Player Matchup

Merlin
Merlin
H20delicious991
Merlin
Level 88
God Stats
5W - 3L
1,564 SR
Queue Stats
291W - 266L
1,422 Elo+
Party 1
Susano
Susano
SemllierStom78
Susano
Level 17
God Stats
2W - 6L
1,447 SR
Queue Stats
62W - 62L
1,201 Elo+
Party 1
Erlang Shen
Erlang Shen
Taze iBandits
Erlang Shen
Level 14
God Stats
2W - 4L
1,143 SR
Queue Stats
74W - 61L
1,181 Elo+
Party 1
Team Averages
Level 40
1,385 SR
1,268 Elo+

VS

Team Averages
Level 22
1,512 SR
1,232 Elo+
Nemesis
Nemesis
GinkPink
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,108 Elo+
Party 2
Hel
Hel
MistralValon
Hel
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 88L
1,260 Elo+
Party 2
Hercules
Hercules
Rocko_Neko_TTV
Hercules
Level 12
God Stats
2W - 4L
1,536 SR
Queue Stats
22W - 19L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 9
9,274
843
10,209
7,593
2,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 2 / 10
9,047
822
8,100
8,104
2,950
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Taze iBandits
Erlang Shen
12
4 / 1 / 10
8,580
780
6,379
10,045
4,111
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GinkPink
Nemesis
8
0 / 5 / 3
6,681
607
2,484
5,961
2,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

11
1 / 6 / 3
7,372
670
5,933
9,424
2,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
11
3 / 4 / 1
7,721
702
4,959
15,657
7,566
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
15
Kills
4
5
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GinkPink
Nemesis
0
5
3
0.3
W
6
2
9
5.25
L
1
6
3
0.42
L
Hercules
3
4
1
0.88
W
5
2
10
5
W
Erlang Shen
Taze iBandits
Erlang Shen
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
13,376
25,742
Taken
31,042
9,952
Mitigated
12,718
8,419
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GinkPink
Nemesis
2,484
743
0
467
5,961
2,330
0
2,095
3,866
0
10,592
W
10,209
1,690
995
2,911
7,593
2,891
1,478
2,375
5,193
52,384
0
L
5,933
88
2,797
2,685
9,424
2,822
0
3,584
5,840
31,679
0
L
Hercules
4,959
1,147
0
2,004
15,657
7,566
0
4,585
11,072
0
16,211
W
8,100
1,316
183
883
8,104
2,950
186
2,114
5,915
0
31,971
W
Erlang Shen
Taze iBandits
Erlang Shen
6,379
3,069
997
2,450
10,045
4,111
843
1,480
8,465
0
13,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,901
Gold Earned
21,774
132
Minions Killed
75
0
Camps Cleared
0
654,167
Distance Traveled
513,115
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,681
607
16
1
0
140,098
0
W
Merlin
9,274
843
82
7
0
179,571
1
L
Hel
7,372
670
39
4
0
179,814
3
L
Hercules
7,721
702
20
2
0
193,203
0
W
Susano
9,047
822
39
4
0
223,798
4
W
Erlang Shen
8,580
780
11
1
0
250,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role