Player Matchup

Hel
Hel
DiamondDaGemini
Hel
Level 87
God Stats
32W - 45L
1,404 SR
Queue Stats
172W - 178L
1,337 Elo+
Party 2
Chaac
Chaac
Dogfish99
Chaac
Level 141
God Stats
0W - 2L
1,720 SR
Queue Stats
15W - 15L
1,308 Elo+
Party 2
Ullr
Ullr
Zeusadin
Ullr
Level 121
God Stats
0W - 1L
1,391 SR
Queue Stats
2W - 2L
1,822 Elo+
Party 2
Team Averages
Level 116
1,505 SR
1,489 Elo+

VS

Team Averages
Level 87
1,410 SR
1,513 Elo+
Cthulhu
Cthulhu
ALT31
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SA6A
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,270 SR
Queue Stats
30W - 30L
1,508 Elo+
Party 1
Chronos
Chronos
javier51
Chronos
Level 69
God Stats
1W - 0L
1,459 SR
Queue Stats
30W - 29L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
10,960
577
9,571
15,570
6,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Dogfish99
Chaac
15
3 / 4 / 8
11,361
598
17,414
24,455
18,178
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
15
7 / 3 / 4
12,352
650
10,740
14,928
6,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALT31
Cthulhu
15
2 / 3 / 5
12,842
676
11,118
16,550
15,230
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
SA6A
Ah Muzen Cab
17
8 / 2 / 1
13,474
709
24,810
14,082
6,168
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
javier51
Chronos
14
0 / 6 / 6
11,197
589
4,217
14,020
5,315
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
11
Kills
10
10
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALT31
Cthulhu
2
3
5
1.5
L
1
3
8
1.67
L
Chaac
Dogfish99
Chaac
3
4
8
1.75
W
Ah Muzen Cab
SA6A
Ah Muzen Cab
8
2
1
4.25
L
Ullr
7
3
4
3
W
Chronos
javier51
Chronos
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,725
Damage
40,145
54,953
Taken
44,652
31,258
Mitigated
26,713
26,210
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALT31
Cthulhu
11,118
230
338
4,387
16,550
15,230
180
4,618
11,932
33,374
0
L
9,571
488
10,259
9,118
15,570
6,637
238
4,834
10,736
54,062
0
L
Chaac
Dogfish99
Chaac
17,414
3,047
0
6,688
24,455
18,178
145
6,425
18,030
0
53,993
W
Ah Muzen Cab
SA6A
Ah Muzen Cab
24,810
11,543
0
6,737
14,082
6,168
2,464
2,936
11,146
0
103,652
L
Ullr
10,740
5,473
0
145
14,928
6,443
1,796
4,208
10,720
0
43,142
W
Chronos
javier51
Chronos
4,217
704
0
3,422
14,020
5,315
1,294
2,599
11,421
38,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,673
Gold Earned
37,513
217
Minions Killed
211
0
Camps Cleared
0
1,002,783
Distance Traveled
1,004,938
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,842
676
32
2
0
367,965
7
L
Hel
10,960
577
65
3
0
354,484
2
L
Chaac
11,361
598
57
3
0
329,130
6
W
Ah Muzen Cab
13,474
709
138
7
0
333,688
2
L
Ullr
12,352
650
95
5
0
319,169
2
W
Chronos
11,197
589
41
2
0
303,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role