Player Matchup

Chaac
Chaac
Davemundo-
Chaac
Level 29
God Stats
1W - 0L
1,372 SR
Queue Stats
78W - 58L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FuriousK3nny
Ah Muzen Cab
Level 17
God Stats
2W - 1L
1,394 SR
Queue Stats
16W - 27L
1,330 Elo+
Party 3
Izanami
Izanami
Hydraragi
Izanami
Level 9
God Stats
5W - 6L
1,626 SR
Queue Stats
14W - 24L
1,308 Elo+
Party 3
Ullr
Ullr
MisterPort
Ullr
Level 23
God Stats
12W - 15L
1,426 SR
Queue Stats
51W - 40L
1,322 Elo+
Solo
Odin
Odin
zoLaGorgonZoLa
Odin
Level 29
God Stats
4W - 3L
1,686 SR
Queue Stats
169W - 188L
1,325 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,364 Elo+

VS

Team Averages
Level 22
1,478 SR
1,281 Elo+
Merlin
Merlin
BBWL0veR
Merlin
Level 16
God Stats
79W - 79L
1,297 SR
Queue Stats
117W - 129L
1,261 Elo+
Party 1
Ne Zha
Ne Zha
DavidTHEWarriorr
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 83L
1,379 Elo+
Party 2
Skadi
Skadi
EDUPRO2004
Skadi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,372 Elo+
Party 2
Nox
Nox
jjulian_12
Nox
Level 16
God Stats
3W - 3L
1,658 SR
Queue Stats
13W - 25L
1,185 Elo+
Solo
Ymir
Ymir
xINKORx
Ymir
Level 19
God Stats
3W - 4L
1,433 SR
Queue Stats
123W - 121L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 2 / 11
19,095
490
29,473
56,865
66,717
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
FuriousK3nny
Ah Muzen Cab
20
0 / 8 / 15
15,949
409
12,178
22,438
9,450
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Hydraragi
Izanami
20
3 / 8 / 3
17,737
455
11,109
28,688
10,477
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
28 / 8 / 8
22,915
588
40,546
37,216
21,988
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 11 / 21
17,491
448
15,182
38,900
54,934
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BBWL0veR
Merlin
20
16 / 3 / 10
21,413
549
47,640
19,758
8,789
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 10 / 11
19,436
498
32,533
41,820
18,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
20
9 / 12 / 8
18,349
470
40,632
31,794
13,353
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 8 / 0
10,901
280
1,706
5,725
1,453
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
xINKORx
Ymir
20
0 / 7 / 21
16,114
413
20,409
38,627
59,146
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
87
39
Kills
37
37
Deaths
40
58
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Merlin
BBWL0veR
Merlin
16
3
10
7
W
Chaac
6
2
11
5.75
L
12
10
11
1.75
L
Skadi
9
12
8
1.08
W
Ah Muzen Cab
FuriousK3nny
Ah Muzen Cab
0
8
15
0.94
W
Izanami
Hydraragi
Izanami
3
8
3
0.56
W
28
8
8
4
L
0
8
0
0
L
Ymir
xINKORx
Ymir
0
7
21
1.5
W
2
11
21
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,488
Damage
142,920
184,107
Taken
137,724
163,566
Mitigated
100,912
56,768
Healing
36,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BBWL0veR
Merlin
47,640
767
1,722
6,805
19,758
8,789
464
0
19,758
135,618
0
W
Chaac
29,473
5,739
0
35,140
56,865
66,717
392
21,871
34,235
0
128,158
L
32,533
20,204
0
15,254
41,820
18,171
715
0
41,820
0
165,869
L
Skadi
40,632
22,580
0
5,961
31,794
13,353
4,202
0
31,794
0
161,306
W
Ah Muzen Cab
FuriousK3nny
Ah Muzen Cab
12,178
1,346
0
5,249
22,438
9,450
3,072
10,698
11,715
0
88,456
W
Izanami
Hydraragi
Izanami
11,109
4,921
0
5,528
28,688
10,477
2,414
10,057
18,581
0
125,522
W
40,546
19,972
0
6,583
37,216
21,988
3,402
12,743
24,373
0
162,951
L
1,706
31
0
314
5,725
1,453
0
0
5,725
14,044
0
L
Ymir
xINKORx
Ymir
20,409
4,495
0
6,374
38,627
59,146
465
0
38,627
70,023
0
W
15,182
4,589
0
4,268
38,900
54,934
559
15,729
22,900
0
74,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,187
Gold Earned
86,213
793
Minions Killed
663
0
Camps Cleared
0
3,296,790
Distance Traveled
2,854,612
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
21,413
549
222
6
0
697,540
2
W
Chaac
19,095
490
192
5
0
641,417
3
L
Ne Zha
19,436
498
144
4
0
749,088
1
L
Skadi
18,349
470
173
4
0
622,738
2
W
Ah Muzen Cab
15,949
409
137
4
0
726,376
2
W
Izanami
17,737
455
192
5
0
646,021
7
W
Ullr
22,915
588
191
5
0
615,334
1
L
Nox
10,901
280
23
1
0
155,805
0
L
Ymir
16,114
413
101
3
0
629,441
1
W
Odin
17,491
448
81
2
0
667,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role