Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MossbergMerker
Hachiman
Level 119
God Stats
1W - 3L
1,482 SR
Queue Stats
67W - 62L
1,398 Elo+
Party 1
Eset
Eset
OGKaida
Eset
Level 85
God Stats
9W - 4L
1,423 SR
Queue Stats
307W - 314L
1,382 Elo+
Solo
Sobek
Sobek
Snowsknight
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,370 Elo+
Party 1
Thanatos
Thanatos
tribecalledjake
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 87
1,481 SR
1,430 Elo+

VS

Team Averages
Level 75
1,488 SR
1,301 Elo+
Heimdallr
Heimdallr
KRwNxTURKiiSH
Heimdallr
Level 105
God Stats
3W - 3L
1,582 SR
Queue Stats
364W - 348L
1,349 Elo+
Party 3
Sun Wukong
Sun Wukong
MaracasFuego
Sun Wukong
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 80L
1,269 Elo+
Party 2
Scylla
Scylla
Mixkel
Scylla
Level 109
God Stats
1W - 0L
1,324 SR
Queue Stats
24W - 28L
1,273 Elo+
Solo
Fafnir
Fafnir
Satanäel
Fafnir
Level 64
God Stats
1W - 3L
1,287 SR
Queue Stats
88W - 91L
1,306 Elo+
Party 2
Vulcan
Vulcan
ThiccLarvitar
Vulcan
Level 55
God Stats
9W - 3L
1,748 SR
Queue Stats
307W - 302L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
3 / 8 / 8
9,225
769
8,380
17,483
24,281
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
18
6 / 6 / 5
9,990
833
14,420
14,997
5,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
OGKaida
Eset
18
4 / 6 / 6
10,149
846
8,934
16,167
7,569
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 11 / 9
10,261
855
11,202
25,576
32,938
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
9
0 / 5 / 2
6,585
549
697
7,087
2,887
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KRwNxTURKiiSH
Heimdallr
17
6 / 6 / 20
10,724
894
14,119
12,679
5,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
MaracasFuego
Sun Wukong
16
5 / 4 / 21
10,155
846
13,470
13,038
6,710
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Mixkel
Scylla
20
14 / 2 / 16
12,421
1,035
14,372
8,399
3,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Satanäel
Fafnir
15
2 / 3 / 26
10,382
865
5,030
13,731
14,780
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 21
12,605
1,050
22,468
8,475
3,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
140
17
Kills
36
36
Deaths
17
30
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
8
8
0.88
W
Heimdallr
KRwNxTURKiiSH
Heimdallr
6
6
20
2.67
W
Sun Wukong
MaracasFuego
Sun Wukong
5
4
21
3.88
W
Scylla
Mixkel
Scylla
14
2
16
11
L
Hachiman
6
6
5
1.42
L
Eset
OGKaida
Eset
4
6
6
1.17
W
Fafnir
Satanäel
Fafnir
2
3
26
5
L
4
11
9
0.77
W
9
2
21
9.75
L
Thanatos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,633
Damage
69,459
81,310
Taken
56,322
73,609
Mitigated
33,854
19,439
Healing
20,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,380
1,179
1,434
1,205
17,483
24,281
0
7,943
9,540
13,609
0
W
Heimdallr
KRwNxTURKiiSH
Heimdallr
14,119
8,158
1,397
1,761
12,679
5,231
1,088
6,883
5,796
0
26,586
W
Sun Wukong
MaracasFuego
Sun Wukong
13,470
2,766
1,281
2,900
13,038
6,710
389
7,933
5,105
0
24,190
W
Scylla
Mixkel
Scylla
14,372
1,491
2,878
1,738
8,399
3,223
1,866
3,591
4,808
29,746
0
L
Hachiman
14,420
6,852
695
3,361
14,997
5,934
595
9,201
5,796
0
31,357
L
Eset
OGKaida
Eset
8,934
933
1,356
4,414
16,167
7,569
0
9,535
6,632
24,229
0
W
Fafnir
Satanäel
Fafnir
5,030
1,545
1,166
4,762
13,731
14,780
844
6,480
7,251
10,731
0
L
11,202
1,186
1,518
5,044
25,576
32,938
108
10,924
14,652
26,765
0
W
22,468
7,066
1,386
1,513
8,475
3,910
655
3,629
4,846
42,508
0
L
Thanatos
697
242
0
412
7,087
2,887
0
4,267
2,820
0
3,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,210
Gold Earned
56,287
113
Minions Killed
137
0
Camps Cleared
0
923,311
Distance Traveled
1,151,428
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,225
769
16
1
0
208,134
0
W
Heimdallr
10,724
894
19
2
0
191,154
0
W
Sun Wukong
10,155
846
21
2
0
253,934
0
W
Scylla
12,421
1,035
40
3
0
249,113
1
L
Hachiman
9,990
833
43
4
0
180,722
0
L
Eset
10,149
846
27
2
0
197,052
3
W
Fafnir
10,382
865
10
1
0
204,503
0
L
Sobek
10,261
855
25
2
0
244,746
1
W
Vulcan
12,605
1,050
47
4
0
252,724
0
L
Thanatos
6,585
549
2
0
0
92,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role