Player Matchup

Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
FUSION SNIIP3R
Mercury
Gold IV
Level 94
God Stats
7W - 8L
1,644 SR
Queue Stats
194W - 208L
1,533 MMR
Party 1
Scylla
Scylla
Silver III
FireDrop7649449
Scylla
Silver III
Level 68
God Stats
3W - 7L
1,511 SR
Queue Stats
51W - 59L
1,155 MMR
Party 1
Hachiman
Hachiman
Silver I
Marcelo Miguel1
Hachiman
Silver I
Level 120
God Stats
0W - 2L
1,259 SR
Queue Stats
108W - 124L
1,330 MMR
Solo
Amaterasu
Amaterasu
Silver I
nickbean81
Amaterasu
Silver I
Level 106
God Stats
17W - 15L
1,642 SR
Queue Stats
336W - 353L
1,323 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,511 SR
1,368 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,605 SR
1,373 MMR
Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold IV
JFletch3
Freya
Gold IV
Level 159
God Stats
7W - 6L
1,390 SR
Queue Stats
810W - 777L
1,340 MMR
Solo
Izanami
Izanami
Silver I
NEMlGOD
Izanami
Silver I
Level 88
God Stats
42W - 28L
1,649 SR
Queue Stats
267W - 262L
1,335 MMR
Solo
Loki
Loki
Gold V
TransSlav
Loki
Gold V
Level 139
God Stats
46W - 36L
1,689 SR
Queue Stats
273W - 288L
1,367 MMR
Solo
Arachne
Arachne
Gold V
dArK_wArLoCk92
Arachne
Gold V
Level 153
God Stats
10W - 2L
1,798 SR
Queue Stats
143W - 132L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 0
2,997
599
700
1,879
715
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 2 / 1
3,530
706
1,308
3,838
750
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

6
1 / 1 / 0
3,487
697
1,595
1,110
254
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
1
0 / 0 / 0
921
184
0
0
0
Amaterasu
nickbean81
Amaterasu
6
0 / 0 / 0
3,510
702
376
3,019
1,388
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
MerlinRatatoskrHeimdallrNikeKumbhakarna

VS

Bans
CthulhuCu ChulainnChronosAphroditeKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
0 / 1 / 1
3,353
671
142
2,312
980
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Freya
JFletch3
Freya
6
0 / 0 / 2
3,425
685
107
2,093
600
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
NEMlGOD
Izanami
7
1 / 0 / 0
4,018
804
1,049
1,554
331
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
6
0 / 0 / 0
3,758
752
1,327
1,661
296
5
2 / 1 / 0
3,870
774
1,664
3,663
829
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
Jormungandr
 
Jormungandr
0
1
1
0.5
L
1
2
1
0.75
L
1
1
0
1
W
Freya
JFletch3
Freya
0
0
2
1
L
Hachiman
0
0
0
0
W
Izanami
NEMlGOD
Izanami
1
0
0
1
W
Loki
0
0
0
0
W
2
1
0
2
L
Amaterasu
nickbean81
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,979
Damage
4,289
9,846
Taken
11,283
3,107
Mitigated
3,036
4,173
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
700
31
0
1,519
1,879
715
0
20
1,859
5,351
0
W
Jormungandr
 
Jormungandr
142
16
0
500
2,312
980
96
345
1,942
6,350
0
L
1,308
551
0
1,230
3,838
750
0
107
3,731
0
12,484
L
1,595
283
0
218
1,110
254
0
122
988
12,888
0
W
Freya
JFletch3
Freya
107
53
0
1,255
2,093
600
228
1,183
910
12,471
0
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
NEMlGOD
Izanami
1,049
790
0
992
1,554
331
0
499
930
0
16,961
W
Loki
1,327
540
0
736
1,661
296
0
0
1,555
0
17,222
W
1,664
1,376
0
1,961
3,663
829
0
118
3,545
0
13,020
L
Amaterasu
nickbean81
Amaterasu
376
110
0
1,206
3,019
1,388
0
0
3,019
0
13,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,445
Gold Earned
18,424
97
Minions Killed
148
0
Camps Cleared
0
371,187
Distance Traveled
457,892
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
2,997
599
7
1
0
99,887
1
W
Jormungandr
3,353
671
7
1
0
79,024
0
L
Mercury
3,530
706
28
6
0
109,322
0
L
Scylla
3,487
697
26
5
0
80,895
1
W
Freya
3,425
685
27
5
0
73,390
1
L
Hachiman
921
184
0
0
0
0
0
W
Izanami
4,018
804
38
8
0
91,468
3
W
Loki
3,758
752
45
9
0
94,751
0
W
Arachne
3,870
774
31
6
0
119,259
1
L
Amaterasu
3,510
702
36
7
0
81,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role