Player Matchup

Cthulhu
Cthulhu
Havk Nuclear
Cthulhu
Level 14
God Stats
29W - 29L
1,461 SR
Queue Stats
32W - 30L
1,394 Elo+
Party 2
King Arthur
King Arthur
Havk Quantum
King Arthur
Level 18
God Stats
5W - 6L
1,542 SR
Queue Stats
26W - 37L
1,329 Elo+
Party 2
Kali
Kali
LostZarateKid
Kali
Level 63
God Stats
5W - 10L
1,211 SR
Queue Stats
366W - 437L
1,290 Elo+
Party 2
Anubis
Anubis
kayctus
Anubis
Level 16
God Stats
58W - 65L
1,475 SR
Queue Stats
69W - 89L
1,188 Elo+
Party 2
Rama
Rama
wettCoochiee
Rama
Level 20
God Stats
24W - 31L
1,482 SR
Queue Stats
169W - 228L
1,337 Elo+
Party 2
Team Averages
Level 26
1,434 SR
1,308 Elo+

VS

Team Averages
Level 10
1,396 SR
1,173 Elo+
Ymir
Ymir
D53W
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
Ju Ju 4PF
Kukulkan
Level 4
God Stats
0W - 3L
1,311 SR
Queue Stats
36W - 44L
1,090 Elo+
Party 1
Da Ji
Da Ji
MaIc0lm
Da Ji
Level 21
God Stats
11W - 15L
1,386 SR
Queue Stats
57W - 61L
1,376 Elo+
Party 1
Thor
Thor
THE DingyPlum
Thor
Level 4
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 6L
921 Elo+
Party 1
Ares
Ares
ZxR Jester
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Havk Nuclear
Cthulhu
15
8 / 0 / 6
10,681
593
11,950
13,964
6,304
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Havk Quantum
King Arthur
16
8 / 3 / 6
10,937
608
8,869
13,554
15,733
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 1 / 4
10,776
599
8,808
13,925
5,341
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
kayctus
Anubis
16
9 / 2 / 5
10,831
602
11,769
7,941
3,574
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
9 / 5 / 8
9,791
544
13,580
12,416
4,369
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
D53W
Ymir
11
1 / 8 / 2
7,194
400
2,699
15,859
12,104
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Ju Ju 4PF
Kukulkan
13
1 / 8 / 4
7,617
423
8,679
11,144
3,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
MaIc0lm
Da Ji
14
8 / 4 / 0
9,758
542
12,933
16,198
5,690
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 11 / 3
6,483
360
4,418
13,796
3,777
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 9 / 3
7,821
435
6,761
17,417
10,656
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
40
Kills
11
11
Deaths
40
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
D53W
Ymir
1
8
2
0.25
W
Cthulhu
Havk Nuclear
Cthulhu
8
0
6
11
W
King Arthur
Havk Quantum
King Arthur
8
3
6
3.67
L
Kukulkan
Ju Ju 4PF
Kukulkan
1
8
4
0.38
W
6
1
4
8
L
Da Ji
MaIc0lm
Da Ji
8
4
0
2
L
0
11
3
0.14
L
1
9
3
0.28
W
Anubis
kayctus
Anubis
9
2
5
5.75
W
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,976
Damage
35,490
61,800
Taken
74,414
35,321
Mitigated
36,057
22,384
Healing
1,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
D53W
Ymir
2,699
1,232
0
0
15,859
12,104
392
4,554
10,971
24,385
0
W
Cthulhu
Havk Nuclear
Cthulhu
11,950
453
849
5,881
13,964
6,304
1,161
4,869
9,095
38,980
0
W
King Arthur
Havk Quantum
King Arthur
8,869
2,559
0
1,355
13,554
15,733
1,146
4,933
8,621
0
46,026
L
Kukulkan
Ju Ju 4PF
Kukulkan
8,679
2,141
0
0
11,144
3,830
0
3,426
7,643
32,056
0
W
8,808
4,754
688
6,182
13,925
5,341
2,536
2,233
11,692
0
74,254
L
Da Ji
MaIc0lm
Da Ji
12,933
4,330
0
951
16,198
5,690
0
4,226
11,680
0
32,703
L
4,418
951
0
425
13,796
3,777
0
2,587
11,134
0
25,400
L
6,761
1,148
0
0
17,417
10,656
70
8,926
8,441
24,716
0
W
Anubis
kayctus
Anubis
11,769
779
0
3,361
7,941
3,574
1,306
3,195
4,746
50,911
0
W
13,580
8,754
770
3,298
12,416
4,369
5,169
2,909
9,507
0
48,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,016
Gold Earned
38,873
431
Minions Killed
184
0
Camps Cleared
0
1,585,643
Distance Traveled
1,400,816
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,194
400
43
2
0
248,592
0
W
Cthulhu
10,681
593
55
3
0
378,390
4
W
King Arthur
10,937
608
72
4
0
315,372
0
L
Kukulkan
7,617
423
42
2
0
263,267
3
W
Kali
10,776
599
120
7
0
356,298
0
L
Da Ji
9,758
542
38
2
0
331,792
0
L
Thor
6,483
360
35
2
0
285,381
0
L
Ares
7,821
435
26
1
0
271,784
0
W
Anubis
10,831
602
105
6
0
240,987
0
W
Rama
9,791
544
79
4
0
294,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role