Player Matchup

Merlin
Merlin
Denvel
Merlin
Level 25
God Stats
80W - 74L
1,369 SR
Queue Stats
213W - 225L
1,157 Elo+
Party 2
Heimdallr
Heimdallr
KKbandit
Heimdallr
Level 25
God Stats
90W - 68L
1,465 SR
Queue Stats
191W - 215L
1,184 Elo+
Party 2
Anubis
Anubis
Mr_meeseeksGFA
Anubis
Level 18
God Stats
2W - 2L
1,239 SR
Queue Stats
21W - 24L
1,040 Elo+
Solo
Kukulkan
Kukulkan
Thomire
Kukulkan
Level 28
God Stats
66W - 48L
1,491 SR
Queue Stats
197W - 228L
1,208 Elo+
Party 2
Achilles
Achilles
ValarM0rghulis8
Achilles
Level 18
God Stats
21W - 11L
1,495 SR
Queue Stats
189W - 144L
1,137 Elo+
Solo
Team Averages
Level 23
1,412 SR
1,145 Elo+

VS

Team Averages
Level 19
1,210 SR
1,078 Elo+
Neith
Neith
ClownsWalking
Neith
Level 42
God Stats
14W - 13L
1,117 SR
Queue Stats
85W - 108L
1,154 Elo+
Party 1
Merlin
Merlin
CrazyJoe321
Merlin
Level 17
God Stats
0W - 4L
1,197 SR
Queue Stats
34W - 30L
1,113 Elo+
Party 1
Ares
Ares
FaintHeart17
Ares
Level 4
God Stats
1W - 2L
1,304 SR
Queue Stats
62W - 102L
1,012 Elo+
Party 1
Achilles
Achilles
SeanBoss15
Achilles
Level 8
God Stats
2W - 4L
1,314 SR
Queue Stats
9W - 12L
998 Elo+
Party 1
Da Ji
Da Ji
ThE FlYiNg DrAg
Da Ji
Level 24
God Stats
0W - 3L
1,117 SR
Queue Stats
106W - 114L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Denvel
Merlin
14
4 / 8 / 10
9,459
473
6,424
12,163
5,431
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
KKbandit
Heimdallr
17
8 / 3 / 7
11,123
556
12,791
17,357
7,478
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 2 / 3
10,236
512
6,872
7,744
5,361
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Thomire
Kukulkan
16
12 / 4 / 16
11,431
572
12,149
13,131
5,568
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
16
20 / 5 / 12
12,683
634
17,175
22,805
28,394
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 3 / 3
6,529
326
1,705
2,396
475
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
1 / 9 / 6
8,000
400
11,458
13,486
4,161
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 9 / 3
8,799
440
4,449
14,942
10,899
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
SeanBoss15
Achilles
12
3 / 16 / 4
8,144
407
7,313
20,445
9,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

15
10 / 14 / 3
10,971
549
16,733
19,168
6,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
38
49
Kills
19
22
Deaths
51
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Merlin
1
9
6
0.44
W
Merlin
Denvel
Merlin
4
8
10
1.13
L
3
9
3
0.5
W
Heimdallr
KKbandit
Heimdallr
8
3
7
3.83
W
5
2
3
3.25
L
Achilles
SeanBoss15
Achilles
3
16
4
0.31
L
10
14
3
0.82
W
Kukulkan
Thomire
Kukulkan
12
4
16
5
W
Achilles
20
5
12
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,411
Damage
41,658
73,200
Taken
70,437
52,232
Mitigated
32,306
19,595
Healing
709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,705
883
0
292
2,396
475
360
67
2,329
0
9,410
L
Merlin
11,458
1,537
0
335
13,486
4,161
22
6,295
7,191
49,665
0
W
Merlin
Denvel
Merlin
6,424
1,331
369
954
12,163
5,431
1,892
2,842
9,321
32,313
0
L
4,449
463
0
0
14,942
10,899
0
5,551
9,391
12,949
0
W
Heimdallr
KKbandit
Heimdallr
12,791
3,997
0
5,144
17,357
7,478
3,290
1,971
15,386
0
81,598
W
6,872
253
0
1,706
7,744
5,361
2,949
2,779
4,965
56,818
0
L
Achilles
SeanBoss15
Achilles
7,313
3,495
0
82
20,445
9,993
23
8,137
12,305
0
26,233
L
16,733
5,258
0
0
19,168
6,778
0
5,395
13,773
0
31,555
W
Kukulkan
Thomire
Kukulkan
12,149
3,315
636
6,249
13,131
5,568
3,805
4,049
9,082
50,626
0
W
Achilles
17,175
6,129
255
4,282
22,805
28,394
2,561
4,266
18,539
0
41,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,932
Gold Earned
42,443
394
Minions Killed
155
0
Camps Cleared
0
1,581,015
Distance Traveled
1,431,540
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,529
326
12
1
0
106,836
0
L
Merlin
8,000
400
69
3
0
303,092
1
W
Merlin
9,459
473
62
3
0
276,084
0
L
Ares
8,799
440
13
1
0
355,478
2
W
Heimdallr
11,123
556
98
5
0
333,085
0
W
Anubis
10,236
512
88
4
0
293,911
1
L
Achilles
8,144
407
37
2
0
348,238
3
L
Da Ji
10,971
549
24
1
0
317,896
1
W
Kukulkan
11,431
572
85
4
0
315,158
3
W
Achilles
12,683
634
61
3
0
362,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role