Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BvssNox
Cthulhu
Level 17
God Stats
2W - 0L
1,663 SR
Queue Stats
11W - 15L
1,279 Elo+
Party 2
Heimdallr
Heimdallr
CAP818
Heimdallr
Level 117
God Stats
10W - 15L
1,509 SR
Queue Stats
27W - 33L
1,358 Elo+
Party 2
King Arthur
King Arthur
Kakashiguey
King Arthur
Level 121
God Stats
5W - 8L
1,431 SR
Queue Stats
37W - 43L
1,314 Elo+
Party 2
Kukulkan
Kukulkan
Skellism
Kukulkan
Level 67
God Stats
2W - 1L
1,280 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Team Averages
Level 81
1,477 SR
1,390 Elo+

VS

Team Averages
Level 69
1,571 SR
1,338 Elo+
Chaac
Chaac
AburameAnbu
Chaac
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,231 Elo+
Party 1
Vamana
Vamana
Giornos--Piano
Vamana
Level 53
God Stats
12W - 11L
1,540 SR
Queue Stats
87W - 94L
1,377 Elo+
Party 3
Raijin
Raijin
Prince_of_Deth
Raijin
Level 63
God Stats
2W - 2L
1,633 SR
Queue Stats
65W - 77L
1,321 Elo+
Party 3
The Morrigan
The Morrigan
SeaMen69
The Morrigan
Level 45
God Stats
11W - 8L
1,553 SR
Queue Stats
59W - 67L
1,337 Elo+
Party 1
Serqet
Serqet
kiddo0628
Serqet
Level 125
God Stats
4W - 6L
1,627 SR
Queue Stats
148W - 146L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 1 / 6
10,851
638
12,763
11,883
4,809
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
BvssNox
Cthulhu
17
0 / 6 / 6
10,235
602
9,068
16,192
16,341
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
CAP818
Heimdallr
20
7 / 0 / 5
13,541
797
10,331
14,313
7,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Kakashiguey
King Arthur
19
4 / 2 / 8
12,340
726
12,991
17,054
18,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Skellism
Kukulkan
19
4 / 2 / 6
11,659
686
15,528
7,540
3,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
9,594
564
4,575
12,608
10,526
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 3 / 4
12,974
763
18,279
23,899
19,341
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 4
10,524
619
12,990
12,438
4,620
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
SeaMen69
The Morrigan
17
2 / 2 / 2
9,992
588
6,144
8,183
2,407
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
kiddo0628
Serqet
15
0 / 4 / 4
9,545
561
8,307
14,413
5,747
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
17
Kills
11
11
Deaths
17
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
6
5
L
1
2
2
1
W
Cthulhu
BvssNox
Cthulhu
0
6
6
0.5
W
Heimdallr
CAP818
Heimdallr
7
0
5
9.5
L
6
3
4
2.67
W
King Arthur
Kakashiguey
King Arthur
4
2
8
4
L
2
6
4
0.67
L
The Morrigan
SeaMen69
The Morrigan
2
2
2
1.5
W
Kukulkan
Skellism
Kukulkan
4
2
6
3.5
L
Serqet
kiddo0628
Serqet
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,681
Damage
50,295
66,982
Taken
71,541
49,732
Mitigated
42,641
25,578
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,763
991
2,838
5,501
11,883
4,809
760
3,773
7,704
32,692
0
L
4,575
464
0
2,217
12,608
10,526
0
8,157
4,451
0
15,067
W
Cthulhu
BvssNox
Cthulhu
9,068
107
1,023
2,807
16,192
16,341
140
6,609
8,885
40,317
0
W
Heimdallr
CAP818
Heimdallr
10,331
2,925
0
6,410
14,313
7,222
1,937
3,010
10,848
0
41,501
L
18,279
12,997
0
5,563
23,899
19,341
160
13,635
10,260
0
64,982
W
King Arthur
Kakashiguey
King Arthur
12,991
929
0
5,135
17,054
18,134
67
3,970
11,855
0
47,910
L
12,990
1,621
300
1,085
12,438
4,620
228
5,448
6,990
39,043
0
L
The Morrigan
SeaMen69
The Morrigan
6,144
670
0
0
8,183
2,407
38
2,383
5,789
31,896
876
W
Kukulkan
Skellism
Kukulkan
15,528
2,187
0
1,864
7,540
3,226
910
1,039
6,101
55,471
0
L
Serqet
kiddo0628
Serqet
8,307
1,626
0
519
14,413
5,747
772
7,928
6,485
0
21,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,626
Gold Earned
52,629
371
Minions Killed
332
8
Camps Cleared
5
1,535,621
Distance Traveled
1,491,275
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,851
638
37
2
2
323,423
2
L
Chaac
9,594
564
22
1
0
219,110
0
W
Cthulhu
10,235
602
79
5
2
281,068
1
W
Heimdallr
13,541
797
85
5
1
314,028
0
L
Vamana
12,974
763
148
9
2
361,490
0
W
King Arthur
12,340
726
60
4
2
342,759
3
L
Raijin
10,524
619
83
5
0
256,550
1
L
The Morrigan
9,992
588
54
3
0
323,341
0
W
Kukulkan
11,659
686
110
6
1
274,343
0
L
Serqet
9,545
561
25
1
3
330,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role