Player Matchup

Cthulhu
Cthulhu
OscarSykes
Cthulhu
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 19L
1,300 Elo+
Solo
King Arthur
King Arthur
SrChuyZ
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,442 Elo+
Party 3
Agni
Agni
XKelby BossX
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,047 Elo+
Party 3
Neith
Neith
evelynmb
Neith
Level 10
God Stats
2W - 6L
1,279 SR
Queue Stats
3W - 9L
1,185 Elo+
Solo
Nu Wa
Nu Wa
msagrotew
Nu Wa
Level 22
God Stats
0W - 3L
1,304 SR
Queue Stats
126W - 164L
1,276 Elo+
Solo
Team Averages
Level 15
1,417 SR
1,250 Elo+

VS

Team Averages
Level 28
1,515 SR
1,362 Elo+
Scylla
Scylla
Anndi9308
Scylla
Level 20
God Stats
7W - 6L
1,244 SR
Queue Stats
135W - 140L
1,423 Elo+
Party 1
Khepri
Khepri
ElongatedFurby
Khepri
Level 32
God Stats
3W - 0L
1,778 SR
Queue Stats
64W - 53L
1,420 Elo+
Party 2
Sun Wukong
Sun Wukong
Everton-Bats
Sun Wukong
Level 28
God Stats
13W - 9L
1,744 SR
Queue Stats
184W - 178L
1,358 Elo+
Party 1
Bakasura
Bakasura
TomSelleckLover
Bakasura
Level 23
God Stats
2W - 3L
1,294 SR
Queue Stats
5W - 9L
1,174 Elo+
Party 2
Da Ji
Da Ji
alex_ash2002
Da Ji
Level 36
God Stats
59W - 58L
1,514 SR
Queue Stats
67W - 62L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OscarSykes
Cthulhu
13
2 / 15 / 2
8,833
353
9,562
25,350
28,129
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
SrChuyZ
King Arthur
16
4 / 4 / 0
9,960
398
14,373
21,949
17,908
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 15 / 0
8,483
339
9,085
23,298
8,052
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
evelynmb
Neith
12
0 / 6 / 1
8,528
341
1,334
10,745
3,498
Nu Wa
msagrotew
Nu Wa
13
1 / 12 / 2
9,021
361
12,077
17,330
5,850
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anndi9308
Scylla
15
4 / 7 / 10
11,301
452
13,393
13,278
5,016
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 0 / 27
13,639
546
11,788
11,074
13,709
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Everton-Bats
Sun Wukong
20
8 / 1 / 6
14,226
569
16,289
15,659
15,942
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
18
22 / 0 / 6
14,029
561
27,697
18,486
10,231
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 1 / 9
14,884
595
12,635
19,137
8,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
109
7
Kills
51
52
Deaths
9
5
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
Anndi9308
Scylla
4
7
10
1.29
W
5
0
27
18.5
W
Sun Wukong
Everton-Bats
Sun Wukong
8
1
6
11
L
Cthulhu
OscarSykes
Cthulhu
2
15
2
0.2
L
King Arthur
SrChuyZ
King Arthur
4
4
0
1
W
Bakasura
22
0
6
25
L
0
15
0
0
W
12
1
9
16.5
L
Neith
evelynmb
Neith
0
6
1
0.08
L
Nu Wa
msagrotew
Nu Wa
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,431
Damage
81,802
98,672
Taken
77,634
63,437
Mitigated
53,854
4,470
Healing
24,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Anndi9308
Scylla
13,393
2,731
0
0
13,278
5,016
1,026
5,427
7,401
45,572
0
W
11,788
361
1,534
1,260
11,074
13,709
1,436
5,228
5,558
44,526
0
W
Sun Wukong
Everton-Bats
Sun Wukong
16,289
3,860
0
4,648
15,659
15,942
4,048
4,554
10,368
0
98,730
L
Cthulhu
OscarSykes
Cthulhu
9,562
1,662
521
1,158
25,350
28,129
216
7,709
17,214
34,406
0
L
King Arthur
SrChuyZ
King Arthur
14,373
1,628
0
1,458
21,949
17,908
430
3,489
17,558
213
52,765
W
Bakasura
27,697
21,336
0
4,822
18,486
10,231
3,138
10,782
7,358
0
55,683
L
9,085
1,527
219
219
23,298
8,052
0
3,878
17,679
46,055
0
W
12,635
5,843
0
12,130
19,137
8,956
3,527
4,124
14,888
0
111,888
L
Neith
evelynmb
Neith
1,334
736
0
645
10,745
3,498
54
2,454
8,038
0
21,310
L
Nu Wa
msagrotew
Nu Wa
12,077
5,295
0
250
17,330
5,850
205
7,781
9,454
44,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,825
Gold Earned
68,079
297
Minions Killed
490
0
Camps Cleared
0
1,618,445
Distance Traveled
2,276,934
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,301
452
71
3
0
322,563
3
W
Khepri
13,639
546
39
2
0
531,911
0
W
Sun Wukong
14,226
569
150
6
0
449,526
4
L
Cthulhu
8,833
353
51
2
0
312,862
1
L
King Arthur
9,960
398
79
3
0
431,206
1
W
Bakasura
14,029
561
94
4
0
551,868
0
L
Agni
8,483
339
56
2
0
312,570
2
W
Da Ji
14,884
595
136
5
0
421,066
0
L
Neith
8,528
341
46
2
0
296,386
2
L
Nu Wa
9,021
361
65
3
0
265,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role