Player Matchup

Osiris
Osiris
Preguicinha
Osiris
Level 29
God Stats
3W - 2L
1,622 SR
Queue Stats
137W - 137L
1,613 Elo+
Solo
Ganesha
Ganesha
SebasMartinez
Ganesha
Level 12
God Stats
3W - 1L
1,824 SR
Queue Stats
46W - 41L
1,741 Elo+
Party 1
Sol
Sol
VoltaireDuck
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,584 Elo+
Party 1
Apollo
Apollo
rockets1405
Apollo
Level 7
God Stats
4W - 3L
1,871 SR
Queue Stats
21W - 17L
1,741 Elo+
Party 1
Hun Batz
Hun Batz
theAalejandroP
Hun Batz
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
100W - 80L
1,550 Elo+
Party 1
Team Averages
Level 59
1,663 SR
1,646 Elo+

VS

Team Averages
Level 60
1,539 SR
1,440 Elo+
Ymir
Ymir
Godzmien
Ymir
Level 3
God Stats
2W - 2L
1,760 SR
Queue Stats
4W - 4L
1,319 Elo+
Party 2
Cthulhu
Cthulhu
LastRayOfHope
Cthulhu
Level 27
God Stats
0W - 6L
1,107 SR
Queue Stats
123W - 87L
1,653 Elo+
Solo
Fafnir
Fafnir
kentarooo
Fafnir
Level 121
God Stats
10W - 4L
1,872 SR
Queue Stats
93W - 94L
1,375 Elo+
Party 2
Arachne
Arachne
sierrara
Arachne
Level 18
God Stats
26W - 25L
1,454 SR
Queue Stats
74W - 88L
1,355 Elo+
Party 2
Hachiman
Hachiman
sukusuku
Hachiman
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
1
0 / 0 / 0
3,609
328
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
8
0 / 4 / 1
5,122
466
2,053
8,361
4,104
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 2 / 6
6,499
591
7,885
5,533
1,892
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
9
4 / 2 / 2
5,650
514
4,029
6,473
2,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
12
8 / 2 / 2
7,273
661
6,617
7,875
2,778
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 8 / 2
4,897
445
1,511
8,401
3,202
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
13
6 / 2 / 2
7,470
679
9,827
9,033
6,981
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
kentarooo
Fafnir
7
0 / 3 / 5
5,710
519
2,359
8,491
5,523
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
sierrara
Arachne
8
1 / 1 / 0
5,630
512
1,250
7,948
2,123
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
sukusuku
Hachiman
10
3 / 2 / 3
6,527
593
5,993
6,390
1,815
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
16
Kills
10
10
Deaths
16
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
8
2
0.13
L
Cthulhu
6
2
2
3.5
W
Osiris
0
0
0
0
W
Ganesha
0
4
1
0.13
W
4
2
6
3.5
L
Fafnir
kentarooo
Fafnir
0
3
5
0.83
W
Apollo
4
2
2
2.5
L
Arachne
sierrara
Arachne
1
1
0
1
L
Hachiman
sukusuku
Hachiman
3
2
3
2.25
W
Hun Batz
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,584
Damage
20,940
28,242
Taken
40,263
11,036
Mitigated
19,644
5,927
Healing
11,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,511
866
0
529
8,401
3,202
380
2,974
5,427
12,714
0
L
Cthulhu
9,827
998
0
2,906
9,033
6,981
118
2,120
6,913
35,621
0
W
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
2,053
30
342
481
8,361
4,104
0
6,362
1,524
11,552
0
W
7,885
1,849
0
1,808
5,533
1,892
808
2,550
2,958
28,503
0
L
Fafnir
kentarooo
Fafnir
2,359
126
0
1,864
8,491
5,523
233
1,623
6,868
6,915
0
W
Apollo
4,029
2,475
0
500
6,473
2,262
650
2,206
4,267
0
20,437
L
Arachne
sierrara
Arachne
1,250
808
0
4,095
7,948
2,123
0
1,127
6,821
0
25,555
L
Hachiman
sukusuku
Hachiman
5,993
3,196
0
2,236
6,390
1,815
659
2,094
4,296
0
27,649
W
Hun Batz
6,617
2,385
0
2,796
7,875
2,778
0
2,004
5,796
0
42,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
30,234
176
Minions Killed
192
0
Camps Cleared
0
806,786
Distance Traveled
977,335
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,897
445
28
3
0
177,742
0
L
Cthulhu
7,470
679
71
6
0
187,350
2
W
Osiris
3,609
328
0
0
0
9,259
0
W
Ganesha
5,122
466
13
1
0
193,217
4
W
Sol
6,499
591
54
5
0
194,927
5
L
Fafnir
5,710
519
2
0
0
237,437
3
W
Apollo
5,650
514
39
4
0
185,328
3
L
Arachne
5,630
512
44
4
0
184,682
0
L
Hachiman
6,527
593
47
4
0
190,124
3
W
Hun Batz
7,273
661
70
6
0
224,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role