
W
Cthulhu
GROFFO
Cthulhu
9,984
212
851
1,831
12,781
8,354
126
6,171
6,610
21,612
0
W
Artemis
KinChris
Artemis
9,421
3,994
1,109
1,384
9,880
3,602
2,695
4,503
5,377
0
19,494
W
Ah Muzen Cab
MATSAKOTIS
Ah Muzen Cab
13,736
1,690
1,043
2,853
11,152
4,267
82
5,143
6,009
0
37,069
L
Jormungandr
Maldjok
Jormungandr
6,217
1,696
1,108
1,269
15,701
16,727
0
4,912
10,789
18,229
0
W
10,606
3,985
1,430
4,120
11,196
3,509
149
4,381
6,815
0
16,742
L
Ravana
10,292
2,264
1,922
1,374
12,309
6,099
0
4,200
8,109
0
17,908
L
Anhur
iDiaboliX
Anhur
9,253
4,262
1,353
973
11,892
3,950
215
4,290
7,602
0
12,225
L
8,372
1,080
995
2,866
12,314
3,876
133
4,155
8,159
17,305
0
W
Bacchus
xXeScapeXx
Bacchus
12,206
940
1,930
4,398
12,060
13,521
588
4,761
7,299
19,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,671
Gold Earned
51,269
120
Minions Killed
111
0
Camps Cleared
0
899,691
Distance Traveled
1,020,804
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,342
758
39
4
0
169,564
0
W
Cthulhu
9,927
902
37
3
0
172,071
2
W
Artemis
9,490
863
27
2
0
216,072
2
W
Ah Muzen Cab
11,065
1,006
25
2
0
184,290
3
L
Jormungandr
9,664
879
29
3
0
168,393
0
W
Neith
9,570
870
13
1
0
186,103
1
L
Ravana
9,944
904
14
1
0
207,782
1
L
Anhur
8,015
729
16
1
0
178,042
1
L
Sol
9,706
882
22
2
0
175,910
0
W
Bacchus
11,217
1,020
9
1
0
262,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role