Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Norgenrotten
Ymir
Level 160
God Stats
14W - 7L
1,748 SR
Queue Stats
386W - 387L
1,607 Elo+
Solo
Serqet
Serqet
Phenea
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
caesar1100
Odin
Level 59
God Stats
6W - 0L
1,444 SR
Queue Stats
260W - 230L
1,583 Elo+
Solo
Agni
Agni
lufcsnip3rz
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,541 Elo+
Solo
Team Averages
Level 119
1,538 SR
1,546 Elo+

VS

Team Averages
Level 140
1,440 SR
1,566 Elo+
Xing Tian
Xing Tian
BcompleXx
Xing Tian
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,583 Elo+
Solo
Rama
Rama
MelonFruity
Rama
Level 159
God Stats
5W - 8L
1,448 SR
Queue Stats
435W - 473L
1,584 Elo+
Solo
Hachiman
Hachiman
Mxk1
Hachiman
Level 157
God Stats
4W - 4L
1,598 SR
Queue Stats
127W - 120L
1,545 Elo+
Solo
Ganesha
Ganesha
Punwanted
Ganesha
Level 157
God Stats
0W - 3L
1,252 SR
Queue Stats
49W - 58L
1,522 Elo+
Solo
Olorun
Olorun
Zener
Olorun
Level 158
God Stats
3W - 4L
1,402 SR
Queue Stats
177W - 190L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 1 / 8
6,675
1,335
8,355
3,062
1,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

11
0 / 1 / 8
6,062
1,212
1,403
5,977
3,635
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Phenea
Serqet
11
2 / 2 / 7
6,141
1,228
3,974
5,635
1,915
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 3 / 3
5,967
1,193
5,252
4,149
1,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
6 / 2 / 3
7,223
1,445
5,014
3,477
1,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BcompleXx
Xing Tian
5
0 / 1 / 1
4,534
907
145
1,602
1,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

11
3 / 3 / 3
5,911
1,182
3,582
6,001
2,542
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Mxk1
Hachiman
12
3 / 3 / 5
6,056
1,211
7,385
5,952
2,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Punwanted
Ganesha
10
0 / 3 / 7
5,388
1,078
1,928
7,603
5,991
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
Zener
Olorun
11
3 / 3 / 4
6,060
1,212
2,844
5,713
2,622
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
13
Kills
9
9
Deaths
13
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
8
7
L
Xing Tian
BcompleXx
Xing Tian
0
1
1
0.5
L
3
3
3
1.5
L
Hachiman
Mxk1
Hachiman
3
3
5
1.83
W
0
1
8
4
W
Serqet
Phenea
Serqet
2
2
7
2.75
L
Ganesha
Punwanted
Ganesha
0
3
7
1.17
L
Olorun
Zener
Olorun
3
3
4
1.67
W
2
3
3
1.17
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,998
Damage
15,884
22,300
Taken
26,871
9,344
Mitigated
14,572
6,647
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,355
1,885
657
1,146
3,062
1,019
1,007
724
2,338
14,377
0
L
Xing Tian
BcompleXx
Xing Tian
145
0
0
0
1,602
1,150
0
717
885
145
0
L
3,582
1,877
183
970
6,001
2,542
688
3,915
2,086
0
9,516
L
Hachiman
Mxk1
Hachiman
7,385
3,951
64
1,409
5,952
2,267
55
2,820
2,818
0
14,081
W
1,403
167
177
1,131
5,977
3,635
284
1,023
4,954
3,332
0
W
Serqet
Phenea
Serqet
3,974
675
1,004
1,178
5,635
1,915
334
1,393
4,242
0
4,747
L
Ganesha
Punwanted
Ganesha
1,928
225
1,186
939
7,603
5,991
0
3,421
4,054
4,761
0
L
Olorun
Zener
Olorun
2,844
762
1,214
1,697
5,713
2,622
0
3,899
1,814
6,628
0
W
5,252
261
294
397
4,149
1,608
0
671
3,478
0
7,655
W
5,014
862
0
663
3,477
1,167
343
1,106
2,371
17,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,068
Gold Earned
27,949
48
Minions Killed
45
0
Camps Cleared
0
533,135
Distance Traveled
389,217
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,675
1,335
12
2
0
104,963
0
L
Xing Tian
4,534
907
0
0
0
24,794
1
L
Rama
5,911
1,182
23
5
0
82,008
0
L
Hachiman
6,056
1,211
10
2
0
105,986
1
W
Ymir
6,062
1,212
5
1
0
97,953
1
W
Serqet
6,141
1,228
2
0
0
115,937
1
L
Ganesha
5,388
1,078
0
0
0
91,573
1
L
Olorun
6,060
1,212
12
2
0
84,856
0
W
Odin
5,967
1,193
4
1
0
112,384
0
W
Agni
7,223
1,445
25
5
0
101,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role