Player Matchup

Cthulhu
Cthulhu
Diablo567
Cthulhu
Level 29
God Stats
15W - 5L
1,652 SR
Queue Stats
61W - 38L
1,592 Elo+
Solo
He Bo
He Bo
FeNrirBlack-Kiil
He Bo
Level 28
God Stats
20W - 21L
1,283 SR
Queue Stats
190W - 164L
1,525 Elo+
Solo
Chang'e
Chang'e
JayGoneSlay
Chang'e
Level 29
God Stats
39W - 31L
1,901 SR
Queue Stats
530W - 637L
1,455 Elo+
Solo
Skadi
Skadi
Ramfrost
Skadi
Level 13
God Stats
4W - 3L
1,688 SR
Queue Stats
8W - 8L
1,558 Elo+
Solo
Mercury
Mercury
fernando93vieira
Mercury
Level 26
God Stats
13W - 7L
1,503 SR
Queue Stats
488W - 508L
1,503 Elo+
Solo
Team Averages
Level 25
1,605 SR
1,527 Elo+

VS

Team Averages
Level 24
1,585 SR
1,613 Elo+
Pele
Pele
ITZ BlackHeartx
Pele
Level 29
God Stats
46W - 41L
1,728 SR
Queue Stats
164W - 133L
1,606 Elo+
Solo
Thanatos
Thanatos
Illwrk4ataco1
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,795 Elo+
Solo
Vulcan
Vulcan
ItsMingLee
Vulcan
Level 29
God Stats
58W - 43L
1,649 SR
Queue Stats
161W - 161L
1,636 Elo+
Solo
Horus
Horus
Jaicee200
Horus
Level 28
God Stats
38W - 40L
1,582 SR
Queue Stats
49W - 50L
1,559 Elo+
Solo
Nemesis
Nemesis
Mlg_SenpaiZ
Nemesis
Level 28
God Stats
2W - 3L
1,466 SR
Queue Stats
61W - 51L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Diablo567
Cthulhu
20
11 / 3 / 19
16,832
1,122
31,134
26,521
33,127
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 9 / 13
15,815
1,054
30,016
26,457
7,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
JayGoneSlay
Chang'e
20
7 / 1 / 17
15,503
1,034
14,058
16,966
5,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Ramfrost
Skadi
20
3 / 8 / 24
14,495
966
20,368
29,328
11,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
2 / 8 / 12
13,507
900
7,933
18,060
6,540
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 6
15,088
1,006
20,916
28,516
16,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Illwrk4ataco1
Thanatos
20
1 / 11 / 10
13,182
879
7,394
21,005
11,098
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
ItsMingLee
Vulcan
20
8 / 2 / 13
16,728
1,115
41,973
11,760
5,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Jaicee200
Horus
20
2 / 7 / 15
14,181
945
15,381
28,305
21,927
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Mlg_SenpaiZ
Nemesis
20
10 / 6 / 9
16,294
1,086
26,281
22,697
16,985
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
82
35
Kills
29
29
Deaths
35
85
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Diablo567
Cthulhu
11
3
19
6.83
W
12
9
13
2.06
L
8
9
6
1.22
L
Thanatos
Illwrk4ataco1
Thanatos
1
11
10
0.55
L
Vulcan
ItsMingLee
Vulcan
8
2
13
7.25
L
Horus
Jaicee200
Horus
2
7
15
1.36
W
Chang'e
JayGoneSlay
Chang'e
7
1
17
15.5
L
Nemesis
Mlg_SenpaiZ
Nemesis
10
6
9
2.42
W
Skadi
Ramfrost
Skadi
3
8
24
1.88
W
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,509
Damage
111,945
117,332
Taken
112,283
64,666
Mitigated
71,434
29,194
Healing
24,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Diablo567
Cthulhu
31,134
848
1,587
1,870
26,521
33,127
0
9,326
17,065
74,351
0
W
30,016
1,972
315
3,710
26,457
7,417
0
8,949
17,408
43,211
0
L
20,916
7,987
0
3,807
28,516
16,420
0
17,662
10,604
0
55,731
L
Thanatos
Illwrk4ataco1
Thanatos
7,394
1,333
0
3,673
21,005
11,098
0
15,284
5,590
0
20,515
L
Vulcan
ItsMingLee
Vulcan
41,973
13,585
365
1,038
11,760
5,004
0
9,344
2,241
85,558
0
L
Horus
Jaicee200
Horus
15,381
8,444
4,819
6,757
28,305
21,927
0
16,447
11,633
408
37,254
W
Chang'e
JayGoneSlay
Chang'e
14,058
3,271
12,209
7,981
16,966
5,806
0
7,623
9,293
45,704
0
L
Nemesis
Mlg_SenpaiZ
Nemesis
26,281
13,062
462
3,130
22,697
16,985
0
15,490
7,007
0
44,509
W
Skadi
Ramfrost
Skadi
20,368
9,939
0
1,223
29,328
11,776
0
11,394
17,759
0
42,745
W
7,933
4,468
0
299
18,060
6,540
0
5,029
12,881
0
23,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,152
Gold Earned
75,473
288
Minions Killed
277
5
Camps Cleared
9
1,344,989
Distance Traveled
1,460,294
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,832
1,122
110
7
0
321,584
0
W
He Bo
15,815
1,054
30
2
0
248,574
0
L
Pele
15,088
1,006
79
5
5
291,417
0
L
Thanatos
13,182
879
26
2
0
286,248
2
L
Vulcan
16,728
1,115
95
6
1
327,353
0
L
Horus
14,181
945
41
3
0
256,440
0
W
Chang'e
15,503
1,034
65
4
0
254,945
0
L
Nemesis
16,294
1,086
36
2
3
298,836
0
W
Skadi
14,495
966
61
4
2
214,228
0
W
Mercury
13,507
900
22
1
3
305,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role