Player Matchup

Nemesis
Nemesis
Deadpool99y99
Nemesis
Level 23
God Stats
10W - 13L
1,274 SR
Queue Stats
66W - 68L
1,371 Elo+
Solo
Anhur
Anhur
InsaneLumpia
Anhur
Level 22
God Stats
2W - 2L
1,227 SR
Queue Stats
66W - 81L
1,233 Elo+
Solo
Merlin
Merlin
MLG JP PR
Merlin
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 5L
1,428 Elo+
Solo
Hades
Hades
TRIGGUNNAR
Hades
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,088 Elo+
Solo
Cthulhu
Cthulhu
igc2003
Cthulhu
Level 9
God Stats
1W - 2L
1,300 SR
Queue Stats
1W - 4L
1,100 Elo+
Solo
Team Averages
Level 19
1,360 SR
1,244 Elo+

VS

Team Averages
Level 16
1,365 SR
1,240 Elo+
Neith
Neith
Barbskee
Neith
Level 6
God Stats
22W - 28L
1,213 SR
Queue Stats
27W - 36L
1,021 Elo+
Solo
Pele
Pele
Broeska002
Pele
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,373 Elo+
Party 1
Amaterasu
Amaterasu
Drentskereltje
Amaterasu
Level 8
God Stats
4W - 7L
1,508 SR
Queue Stats
4W - 8L
1,315 Elo+
Party 1
Erlang Shen
Erlang Shen
MarkTalons
Erlang Shen
Level 14
God Stats
4W - 5L
1,460 SR
Queue Stats
12W - 13L
1,116 Elo+
Solo
Merlin
Merlin
jonathanvillegas
Merlin
Level 17
God Stats
1W - 3L
1,144 SR
Queue Stats
7W - 15L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
10 / 6 / 12
14,086
522
27,577
24,378
11,168
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
17 / 6 / 13
14,215
526
36,179
24,636
10,323
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
MLG JP PR
Merlin
20
13 / 3 / 11
14,316
530
36,861
21,667
9,682
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
20
7 / 3 / 18
12,985
481
19,617
20,884
23,734
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
igc2003
Cthulhu
3
0 / 1 / 0
7,567
280
384
752
145
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barbskee
Neith
16
0 / 17 / 5
11,121
412
7,616
23,161
6,801
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 10 / 6
12,924
479
17,819
24,369
7,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Drentskereltje
Amaterasu
15
2 / 6 / 8
10,544
391
12,203
33,969
26,739
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
MarkTalons
Erlang Shen
16
5 / 10 / 5
11,179
414
11,074
43,244
23,963
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 8 / 3
12,272
455
18,092
25,504
10,454
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
47
Kills
18
19
Deaths
51
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
Barbskee
Neith
0
17
5
0.15
L
6
10
6
0.9
W
Nemesis
10
6
12
2.67
L
Amaterasu
Drentskereltje
Amaterasu
2
6
8
1
W
17
6
13
3.92
W
Merlin
MLG JP PR
Merlin
13
3
11
6.17
L
Erlang Shen
MarkTalons
Erlang Shen
5
10
5
0.75
W
Hades
7
3
18
5.33
W
Cthulhu
igc2003
Cthulhu
0
1
0
0
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,618
Damage
66,804
92,317
Taken
150,247
55,052
Mitigated
75,432
37,614
Healing
29,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Barbskee
Neith
7,616
4,479
0
678
23,161
6,801
2,918
3,999
18,987
0
54,669
L
17,819
6,880
914
5,403
24,369
7,475
4,073
10,716
13,428
0
68,374
W
Nemesis
27,577
14,287
1,188
11,583
24,378
11,168
1,191
3,979
20,224
0
103,303
L
Amaterasu
Drentskereltje
Amaterasu
12,203
3,941
0
3,140
33,969
26,739
1,988
17,073
16,525
0
28,573
W
36,179
20,692
0
9,055
24,636
10,323
3,030
5,308
19,128
0
89,770
W
Merlin
MLG JP PR
Merlin
36,861
7,117
2,324
7,447
21,667
9,682
2,913
5,637
15,755
107,311
0
L
Erlang Shen
MarkTalons
Erlang Shen
11,074
5,630
0
11,709
43,244
23,963
101
14,547
28,558
0
35,389
W
Hades
19,617
4,067
638
5,339
20,884
23,734
2,075
3,168
17,261
56,598
0
W
Cthulhu
igc2003
Cthulhu
384
306
0
40
752
145
0
0
699
732
0
L
18,092
1,931
2,153
5,287
25,504
10,454
1,058
9,617
15,887
60,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,169
Gold Earned
58,040
433
Minions Killed
383
0
Camps Cleared
0
1,909,595
Distance Traveled
2,041,105
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,121
412
120
4
0
333,664
1
L
Pele
12,924
479
103
4
0
432,040
1
W
Nemesis
14,086
522
122
5
0
513,372
0
L
Amaterasu
10,544
391
37
1
0
505,523
0
W
Anhur
14,215
526
107
4
0
473,198
0
W
Merlin
14,316
530
144
5
0
444,132
3
L
Erlang Shen
11,179
414
46
2
0
373,860
4
W
Hades
12,985
481
60
2
0
454,972
0
W
Cthulhu
7,567
280
0
0
0
23,921
0
L
Merlin
12,272
455
77
3
0
396,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role