Player Matchup

Cupid
Cupid
BVILKER
Cupid
Level 17
God Stats
24W - 18L
1,636 SR
Queue Stats
222W - 215L
1,442 Elo+
Party 2
Bakasura
Bakasura
Coo1Nasty
Bakasura
Level 22
God Stats
16W - 13L
1,500 SR
Queue Stats
102W - 91L
1,421 Elo+
Party 2
Thor
Thor
Prostinho10
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,400 Elo+
Solo
King Arthur
King Arthur
reDD_OPPz
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,450 Elo+
Solo
Izanami
Izanami
undeadsniper7890
Izanami
Level 15
God Stats
9W - 5L
1,886 SR
Queue Stats
81W - 64L
1,646 Elo+
Solo
Team Averages
Level 15
1,604 SR
1,472 Elo+

VS

Team Averages
Level 21
1,522 SR
1,494 Elo+
Susano
Susano
Capdis-MF
Susano
Level 29
God Stats
2W - 0L
1,821 SR
Queue Stats
52W - 58L
1,541 Elo+
Party 1
Zeus
Zeus
IDRATHERBEAFISH
Zeus
Level 26
God Stats
2W - 1L
1,574 SR
Queue Stats
191W - 237L
1,428 Elo+
Party 1
Anubis
Anubis
IronDestroy5
Anubis
Level 15
God Stats
1W - 0L
1,214 SR
Queue Stats
12W - 10L
1,425 Elo+
Solo
Yemoja
Yemoja
Ivan_vks351
Yemoja
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
73W - 111L
1,686 Elo+
Solo
Chaac
Chaac
MysticDarkWolf5
Chaac
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 57L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BVILKER
Cupid
18
3 / 4 / 2
11,814
492
12,161
17,768
8,465
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Coo1Nasty
Bakasura
18
9 / 9 / 5
13,574
566
14,145
23,079
8,479
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 8 / 5
10,048
419
5,690
17,065
9,628
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
reDD_OPPz
King Arthur
7
0 / 6 / 0
7,462
311
1,309
6,057
2,641
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 4 / 2
14,429
601
16,853
22,910
8,824
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Capdis-MF
Susano
20
7 / 3 / 5
15,007
625
10,451
19,989
8,809
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 7 / 4
12,960
540
17,896
12,608
10,340
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
16
3 / 5 / 6
11,371
474
6,298
11,431
8,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
14
4 / 6 / 4
10,997
458
7,360
18,743
7,658
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 1 / 5
15,136
631
19,573
21,317
17,041
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
22
Kills
31
31
Deaths
22
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cupid
BVILKER
Cupid
3
4
2
1
W
Susano
Capdis-MF
Susano
7
3
5
3.17
L
Bakasura
Coo1Nasty
Bakasura
9
9
5
1.28
W
4
7
4
0.86
W
Anubis
3
5
6
1.2
W
Yemoja
4
6
4
1
W
13
1
5
15.5
L
1
8
5
0.44
L
King Arthur
reDD_OPPz
King Arthur
0
6
0
0
L
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,158
Damage
61,578
86,879
Taken
84,088
38,037
Mitigated
52,102
15,415
Healing
22,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BVILKER
Cupid
12,161
8,031
205
5,829
17,768
8,465
272
7,597
10,096
0
90,631
W
Susano
Capdis-MF
Susano
10,451
2,765
0
7,182
19,989
8,809
1,568
0
19,799
0
95,968
L
Bakasura
Coo1Nasty
Bakasura
14,145
9,709
0
3,532
23,079
8,479
0
7,604
15,375
0
71,532
W
17,896
1,989
0
1,895
12,608
10,340
958
0
12,358
85,170
0
W
Anubis
6,298
786
0
1,621
11,431
8,254
1,356
0
11,001
45,027
0
W
Yemoja
7,360
1,555
901
3,543
18,743
7,658
970
0
18,533
33,792
0
W
19,573
6,086
0
7,665
21,317
17,041
9,283
456
20,104
0
103,974
L
5,690
1,252
0
1,116
17,065
9,628
0
7,904
9,086
0
26,459
L
King Arthur
reDD_OPPz
King Arthur
1,309
536
0
955
6,057
2,641
0
0
5,763
0
5,440
L
16,853
11,991
0
3,778
22,910
8,824
10,232
8,449
14,386
0
120,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,327
Gold Earned
65,471
494
Minions Killed
502
0
Camps Cleared
0
1,722,563
Distance Traveled
1,991,569
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,814
492
147
6
0
415,808
1
W
Susano
15,007
625
129
5
0
488,522
0
L
Bakasura
13,574
566
105
4
0
431,824
2
W
Zeus
12,960
540
98
4
0
368,126
0
W
Anubis
11,371
474
73
3
0
347,822
2
W
Yemoja
10,997
458
40
2
0
355,945
4
W
Chaac
15,136
631
162
7
0
431,154
1
L
Thor
10,048
419
27
1
0
366,666
0
L
King Arthur
7,462
311
8
0
0
117,260
0
L
Izanami
14,429
601
207
9
0
391,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role