Player Matchup

Osiris
Osiris
Fabioski_21
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 50L
1,577 Elo+
Party 3
Jormungandr
Jormungandr
TroskyPaul
Jormungandr
Level 15
God Stats
5W - 4L
1,781 SR
Queue Stats
74W - 88L
1,045 Elo+
Party 3
Fenrir
Fenrir
YERAY121204
Fenrir
Level 15
God Stats
3W - 7L
1,465 SR
Queue Stats
25W - 40L
1,091 Elo+
Party 3
Neith
Neith
byvictor2005Band
Neith
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
7W - 7L
1,577 Elo+
Party 3
Mulan
Mulan
dawidem1995
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,196 Elo+
Solo
Team Averages
Level 9
1,549 SR
1,297 Elo+

VS

Team Averages
Level 11
1,520 SR
1,191 Elo+
Skadi
Skadi
GetRıckt
Skadi
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,215 Elo+
Party 1
Anubis
Anubis
Niels Peters550
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,044 Elo+
Party 1
Nemesis
Nemesis
babou_is_back
Nemesis
Level 4
God Stats
2W - 5L
1,761 SR
Queue Stats
10W - 26L
1,300 Elo+
Party 2
Vulcan
Vulcan
concelot2
Vulcan
Level 25
God Stats
7W - 7L
1,593 SR
Queue Stats
36W - 34L
1,346 Elo+
Solo
Cerberus
Cerberus
venum-124
Cerberus
Level 12
God Stats
2W - 5L
1,248 SR
Queue Stats
18W - 42L
1,051 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
11 / 11 / 6
15,374
480
16,733
32,937
27,066
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
TroskyPaul
Jormungandr
20
6 / 8 / 12
14,931
467
13,439
29,751
16,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
20
11 / 3 / 4
16,318
510
16,481
24,499
13,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 11 / 4
13,451
420
6,047
17,977
6,207
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 4 / 3
15,840
495
15,653
27,256
25,838
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GetRıckt
Skadi
15
3 / 5 / 1
11,346
355
4,516
6,160
1,843
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 12 / 7
13,840
433
19,005
22,393
18,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
20
1 / 7 / 8
13,392
419
8,789
27,413
11,779
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
concelot2
Vulcan
20
22 / 6 / 1
18,056
564
42,789
19,136
9,720
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
venum-124
Cerberus
20
6 / 7 / 9
15,262
477
20,658
30,786
31,021
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
63
35
Kills
37
37
Deaths
37
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
11
11
6
1.27
L
Skadi
GetRıckt
Skadi
3
5
1
0.7
L
5
12
7
0.71
W
Jormungandr
TroskyPaul
Jormungandr
6
8
12
1.5
W
Fenrir
11
3
4
4.33
L
Nemesis
1
7
8
0.71
W
2
11
4
0.36
L
Vulcan
concelot2
Vulcan
22
6
1
3.75
W
5
4
3
1.63
L
Cerberus
venum-124
Cerberus
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,353
Damage
95,757
132,420
Taken
105,888
89,251
Mitigated
72,665
20,101
Healing
20,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
16,733
8,702
0
1,402
32,937
27,066
812
21,388
11,549
0
77,242
L
Skadi
GetRıckt
Skadi
4,516
2,309
0
0
6,160
1,843
2,300
505
5,505
0
37,746
L
19,005
532
0
4,947
22,393
18,302
0
5,397
16,946
77,890
0
W
Jormungandr
TroskyPaul
Jormungandr
13,439
5,015
1,044
2,323
29,751
16,659
736
21,426
8,325
70,102
0
W
Fenrir
16,481
5,532
0
7,949
24,499
13,481
2,882
15,398
9,101
0
76,177
L
Nemesis
8,789
6,151
0
6,623
27,413
11,779
175
1,956
25,357
0
109,853
W
6,047
3,429
0
2,870
17,977
6,207
2,988
12,730
5,247
0
49,760
L
Vulcan
concelot2
Vulcan
42,789
14,608
0
3,324
19,136
9,720
1,083
451
18,585
154,507
0
W
15,653
3,440
0
4,513
27,256
25,838
3,465
12,374
14,882
0
100,849
L
Cerberus
venum-124
Cerberus
20,658
2,316
438
5,516
30,786
31,021
0
5,130
25,556
70,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,914
Gold Earned
71,896
523
Minions Killed
580
0
Camps Cleared
0
2,518,946
Distance Traveled
2,455,364
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,374
480
90
3
0
533,003
0
L
Skadi
11,346
355
69
2
0
254,540
0
L
Anubis
13,840
433
123
4
0
446,165
0
W
Jormungandr
14,931
467
90
3
0
549,629
2
W
Fenrir
16,318
510
96
3
0
600,864
0
L
Nemesis
13,392
419
110
3
0
646,978
0
W
Neith
13,451
420
88
3
0
378,225
1
L
Vulcan
18,056
564
204
6
0
579,177
13
W
Mulan
15,840
495
159
5
0
457,225
4
L
Cerberus
15,262
477
74
2
0
528,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role