Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Azda Draco
Mercury
Level 22
God Stats
1W - 3L
1,430 SR
Queue Stats
10W - 12L
1,053 Elo+
Party 2
Heimdallr
Heimdallr
Azda Illuminate
Heimdallr
Level 25
God Stats
6W - 8L
1,461 SR
Queue Stats
36W - 26L
1,055 Elo+
Party 2
Jormungandr
Jormungandr
JK49 Famous
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
925 Elo+
Party 2
Bellona
Bellona
W3T FISHL1PS
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,588 Elo+
Party 2
Team Averages
Level 17
1,478 SR
1,224 Elo+

VS

Team Averages
Level 24
1,576 SR
1,088 Elo+
Ratatoskr
Ratatoskr
BackedHat56
Ratatoskr
Level 29
God Stats
15W - 3L
1,799 SR
Queue Stats
81W - 48L
1,307 Elo+
Solo
Izanami
Izanami
Jonytm
Izanami
Level 10
God Stats
6W - 5L
1,297 SR
Queue Stats
122W - 155L
1,029 Elo+
Party 1
Merlin
Merlin
Loxa37
Merlin
Level 29
God Stats
2W - 3L
1,635 SR
Queue Stats
4W - 3L
906 Elo+
Solo
Xing Tian
Xing Tian
Starks99
Xing Tian
Level 28
God Stats
5W - 2L
1,733 SR
Queue Stats
130W - 188L
1,052 Elo+
Party 1
Sylvanus
Sylvanus
VampiraLactea
Sylvanus
Level 26
God Stats
5W - 4L
1,419 SR
Queue Stats
40W - 38L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
8 / 7 / 4
13,671
488
13,883
26,087
13,289
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
Azda Draco
Mercury
15
1 / 10 / 3
10,532
376
10,810
18,870
6,516
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Azda Illuminate
Heimdallr
19
8 / 10 / 2
13,136
469
23,965
22,531
9,817
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
JK49 Famous
Jormungandr
19
3 / 8 / 3
12,905
461
12,949
23,876
10,678
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
W3T FISHL1PS
Bellona
17
3 / 12 / 5
12,464
445
15,984
25,025
26,890
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BackedHat56
Ratatoskr
20
25 / 3 / 5
16,884
603
32,965
22,284
10,924
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Jonytm
Izanami
20
6 / 5 / 11
14,141
505
17,060
16,212
9,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Loxa37
Merlin
18
3 / 5 / 13
12,834
458
11,460
15,449
6,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Starks99
Xing Tian
18
7 / 5 / 11
13,065
467
16,382
22,166
12,944
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
VampiraLactea
Sylvanus
18
6 / 5 / 10
13,018
465
13,060
26,674
24,961
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
23
Kills
47
47
Deaths
23
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
7
4
1.43
L
Mercury
Azda Draco
Mercury
1
10
3
0.25
L
Heimdallr
Azda Illuminate
Heimdallr
8
10
2
0.9
W
Ratatoskr
BackedHat56
Ratatoskr
25
3
5
9.17
L
Jormungandr
JK49 Famous
Jormungandr
3
8
3
0.56
W
Izanami
Jonytm
Izanami
6
5
11
2.3
W
Merlin
Loxa37
Merlin
3
5
13
1.9
W
Xing Tian
Starks99
Xing Tian
7
5
11
2.5
W
Sylvanus
VampiraLactea
Sylvanus
6
5
10
2.2
L
Bellona
W3T FISHL1PS
Bellona
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,591
Damage
90,927
116,389
Taken
102,785
67,190
Mitigated
64,718
7,082
Healing
39,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,883
4,997
0
2,694
26,087
13,289
0
7,230
18,857
0
57,975
L
Mercury
Azda Draco
Mercury
10,810
6,714
0
106
18,870
6,516
0
11,607
7,263
0
30,958
L
Heimdallr
Azda Illuminate
Heimdallr
23,965
11,811
0
53
22,531
9,817
3,321
8,468
14,063
0
91,416
W
Ratatoskr
BackedHat56
Ratatoskr
32,965
19,098
485
11,525
22,284
10,924
1,962
3,135
18,821
0
111,075
L
Jormungandr
JK49 Famous
Jormungandr
12,949
5,684
0
2,450
23,876
10,678
728
6,023
17,853
69,159
0
W
Izanami
Jonytm
Izanami
17,060
12,366
315
4,342
16,212
9,715
2,427
4,850
11,071
0
88,257
W
Merlin
Loxa37
Merlin
11,460
1,159
0
2,198
15,449
6,174
1,704
2,191
13,180
68,740
0
W
Xing Tian
Starks99
Xing Tian
16,382
2,531
873
3,052
22,166
12,944
829
3,475
18,416
50,373
0
W
Sylvanus
VampiraLactea
Sylvanus
13,060
3,161
4,444
12,342
26,674
24,961
1,790
1,137
25,437
58,591
0
L
Bellona
W3T FISHL1PS
Bellona
15,984
5,798
0
1,779
25,025
26,890
168
7,574
17,451
6,071
33,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,708
Gold Earned
69,942
401
Minions Killed
543
0
Camps Cleared
0
2,221,539
Distance Traveled
2,430,113
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,671
488
58
2
0
488,716
1
L
Mercury
10,532
376
38
1
0
415,571
0
L
Heimdallr
13,136
469
151
5
0
430,152
0
W
Ratatoskr
16,884
603
147
5
0
643,099
4
L
Jormungandr
12,905
461
96
3
0
395,637
0
W
Izanami
14,141
505
125
4
0
462,078
0
W
Merlin
12,834
458
141
5
0
451,028
0
W
Xing Tian
13,065
467
52
2
0
483,357
0
W
Sylvanus
13,018
465
78
3
0
390,551
0
L
Bellona
12,464
445
58
2
0
491,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role