Player Matchup

Discordia
Discordia
Derysive
Discordia
Level 131
God Stats
2W - 1L
1,473 SR
Queue Stats
42W - 30L
1,435 Elo+
Party 1
Medusa
Medusa
Salsamoney
Medusa
Level 52
God Stats
9W - 3L
1,727 SR
Queue Stats
50W - 46L
1,442 Elo+
Party 1
Cerberus
Cerberus
nlang600
Cerberus
Level 84
God Stats
35W - 22L
1,636 SR
Queue Stats
76W - 63L
1,477 Elo+
Party 1
Team Averages
Level 89
1,612 SR
1,451 Elo+

VS

Team Averages
Level 41
1,648 SR
1,430 Elo+
Sylvanus
Sylvanus
BLIZZARD11145
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,314 Elo+
Party 2
Cupid
Cupid
JEDIMASTERJODA
Cupid
Level 47
God Stats
3W - 1L
1,619 SR
Queue Stats
4W - 6L
1,411 Elo+
Party 2
Scylla
Scylla
RudeboyTy
Scylla
Level 48
God Stats
2W - 2L
1,824 SR
Queue Stats
7W - 7L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Derysive
Discordia
19
5 / 2 / 7
14,936
622
22,277
7,000
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Salsamoney
Medusa
18
3 / 3 / 8
15,025
626
14,353
12,013
4,690
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
nlang600
Cerberus
18
5 / 1 / 6
14,389
600
10,030
22,490
25,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BLIZZARD11145
Sylvanus
17
1 / 5 / 3
14,482
603
3,707
21,198
20,698
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 6 / 1
12,616
526
11,510
18,418
6,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
RudeboyTy
Scylla
18
4 / 2 / 1
13,912
580
10,114
14,007
4,824
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
6
6
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BLIZZARD11145
Sylvanus
1
5
3
0.5
W
Discordia
Derysive
Discordia
5
2
7
4.25
L
1
6
1
0.25
L
Scylla
RudeboyTy
Scylla
4
2
1
2.25
W
Medusa
Salsamoney
Medusa
3
3
8
2.33
W
Cerberus
nlang600
Cerberus
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,660
Damage
25,331
41,503
Taken
53,623
32,766
Mitigated
31,687
8,662
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BLIZZARD11145
Sylvanus
3,707
710
3,071
2,790
21,198
20,698
0
12,863
8,335
23,506
0
W
Discordia
Derysive
Discordia
22,277
227
0
306
7,000
2,302
1,547
2,201
4,799
95,608
0
L
11,510
5,968
602
5,271
18,418
6,165
170
10,362
8,056
0
100,986
L
Scylla
RudeboyTy
Scylla
10,114
233
0
406
14,007
4,824
0
9,101
4,906
45,330
0
W
Medusa
Salsamoney
Medusa
14,353
6,002
831
3,368
12,013
4,690
1,798
4,403
7,610
0
118,499
W
Cerberus
nlang600
Cerberus
10,030
243
0
4,157
22,490
25,774
58
7,479
15,011
45,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
41,010
344
Minions Killed
215
0
Camps Cleared
0
1,282,098
Distance Traveled
1,183,363
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,482
603
29
1
0
383,240
1
W
Discordia
14,936
622
125
5
0
421,172
8
L
Cupid
12,616
526
142
6
0
355,757
2
L
Scylla
13,912
580
44
2
0
444,366
4
W
Medusa
15,025
626
143
6
0
435,193
2
W
Cerberus
14,389
600
76
3
0
425,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role