Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
KurayShua
Janus
Level 67
God Stats
2W - 0L
1,499 SR
Queue Stats
31W - 41L
1,317 Elo+
Party 2
Sun Wukong
Sun Wukong
Xabs1nth3m1nd3dX
Sun Wukong
Level 121
God Stats
3W - 0L
1,645 SR
Queue Stats
93W - 101L
1,363 Elo+
Party 1
Freya
Freya
itzHiccup
Freya
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 196L
1,444 Elo+
Party 1
Ravana
Ravana
rustic-shadow21
Ravana
Level 140
God Stats
6W - 2L
1,725 SR
Queue Stats
313W - 318L
1,457 Elo+
Solo
Team Averages
Level 111
1,574 SR
1,416 Elo+

VS

Team Averages
Level 90
1,444 SR
1,480 Elo+
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DystopianBurrito
Da Ji
Level 117
God Stats
0W - 4L
1,272 SR
Queue Stats
165W - 167L
1,423 Elo+
Solo
Cerberus
Cerberus
F43U123
Cerberus
Level 82
God Stats
14W - 13L
1,576 SR
Queue Stats
457W - 438L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Founded__Shark29
Kukulkan
Level 57
God Stats
19W - 18L
1,570 SR
Queue Stats
186W - 152L
1,587 Elo+
Solo
Set
Set
hippiedippiedude
Set
Level 67
God Stats
0W - 2L
1,300 SR
Queue Stats
17W - 26L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 0 / 1
3,885
777
1,068
3,047
808
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
KurayShua
Janus
7
0 / 0 / 1
3,711
742
616
1,519
445
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Xabs1nth3m1nd3dX
Sun Wukong
5
1 / 1 / 3
3,403
681
2,553
2,637
876
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Freya
itzHiccup
Freya
5
2 / 1 / 2
3,563
713
2,062
2,614
462
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 0 / 0
3,532
706
466
771
282
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
4
1 / 2 / 0
3,237
647
2,049
3,241
505
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
960
192
0
0
0
Cerberus
F43U123
Cerberus
4
1 / 2 / 1
3,221
644
1,527
3,656
1,440
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,461
692
1,071
1,849
499
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,467
693
144
1,787
578
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
2
2
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
1
2.5
L
Rama
 
Rama
1
2
0
0.5
L
0
0
0
0
L
Cerberus
F43U123
Cerberus
1
2
1
0.75
L
0
1
0
0
W
Janus
KurayShua
Janus
0
0
1
0.5
W
Sun Wukong
Xabs1nth3m1nd3dX
Sun Wukong
1
1
3
2.5
L
0
0
0
0
W
Freya
itzHiccup
Freya
2
1
2
3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,765
Damage
4,791
10,588
Taken
10,533
2,873
Mitigated
3,022
4,454
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,068
490
0
1,909
3,047
808
0
57
2,990
0
15,126
L
Rama
 
Rama
2,049
1,889
0
1,000
3,241
505
0
837
2,329
0
6,220
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
F43U123
Cerberus
1,527
185
312
1,100
3,656
1,440
0
1,225
2,356
7,570
0
L
1,071
159
0
555
1,849
499
0
616
1,233
13,869
0
W
Janus
KurayShua
Janus
616
80
0
453
1,519
445
0
1,071
448
14,157
0
W
Sun Wukong
Xabs1nth3m1nd3dX
Sun Wukong
2,553
877
0
471
2,637
876
49
643
1,944
0
8,644
L
144
111
0
1,200
1,787
578
0
0
1,712
0
12,924
W
Freya
itzHiccup
Freya
2,062
1,137
0
1,157
2,614
462
0
702
1,837
10,531
0
W
466
156
0
464
771
282
0
0
738
0
11,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,094
Gold Earned
14,346
134
Minions Killed
90
0
Camps Cleared
0
480,211
Distance Traveled
362,185
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,885
777
31
6
0
108,326
0
L
Rama
3,237
647
7
1
0
86,318
1
L
Da Ji
960
192
0
0
0
0
0
L
Cerberus
3,221
644
22
4
0
94,995
1
L
Kukulkan
3,461
692
33
7
0
81,903
3
W
Janus
3,711
742
37
7
0
91,787
1
W
Sun Wukong
3,403
681
17
3
0
103,363
0
L
Set
3,467
693
28
6
0
98,969
0
W
Freya
3,563
713
20
4
0
90,622
1
W
Ravana
3,532
706
29
6
0
86,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role