Player Matchup

Cerberus
Cerberus
Frisknes
Cerberus
Level 98
God Stats
53W - 55L
1,521 SR
Queue Stats
237W - 274L
1,423 Elo+
Party 1
Bacchus
Bacchus
OverLordBonez
Bacchus
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
599W - 610L
1,426 Elo+
Party 1
Sol
Sol
Phoenix F57526
Sol
Level 17
God Stats
11W - 8L
1,525 SR
Queue Stats
15W - 13L
1,473 Elo+
Party 1
Terra
Terra
SmugL01i
Terra
Level 108
God Stats
2W - 6L
1,544 SR
Queue Stats
220W - 282L
1,450 Elo+
Party 1
Izanami
Izanami
Zombotic
Izanami
Level 56
God Stats
3W - 3L
1,946 SR
Queue Stats
98W - 121L
1,479 Elo+
Party 1
Team Averages
Level 80
1,607 SR
1,450 Elo+

VS

Team Averages
Level 87
1,523 SR
1,454 Elo+
Chang'e
Chang'e
Bloodroyal99
Chang'e
Level 124
God Stats
4W - 4L
1,615 SR
Queue Stats
154W - 187L
1,432 Elo+
Party 2
Nemesis
Nemesis
Dragon4967518
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 124L
1,469 Elo+
Party 2
Skadi
Skadi
Paul mhydek
Skadi
Level 38
God Stats
2W - 0L
1,733 SR
Queue Stats
151W - 179L
1,439 Elo+
Solo
Cthulhu
Cthulhu
SubtleMedal701
Cthulhu
Level 48
God Stats
3W - 9L
1,510 SR
Queue Stats
33W - 49L
1,465 Elo+
Party 2
The Morrigan
The Morrigan
thuglord420
The Morrigan
Level 119
God Stats
3W - 6L
1,255 SR
Queue Stats
80W - 103L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frisknes
Cerberus
4
0 / 1 / 1
3,010
602
539
3,123
696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
5
0 / 0 / 0
3,115
623
1,032
2,461
1,061
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,563
513
0
206
45
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes

Shoes

+6%
Movement Speed

Terra
SmugL01i
Terra
5
0 / 1 / 0
3,102
620
970
2,594
837
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Zombotic
Izanami
6
1 / 0 / 1
3,679
736
1,692
1,893
434
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bloodroyal99
Chang'e
7
1 / 0 / 0
3,892
778
1,508
2,304
654
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
6
1 / 0 / 0
3,615
723
1,415
2,615
494
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 1 / 1
3,101
620
1,350
1,556
232
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

4
0 / 0 / 1
3,045
609
829
1,691
443
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

The Morrigan
thuglord420
The Morrigan
5
0 / 1 / 0
3,263
653
761
1,062
273
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bloodroyal99
Chang'e
1
0
0
1
W
Nemesis
1
0
0
1
L
Cerberus
Frisknes
Cerberus
0
1
1
0.5
L
Bacchus
0
0
0
0
W
0
1
1
0.5
L
0
0
0
0
L
Terra
SmugL01i
Terra
0
1
0
0
W
0
0
1
0.5
L
Izanami
Zombotic
Izanami
1
0
1
1.5
W
The Morrigan
thuglord420
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,233
Damage
5,863
10,277
Taken
9,228
3,073
Mitigated
2,096
5,003
Healing
2,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bloodroyal99
Chang'e
1,508
130
9
1,334
2,304
654
93
1,196
1,108
14,317
0
W
Nemesis
1,415
271
0
1,266
2,615
494
0
314
2,301
0
15,380
L
Cerberus
Frisknes
Cerberus
539
38
0
1,686
3,123
696
0
461
2,662
7,262
0
L
Bacchus
1,032
117
0
1,208
2,461
1,061
0
610
1,851
10,113
0
W
1,350
793
0
0
1,556
232
60
230
1,326
0
12,505
L
0
0
0
0
206
45
0
89
117
1,318
0
L
Terra
SmugL01i
Terra
970
140
0
1,330
2,594
837
0
1,360
1,234
10,613
0
W
829
41
0
99
1,691
443
0
170
1,521
5,518
0
L
Izanami
Zombotic
Izanami
1,692
957
0
779
1,893
434
0
578
1,315
0
13,913
W
The Morrigan
thuglord420
The Morrigan
761
223
0
0
1,062
273
641
631
290
11,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,469
Gold Earned
16,916
104
Minions Killed
130
0
Camps Cleared
0
415,286
Distance Traveled
480,383
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,892
778
39
8
0
93,182
2
W
Nemesis
3,615
723
32
6
0
118,979
1
L
Cerberus
3,010
602
13
3
0
109,158
3
L
Bacchus
3,115
623
18
4
0
94,949
0
W
Skadi
3,101
620
32
6
0
83,002
0
L
Sol
2,563
513
3
1
0
28,888
0
L
Terra
3,102
620
26
5
0
88,427
0
W
Cthulhu
3,045
609
7
1
0
105,967
1
L
Izanami
3,679
736
44
9
0
93,864
2
W
The Morrigan
3,263
653
20
4
0
79,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role