Player Matchup

Izanami
Izanami
TurtleTay3174
Izanami
Level 13
God Stats
9W - 14L
1,382 SR
Queue Stats
77W - 97L
1,150 Elo+
Solo
Cthulhu
Cthulhu
ajajjose
Cthulhu
Level 12
God Stats
7W - 7L
1,500 SR
Queue Stats
282W - 299L
1,098 Elo+
Solo
Kali
Kali
huasung
Kali
Level 17
God Stats
11W - 10L
1,192 SR
Queue Stats
44W - 42L
1,127 Elo+
Solo
Discordia
Discordia
itsmecrona
Discordia
Level 23
God Stats
6W - 3L
1,628 SR
Queue Stats
552W - 490L
1,215 Elo+
Solo
Artemis
Artemis
winsomewine
Artemis
Level 15
God Stats
62W - 58L
1,408 SR
Queue Stats
100W - 107L
1,127 Elo+
Solo
Team Averages
Level 16
1,422 SR
1,143 Elo+

VS

Team Averages
Level 28
1,300 SR
1,201 Elo+
Olorun
Olorun
GamingPoint3074
Olorun
Level 13
God Stats
0W - 4L
1,105 SR
Queue Stats
2W - 13L
885 Elo+
Solo
Hachiman
Hachiman
TheBatmem
Hachiman
Level 17
God Stats
1W - 6L
1,210 SR
Queue Stats
16W - 20L
1,387 Elo+
Party 1
Cabrakan
Cabrakan
VidaLokaParte2XD
Cabrakan
Level 64
God Stats
13W - 10L
1,583 SR
Queue Stats
425W - 455L
1,376 Elo+
Party 1
Merlin
Merlin
darkfire1123
Merlin
Level 19
God Stats
2W - 5L
1,099 SR
Queue Stats
22W - 38L
1,246 Elo+
Party 1
Persephone
Persephone
かねつぐ
Persephone
Level 26
God Stats
7W - 7L
1,500 SR
Queue Stats
93W - 118L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
2 / 6 / 2
12,964
463
8,293
18,290
7,991
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
ajajjose
Cthulhu
19
11 / 10 / 7
13,703
489
18,263
28,381
19,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kali
huasung
Kali
20
15 / 7 / 4
16,104
575
22,462
26,325
12,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
itsmecrona
Discordia
19
6 / 9 / 8
13,410
479
16,081
16,343
6,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
winsomewine
Artemis
19
9 / 8 / 4
13,896
496
17,377
17,552
7,421
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 3
11,216
401
5,993
31,847
13,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
TheBatmem
Hachiman
20
7 / 8 / 12
13,607
486
19,962
18,377
8,073
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
25 / 3 / 6
16,270
581
26,821
24,370
14,941
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
19
4 / 11 / 3
12,830
458
12,155
19,184
7,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Persephone
かねつぐ
Persephone
18
3 / 9 / 10
12,359
441
9,301
15,425
5,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
74
43
Kills
40
40
Deaths
44
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
13
3
0.19
L
Hachiman
TheBatmem
Hachiman
7
8
12
1.63
W
Izanami
2
6
2
0.5
L
25
3
6
9.33
W
Cthulhu
ajajjose
Cthulhu
11
10
7
1.45
L
Merlin
4
11
3
0.5
W
Kali
huasung
Kali
15
7
4
2.43
W
Discordia
itsmecrona
Discordia
6
9
8
1.11
W
Artemis
winsomewine
Artemis
9
8
4
1.38
L
Persephone
かねつぐ
Persephone
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,476
Damage
74,232
106,891
Taken
109,203
54,114
Mitigated
49,152
18,987
Healing
16,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,993
3,582
623
8,833
31,847
13,269
1,294
6,247
25,600
52,793
0
L
Hachiman
TheBatmem
Hachiman
19,962
16,393
0
1,091
18,377
8,073
4,269
6,104
12,273
0
70,360
W
Izanami
8,293
4,225
0
1,758
18,290
7,991
7,713
9,797
8,493
0
76,480
L
26,821
2,897
0
2,800
24,370
14,941
1,319
7,568
16,802
78,502
0
W
Cthulhu
ajajjose
Cthulhu
18,263
1,650
622
1,194
28,381
19,350
996
14,757
13,624
61,534
0
L
Merlin
12,155
954
0
1,474
19,184
7,530
1,751
5,632
13,552
84,179
0
W
Kali
huasung
Kali
22,462
12,576
0
9,594
26,325
12,606
0
10,175
16,150
0
92,502
W
Discordia
itsmecrona
Discordia
16,081
1,062
0
1,698
16,343
6,746
3,200
8,212
8,131
67,961
0
W
Artemis
winsomewine
Artemis
17,377
9,103
0
4,121
17,552
7,421
4,491
11,329
6,223
0
50,853
L
Persephone
かねつぐ
Persephone
9,301
321
300
1,571
15,425
5,339
123
8,793
6,632
41,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,077
Gold Earned
66,282
492
Minions Killed
506
0
Camps Cleared
0
2,122,412
Distance Traveled
2,019,578
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,216
401
70
3
0
318,201
0
L
Hachiman
13,607
486
114
4
0
411,120
1
W
Izanami
12,964
463
141
5
0
346,003
0
L
Cabrakan
16,270
581
102
4
0
495,201
1
W
Cthulhu
13,703
489
83
3
0
482,738
4
L
Merlin
12,830
458
149
5
0
414,599
1
W
Kali
16,104
575
85
3
0
458,151
1
W
Discordia
13,410
479
106
4
0
420,843
4
W
Artemis
13,896
496
77
3
0
414,677
1
L
Persephone
12,359
441
71
3
0
380,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role