Player Matchup

Baron Samedi
Baron Samedi
djzzmar
Baron Samedi
Level 122
God Stats
18W - 14L
1,388 SR
Queue Stats
62W - 69L
1,445 Elo+
Party 1
Odin
Odin
mrsDoubtfire_420
Odin
Level 15
God Stats
1W - 3L
1,322 SR
Queue Stats
19W - 24L
1,392 Elo+
Party 1
Rama
Rama
sumond45678910
Rama
Level 47
God Stats
17W - 9L
1,406 SR
Queue Stats
68W - 66L
1,360 Elo+
Party 1
Team Averages
Level 61
1,372 SR
1,399 Elo+

VS

Team Averages
Level 38
1,535 SR
1,244 Elo+
Mulan
Mulan
LXIXIX-
Mulan
Level 73
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 2L
1,319 Elo+
Party 2
Set
Set
ZavyQx
Set
Level 25
God Stats
2W - 1L
1,298 SR
Queue Stats
4W - 1L
1,065 Elo+
Party 2
Kukulkan
Kukulkan
lAndresGMl
Kukulkan
Level 16
God Stats
2W - 1L
1,575 SR
Queue Stats
47W - 46L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
djzzmar
Baron Samedi
20
9 / 5 / 14
21,991
666
33,348
29,693
16,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 13 / 16
17,814
540
10,120
29,858
32,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 3 / 6
21,433
649
26,250
30,264
13,120
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LXIXIX-
Mulan
20
5 / 9 / 10
19,352
586
15,596
31,914
43,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
ZavyQx
Set
20
5 / 9 / 8
19,451
589
13,801
30,840
15,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
lAndresGMl
Kukulkan
20
11 / 6 / 5
22,081
669
41,344
26,723
12,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
44
23
Kills
21
21
Deaths
24
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
LXIXIX-
Mulan
5
9
10
1.11
W
Set
ZavyQx
Set
5
9
8
1
L
Baron Samedi
djzzmar
Baron Samedi
9
5
14
3.2
W
Kukulkan
lAndresGMl
Kukulkan
11
6
5
2.25
L
1
13
16
0.69
L
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,718
Damage
70,741
89,815
Taken
89,477
61,912
Mitigated
71,732
22,296
Healing
22,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
LXIXIX-
Mulan
15,596
1,793
631
4,723
31,914
43,520
1,164
9,479
22,435
0
53,523
W
Set
ZavyQx
Set
13,801
6,849
268
5,651
30,840
15,887
1,687
15,871
14,969
0
117,236
L
Baron Samedi
djzzmar
Baron Samedi
33,348
3,280
1,545
13,560
29,693
16,262
1,090
13,316
16,377
181,592
0
W
Kukulkan
lAndresGMl
Kukulkan
41,344
2,920
460
11,083
26,723
12,325
1,668
9,366
17,357
197,542
0
L
10,120
2,258
0
0
29,858
32,530
0
11,475
18,383
0
33,472
L
26,250
17,889
315
6,876
30,264
13,120
3,671
16,662
13,602
0
111,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,238
Gold Earned
60,884
342
Minions Killed
364
0
Camps Cleared
0
1,588,814
Distance Traveled
1,655,342
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
19,352
586
52
2
0
552,980
0
W
Set
19,451
589
115
3
0
552,646
0
L
Baron Samedi
21,991
666
179
5
0
507,269
3
W
Kukulkan
22,081
669
197
6
0
549,716
4
L
Odin
17,814
540
20
1
0
485,102
1
L
Rama
21,433
649
143
4
0
596,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role