Player Matchup

Sobek
Sobek
Masters
ChinFu
Sobek
Masters
Level 160
God Stats
6W - 2L
1,811 SR
Queue Stats
981W - 914L
2,608 MMR
Party 2
Hercules
Hercules
Masters
Duck3y
Hercules
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Odom
Rama
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Grandmaster
Panitom
Ne Zha
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
Sehost
Janus
Diamond I
Level 160
God Stats
29W - 21L
1,853 SR
Queue Stats
146W - 135L
2,701 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 160
1,633 SR
1,962 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,690 SR
2,229 MMR
Anhur
Anhur
Diamond III
BigBoyOrigin
Anhur
Diamond III
Level 62
God Stats
3W - 6L
1,641 SR
Queue Stats
62W - 44L
2,646 MMR
Party 1
Scylla
Scylla
Masters
BigManTingz
Scylla
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond III
Brendansbolts
Athena
Diamond III
Level 143
God Stats
12W - 4L
1,954 SR
Queue Stats
593W - 534L
2,428 MMR
Party 1
Tyr
Tyr
Grandmaster
MadManMarc22
Tyr
Grandmaster
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Grandmaster
WorstTurttle
Bakasura
Grandmaster
Level 160
God Stats
25W - 13L
1,855 SR
Queue Stats
206W - 146L
3,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChinFu
Sobek
5
0 / 1 / 0
3,145
629
407
2,824
881
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Duck3y
Hercules
6
1 / 0 / 0
3,771
754
1,717
2,273
829
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Odom
Rama
1
0 / 0 / 0
957
191
0
0
0
Ne Zha
Panitom
Ne Zha
6
0 / 0 / 0
3,804
761
1,371
2,754
626
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Sehost
Janus
7
0 / 0 / 0
3,866
773
177
821
147
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
PersephoneCthulhuFreyaThe MorriganAo Kuang

VS

Bans
OlorunHe BoAphroditeMerlinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,902
780
1,217
966
234
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
7
0 / 0 / 0
3,816
763
123
581
95
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 1
3,365
673
537
1,742
576
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,589
718
1,394
3,511
1,315
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
WorstTurttle
Bakasura
6
0 / 0 / 0
3,856
771
197
2,141
532
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Scylla
0
0
0
0
W
0
0
1
0.5
L
Sobek
ChinFu
Sobek
0
1
0
0
L
Hercules
Duck3y
Hercules
1
0
0
1
W
0
1
0
0
L
Rama
Odom
Rama
0
0
0
0
L
Ne Zha
Panitom
Ne Zha
0
0
0
0
L
Janus
Sehost
Janus
0
0
0
0
W
Bakasura
WorstTurttle
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,672
Damage
3,468
8,672
Taken
8,941
2,483
Mitigated
2,752
4,717
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,217
466
0
318
966
234
0
182
784
0
18,712
W
Scylla
123
36
0
178
581
95
0
0
581
18,454
0
W
537
399
0
850
1,742
576
0
225
1,517
8,982
0
L
Sobek
ChinFu
Sobek
407
30
0
1,366
2,824
881
0
537
2,287
6,533
0
L
Hercules
Duck3y
Hercules
1,717
820
0
1,128
2,273
829
0
0
2,098
0
9,183
W
1,394
292
0
1,695
3,511
1,315
0
0
3,311
0
11,758
L
Rama
Odom
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
Panitom
Ne Zha
1,371
364
0
1,885
2,754
626
0
123
2,606
0
17,937
L
Janus
Sehost
Janus
177
177
0
338
821
147
0
0
821
20,445
0
W
Bakasura
WorstTurttle
Bakasura
197
100
0
1,761
2,141
532
0
177
1,964
0
13,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,543
Gold Earned
18,528
125
Minions Killed
165
0
Camps Cleared
0
436,792
Distance Traveled
542,548
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,902
780
46
9
0
102,767
1
W
Scylla
3,816
763
39
8
0
96,430
2
W
Athena
3,365
673
13
3
0
104,580
2
L
Sobek
3,145
629
5
1
0
107,786
2
L
Hercules
3,771
754
22
4
0
115,147
0
W
Tyr
3,589
718
24
5
0
115,976
0
L
Rama
957
191
0
0
0
0
0
L
Ne Zha
3,804
761
42
8
0
114,233
2
L
Janus
3,866
773
56
11
0
99,626
2
W
Bakasura
3,856
771
43
9
0
122,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role