Player Matchup

Kuzenbo
Kuzenbo
BobbleGoners
Kuzenbo
Level 147
God Stats
8W - 4L
1,673 SR
Queue Stats
295W - 116L
1,781 Elo+
Party 2
Rama
Rama
DrakesonZ
Rama
Level 148
God Stats
18W - 7L
1,740 SR
Queue Stats
344W - 139L
1,795 Elo+
Party 2
Ne Zha
Ne Zha
KChangAN
Ne Zha
Level 107
God Stats
7W - 5L
1,863 SR
Queue Stats
263W - 296L
1,453 Elo+
Solo
Nu Wa
Nu Wa
PureCarrot
Nu Wa
Level 122
God Stats
8W - 1L
1,666 SR
Queue Stats
180W - 71L
1,685 Elo+
Party 2
Osiris
Osiris
Ryujìn
Osiris
Level 149
God Stats
27W - 6L
1,857 SR
Queue Stats
272W - 95L
1,788 Elo+
Party 2
Team Averages
Level 135
1,760 SR
1,701 Elo+

VS

Team Averages
Level 14
1,405 SR
1,352 Elo+
Persephone
Persephone
SavantPeen
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,295 Elo+
Party 1
Bakasura
Bakasura
Shifty_Ranger105
Bakasura
Level 6
God Stats
3W - 9L
1,212 SR
Queue Stats
4W - 14L
1,295 Elo+
Party 1
Ares
Ares
rafiqzak27
Ares
Level 4
God Stats
0W - 2L
1,310 SR
Queue Stats
2W - 7L
1,295 Elo+
Party 1
Neith
Neith
stinkyhole420
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,295 Elo+
Party 1
Tyr
Tyr
孤独的一颗香菇
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BobbleGoners
Kuzenbo
10
3 / 1 / 11
7,354
669
3,134
5,797
4,140
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
11
0 / 1 / 4
7,242
658
495
5,763
1,761
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
KChangAN
Ne Zha
3
0 / 0 / 0
4,571
416
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Nu Wa
12
17 / 1 / 7
8,463
769
14,526
5,945
1,909
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Ryujìn
Osiris
11
12 / 2 / 6
7,653
696
9,736
7,243
5,239
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SavantPeen
Persephone
7
2 / 8 / 0
5,222
475
2,331
8,108
1,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 10 / 2
5,007
455
1,547
10,418
2,523
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 3 / 0
5,013
456
625
5,319
1,877
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 9 / 2
5,732
521
2,422
8,380
2,215
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 1
4,378
398
1,112
4,241
1,739
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
32
Kills
5
5
Deaths
32
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BobbleGoners
Kuzenbo
3
1
11
8.5
W
Rama
0
1
4
2
W
Ne Zha
KChangAN
Ne Zha
0
0
0
0
W
Nu Wa
17
1
7
20.5
W
Osiris
Ryujìn
Osiris
12
2
6
7.5
L
Persephone
SavantPeen
Persephone
2
8
0
0.25
L
1
10
2
0.2
L
1
3
0
0.33
L
1
9
2
0.22
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,891
Damage
8,037
24,748
Taken
36,466
13,049
Mitigated
10,263
7,620
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BobbleGoners
Kuzenbo
3,134
1,134
0
1,368
5,797
4,140
1,501
306
5,412
22,977
0
W
Rama
495
454
0
2,257
5,763
1,761
4,857
585
5,168
0
47,213
W
Ne Zha
KChangAN
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Nu Wa
14,526
3,635
88
2,807
5,945
1,909
1,424
1,117
4,828
45,990
0
W
Osiris
Ryujìn
Osiris
9,736
3,680
0
1,100
7,243
5,239
297
948
6,215
0
33,107
L
Persephone
SavantPeen
Persephone
2,331
727
0
454
8,108
1,909
236
4,081
3,929
13,458
0
L
1,547
922
0
292
10,418
2,523
0
5,732
4,611
0
5,007
L
625
111
0
0
5,319
1,877
0
2,067
3,177
5,491
0
L
2,422
1,059
0
822
8,380
2,215
42
4,311
3,969
0
11,593
L
1,112
144
0
1,467
4,241
1,739
0
1,469
2,597
0
7,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,283
Gold Earned
25,352
261
Minions Killed
66
0
Camps Cleared
0
782,568
Distance Traveled
963,568
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,354
669
32
3
0
216,039
2
W
Rama
7,242
658
103
9
0
185,189
2
W
Ne Zha
4,571
416
0
0
0
942
0
W
Nu Wa
8,463
769
75
7
0
174,377
0
W
Osiris
7,653
696
51
5
0
206,021
1
L
Persephone
5,222
475
20
2
0
182,849
0
L
Bakasura
5,007
455
10
1
0
227,034
0
L
Ares
5,013
456
5
0
0
248,497
0
L
Neith
5,732
521
19
2
0
196,892
0
L
Tyr
4,378
398
12
1
0
108,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role