Player Matchup

Neith
Neith
Dillbear
Neith
Level 28
God Stats
4W - 8L
1,427 SR
Queue Stats
7W - 11L
1,104 Elo+
Party 2
Cthulhu
Cthulhu
ElkinCamiloVG
Cthulhu
Level 80
God Stats
4W - 3L
1,443 SR
Queue Stats
15W - 24L
1,277 Elo+
Solo
Anubis
Anubis
xxxZOHAN1218xxx
Anubis
Level 125
God Stats
31W - 28L
1,481 SR
Queue Stats
61W - 75L
1,270 Elo+
Party 2
Team Averages
Level 78
1,451 SR
1,217 Elo+

VS

Team Averages
Level 34
1,577 SR
1,394 Elo+
Nu Wa
Nu Wa
BKorrollBR
Nu Wa
Level 60
God Stats
5W - 4L
1,639 SR
Queue Stats
138W - 246L
1,279 Elo+
Solo
Chaac
Chaac
EmilSteen02
Chaac
Level 37
God Stats
6W - 3L
1,592 SR
Queue Stats
18W - 14L
1,401 Elo+
Party 1
Medusa
Medusa
TheArnsberg
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dillbear
Neith
12
2 / 5 / 3
9,209
614
4,220
16,681
5,098
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
12
4 / 7 / 8
10,419
695
8,738
17,322
12,132
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 2 / 5
11,360
757
15,324
13,752
6,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
4 / 5 / 10
10,753
717
12,622
9,163
2,362
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 6 / 6
10,051
670
16,011
14,304
7,430
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
12
4 / 6 / 7
9,820
655
9,822
9,921
2,467
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
17
Kills
14
14
Deaths
17
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
5
10
1.8
L
Neith
Dillbear
Neith
2
5
3
0.7
L
Cthulhu
4
7
8
1.14
W
6
6
6
1.5
W
Medusa
4
6
7
1.25
L
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,282
Damage
38,455
47,755
Taken
33,388
23,301
Mitigated
12,259
16,186
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,622
3,476
110
337
9,163
2,362
978
5,987
3,176
45,447
0
L
Neith
Dillbear
Neith
4,220
1,562
496
3,607
16,681
5,098
766
4,788
11,518
0
26,267
L
Cthulhu
8,738
153
1,125
2,261
17,322
12,132
153
3,978
13,084
17,922
0
W
16,011
973
0
4,158
14,304
7,430
689
10,159
4,145
0
29,203
W
Medusa
9,822
3,989
440
1,608
9,921
2,467
1,450
7,932
1,989
0
20,902
L
15,324
307
732
7,965
13,752
6,071
326
3,889
9,813
56,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
30,624
154
Minions Killed
122
0
Camps Cleared
0
681,140
Distance Traveled
725,316
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,753
717
66
4
0
234,062
3
L
Neith
9,209
614
41
3
0
241,359
0
L
Cthulhu
10,419
695
23
2
0
204,015
0
W
Chaac
10,051
670
31
2
0
245,643
1
W
Medusa
9,820
655
25
2
0
245,611
0
L
Anubis
11,360
757
90
6
0
235,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role